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639 comments found!
RedPhantom -- I didn't copy them, but they were a light set that I applied that was supposed to work with that particular scene. Maybe I just need to delete them and create my own from scratch. I'll try that next.
Hborre -- The spotlights are only about 15 units above the ground, so I would think at that distance that Dist End should work. As for the self lighting on some of the models, I turned all ambient settings off on them so that when I tried to render with no lights it was completely dark. I kept them that way for this render, if that's what you're takling about.
Thread: Weird lighting problem | Forum: Poser 12
Thanks for the suggestions, but there's no wall behind my camera to reflect light (and all the other walls in this scene are dark brick colored). I already tried turning down the light intensity. Definitely less bright, but still white light.
I'm baffled.
Thread: Weird lighting problem | Forum: Poser 12
Thread: Opening Daz scene in Poser | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Quick question about the DSF toolbox... I'm on a Mac and using Big Sur (64-bit). I've read where some of D3D's scripts only work on 32-bit Macs. I've tried to find any direct info about the Toolbox regarding this, but can't find any.
Thread: Opening Daz scene in Poser | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
That did the trick! I had tried that method but forgot to save it as a scene, so it ended up somewhere else as just an obj.
I'll also look into the DSF Toolbox. Thanks everyone!
Thread: G8 hair into Poser 12 for V4 | Forum: Poser 12
That video did the trick! Thanks so much for that! Here's a test image of OOTs Claudia hair for G8 on V4 in Poser. I only got about half the morphs in right now and only the one texture setup, but YES!
Thread: G8 hair into Poser 12 for V4 | Forum: Poser 12
Ouch! Sorry to hear about D3D. I've bought a lot from them in the past.
And I'm running Big Sur, so that's gonna be a problem.
Thread: G8 hair into Poser 12 for V4 | Forum: Poser 12
That looks like it should work, since it's also available for Macs. Can it also transfer the hair morphs as well?
Thread: G8 hair into Poser 12 for V4 | Forum: Poser 12
Unfortunately, it's been a long time since I tried importing anything over that way (if ever). Do you have a link to the procedure anywhere?
Thread: Where is the light coming from? | Forum: Poser 12
I think I figured it out. There's a lot of glass in this scene and I replaced the default texture with one designed for Superfly. After looking at all the nodes, I noted it had a very high emission node. After playing with that (turning it way down,) the lighting went back to normal.
Thanks for all who made suggestions.
Thread: Where is the light coming from? | Forum: Poser 12
There's no background image or a skydome. That's part of the building they're standing in.
Thread: Where is the light coming from? | Forum: Poser 12
Thread: Rotating a tile texture | Forum: Poser 12
I wish that'd do it, but I think it needs more of a 30 degree rotation to match up where I want it. I tried inserting some vector mapping nodes between the tile nodes and the output and then played with the rotation value, but nothing happened.
Thread: Rotating a tile texture | Forum: Poser 12
I've played around with the cycles a little bit, but have little to no real experience using them.
Here's an image of the scene I'm talking about and a screenshot of the tile shader for the floor. (It's a VinceBagna texture.)
Any initial help would be greatly appreciated.
Thread: Poser 12 for Macs... is it worth the upgrade? | Forum: Poser 12
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Thread: Weird lighting problem | Forum: Poser 12