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36 comments found!
Thread: Other than clean up what postwork can you do in photoshop? | Forum: Poser - OFFICIAL
I used PSP for the spot light effects in this pic, something that poser just cant do, it added the right light to the pic to make it work
ok its 4 years old now and done on poser 4 or 5 i think.
http://www.renderosity.com/mod/gallery/index.php?image_id=819650
Thread: How long to make a pic is average? | Forum: Poser - OFFICIAL
general realy, dosent realy mater if your a hobbist or a pro, infact it would be nice to know from both realy.
im wondering cos ive had a few projects where i just cant get it right and they end up as WIPs.
Generaly after about 7 - 14 days if i cant get it atleast 50% nailed from what i want, then it goes to the wip bin, and thats normaly before final lighting, last render or post work
im a hobbiest artist so i dont get the amount of time i would like to do more CG art that i used to be able to do
Thread: The long list of "MUST DO" techniques. | Forum: Poser - OFFICIAL
Some thing an old art teacher told me that has always stuck in my head .(err about 30 years now lol)
'Black is not black, but has every colour inside it.'
so show some of them with a spec or high light, even black velvet has colour in it when looked at, so try not to make all your blacks flat, unless its a black cat in a black cave with a black light
Thread: Twi'lek modelling request | Forum: Poser - OFFICIAL
nice work Keith (god i hate that name as its mine aswell lol)
work has kept me away from this project for more time than i wanted, but im still working on my boned version linked to caps.
i hope this thread keeps alive even though keith has uploaded already
Thread: Twi'lek modelling request | Forum: Poser - OFFICIAL
ive had to take the skull cap off, found out i cant use any part of a daz charecter including mesh from polys, so ill work on another. if youve already downloaded it, not alot i can do lol
Thread: Currently working on a Millennium Falcon Freebie | Forum: Poser - OFFICIAL
you may want to look at this for free meshes, its the one i use all the time for SW renders. and its all free
Thread: Cool old Poser freebies (probably mostly gone) | Forum: Poser - OFFICIAL
ive looked through my old sets of bookmarked posers stuff when i had poser3 and found this, it has some of the pics you posted up
Thread: Twi'lek modelling request | Forum: Poser - OFFICIAL
PhilCs lekku sets are perfectly fine, and this thread is not saying there bad or anything, but the orginal post asked for a set of new lekus with a blank head and more poseable to be made for a set of head wraps that could be made for them with out any other head adornment.(or that the way ive interpreted them)
this way we can make more stuff for a set that we can come up with, the set im working on i hope will be used by other artists just as much as phil's set.
admitedly i have gone astray from the idea for lekkiu wraps with whats poss going to be a 3 part lekku system that will make texturing and templating a bit harder than i first thought.
nice pic btw
Thread: Twi'lek modelling request | Forum: Poser - OFFICIAL
sorry its not working correctly, it should work? ill get a friend to help work out why there not working over the weekend. im not used to uploading stuff, maybe a realy esay fix but i aint giving up on this, and more content may me added to the upload when it works.
again sorry its not working correctly (realy Fs me off)
Thread: Twi'lek modelling request | Forum: Poser - OFFICIAL
Thread: Twi'lek modelling request | Forum: Poser - OFFICIAL
ive managed to style a skullcap from spawning a prop of V4s head, this is the only way i could get anything to fit that looked as good as i wanted. i recon as hair skull caps have to be done this way, its not against copyright against DAZ
so cos is a spawn of the mesh, the head textures fit perfectly 8)
the prop is special proped to the head so should fit straight away ( i hope)
with a bit of fiddling the lekku2's can be attached in quite a few different ways to the skull cap and still retain some degree of naturality.
also ive found the lekkus map size fits inside most V4 head textures, so with psp or photoshop, you can crop the head texture to fir the lekku map and have the same rough skin map ( a handy random find)
ive still got a bit more work on these to be good enough to put as a freebie for general download, but im getting there
file down load as normal,
Thread: Twi'lek modelling request | Forum: Poser - OFFICIAL
ive now done a 40 boned version of a lekku, its much more softer when moved (especialy if you use every other bone in one direction) and has much better drape. but it can get out of control quite quickly if drag moved. ive tryed to UV map it, but i dont think it worked correctly so ive added a basic texure that is seen in the pic, i will try to re map it later whan i have all small glitches out of it (theres a couple of polys gone astray i noticed)
im thinking ill be going with this lekku instead of making another, and just work out a few things with this now (including the stray polys)
mainly ive got to work out how to attach this to the head.?
is it worth making a skull cap and parenting two lekkus to it to fit V4 ( similar to philC's set), that way the lekkus can be detached for hat/helm fits? this could be a pain to get textures to fit and alot of morphs may be needed to created to fit all of V4s head shape morphs?
or
try and make a V4 head morph that will shape the head into a more twilek shape so the parented lekkus will have a more natural fit?
if this is the best way, then i made need some help, i know i can alter V4s head mesh , but im not sure where to go from there, save morph i think , but injects im realy not sure how to do.
anyway, heres the file for lekku2 to play with again
http://www.freewebs.com/diaxus/lekku2.zip
Thread: Twi'lek modelling request | Forum: Poser - OFFICIAL
started some ideas on headwear. again not finished (becoming a habit lol) but along the right lines i hope.
(the V4 cowl is used aswell) and has a basic material used for test
Thread: Twi'lek modelling request | Forum: Poser - OFFICIAL
ive been thinking about certain twix helms and head dresses, it may be easyer to make some of those head dress's and helm's with lekkus attached to them rather than a set of lekkus and try to fit stuff around, something like Maya did with her hairs with hats.
btw, i love this thread, its made me want to do something again, and its been such a long time since i posted anything to a forum or comunity, last one i think was cybertown where i actualy created and posted stuff
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Thread: Poser UI mods? | Forum: Poser - OFFICIAL