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233 comments found!
i usually lok at the images that seem to have the most work put into them and the most realistic detail. By now everyone has seen or done the naked vicky with the default or store bought textures, everyone has done the zygote dragon with no morphs and the same textures. there are things that have the same models and the same scenes as every other picture, i dont usually look at those. Thumbnails that dont show the entire picture but make the viewer WANT to know what is going on is a good way to grab viewers. You could just stick a nude photo in there and get a ton of hits, but that wouldnt automatically make it a great piece of art, though i do believe the female body is a very beautiful thing, im looking for quality work, not cheap thrills. The title is another important part. If it doesnt sound interesting, it probably wont be looked at. I think the best thing is not having everyone look at it, but having a very good and well respected artist look at - and then compliment you on it. Find an artist who's work you admire, and ask them to look at it - if your work gives a good impression, word will get around.
Thread: Suggestions? | Forum: Poser - OFFICIAL
Thread: 12 step program for DAZ addicts? | Forum: Poser - OFFICIAL
i found the best way to get over the addiction of buying stuff is to learn how to make your own. before long, your addiction is replaced by a different one ..... i dont think i have ever even used half the stuff i bought, but everything i have made always finds a good picture to live in.
Thread: Suggestions? | Forum: Poser - OFFICIAL
big improvement. now a new slew of suggestions. The best choice for textures is to make your on! i know thats prolly not much help, but you can make better textures on your own than your likely to find in the free sections , all you need is photoshop and some good tutorials. of course, if you dont have photoshop, im sure thats easier said than done. Id be glad to make some textures for you for free however, if you tell me what you would like, because im interested in seeing what this looks like when its done. another few little knitpicks - the pose is better pov wise now, but look where his hand is touching her cheek, you can see her hair going through his hand. Theres a big red hair piece where his palm should be. the same with his wing, its going through hers. id moved his wing further away from the camera and her wing back away from his head so you can see the end of it. a much better job on the other hands though, but it still looks like her fingers would be slicing into his palm. I'd move his wing back and arch it more so it doesnt appear like its hanging limply into the groud too. otherwise, a large improvement overall.
Thread: Suggestions? | Forum: Poser - OFFICIAL
his facial hair seems a little unusual without any hair on his head. its almost a seam. id blur the tops a bit. His right ankle is quite distorted, no human being bends that way. As already stated, the lighting just doesnt look right. You cant even tell where its coming from, it just seems to be all over the place. I think his wings should have a bit more arch to them too. Again, bones just dont bend that way. It looks ike her arm is disappearing into his hand instead of him holding it. The chain in the middle should prolly have another link on the top so it doesnt look like its painted into the wall. her forearms a litte thick compared to her upper arms. sorry to be so critical, im not trying to destroy it, its a great start.
Thread: 3D model pricing | Forum: Poser - OFFICIAL
Thread: Altering textures | Forum: Poser - OFFICIAL
check runtime/textures/daz/characters/stephanie/ and see if your high res textures are there. thats the defualt path for most of daz's hi res textures
Thread: Adding limbs to a figure | Forum: Poser - OFFICIAL
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Thread: What gives an image initial viewing appeal ?? | Forum: Poser - OFFICIAL