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569 comments found!
Thread: Remember when you could Copy Paste V4's eyes to make them look the same way | Forum: Poser - OFFICIAL
This used to work perfectly though, even in Poser 11 pro when I first got it. Then there was an update and now you can’t copy eyes anymore
Thread: Extracting OBJ? | Forum: Poser - OFFICIAL
Thread: Where is the Joint editor in Poser 11? | Forum: Poser - OFFICIAL
Thread: Where is the Joint editor in Poser 11? | Forum: Poser - OFFICIAL
Thread: So no second skins for La Femme? | Forum: Poser - OFFICIAL
So I was thinking I might have a workaround, but I can't seem to get Poser to do what I want. When you apply a MATERIAL that doesn't exist in the object, it's supposed to ask "This material collection contains materials that do not exist, would you like to create them?"
I created two NEW materials on the body of La Femme, and did my armor texture for them, naming them Armor, and ArmorLimbs. Then I saved the material. The problem is, despite the .mt5 having NO materials in common with LF, it is not asking me that question, it just asks "which material would you like to apply this to?"
I was thinking if I could get it to ask to create the NEW materials, since they are already correctly mapped to LF, it would apply the armor textures correctly.
EDIT: on further testing it looks like when poser asks if you would like to create the new material, it doesn't actually create a material at all... you can see it in the materials tab, but if you go to groups it does not exist. Looks like a completely useless feature, unless there is some way by Material collection or MAT pose to CREATE and texture a new material for your figure?
EDIT EDIT: so it looks like material groups are saved specifically to the OBJ, which requires creation of a cr2 every time you make a new material? if that's the case this method is a dud =/
Thread: So no second skins for La Femme? | Forum: Poser - OFFICIAL
And if you move her hair the back of her head is white hearts on red ?
I actually think the material zones for her are an improvement over V4, the shorts, the legs in one piece, the abs and chest make more sense. But including half her head in “SkinTorso” was an odd choice.
Thread: So no second skins for La Femme? | Forum: Poser - OFFICIAL
The boundary isn’t the issue it’s the shaders. I would use different shaders for the suit and not include a skin texture for my pack at all, allowing users to have whatever character they want loaded- like they can right now with V4.
Thread: So no second skins for La Femme? | Forum: Poser - OFFICIAL
Thread: So no second skins for La Femme? | Forum: Poser - OFFICIAL
The quick and easy second skin outfits I built for V4 don’t require a script, just plug n play. Was hoping I could build them the same way since the software hasn’t changed, but “SkinTorso” crawling up the neck and covering the back of the head prevents my strategy nicely =P
Seems like to encourage the most 3rd party content development for La Femme they might have stuck as closely as possible to V4’s material regions. I can change them manually to fix it of course, but then I’d have to include a modified .cr2 and that gets messy.
Thread: So no second skins for La Femme? | Forum: Poser - OFFICIAL
Thread: So no second skins for La Femme? | Forum: Poser - OFFICIAL
The problem is then you can’t see the texture in preview, and I’d need it to work in Firefly
Thread: Queue Manager - indestructible log? | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Yeah im stuck because I’m not going to waste my time manually deleting over 400 render jobs. We wouldn’t be in this pickle if they remembered to add a CANCEL ALL button.
I keep the render jobs around for a while in case I need to reference the pz3, because when you click Cancel it deletes the log entry and the pz3 with it.
Thread: Queue Manager - indestructible log? | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
it's just one machine. the weird part is this USED to work. i have no clue how it's rebuilding the xml file, it must save somewhere else.
Thread: Queue Manager - indestructible log? | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
I deleted it after the QM process was completely gone, this is QM 11, and I know I’m deleting the correct file because it creates a new one in the same folder every time I start it up =
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Thread: Remember when you could Copy Paste V4's eyes to make them look the same way | Forum: Poser - OFFICIAL