32 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
Slowhands | 2 | 63 | ||
Slowhands | 5 | 264 | ||
Slowhands | 4 | 3138 | ||
Slowhands | 2 | 117 | ||
Slowhands | 2 | 113 | ||
Slowhands | 8 | 471 | ||
Slowhands | 6 | 130 | ||
Slowhands | 8 | 359 | ||
Slowhands | 6 | 195 | ||
Slowhands | 6 | 434 | ||
Slowhands | 9 | 220 | ||
Slowhands | 9 | 288 | ||
Slowhands | 9 | 244 | ||
Slowhands | 12 | 197 | ||
Slowhands | 3 | 77 |
221 comments found!
I use Poser Pro 14 Dev. I also use render que so I can close posers scene, and start animating the next scene while my rendering is done in the background. That saves me a lot of time over all using images. That is why I was hoping that Premiere would make the process just that much faster. Your Twerking scene is fine, but you need to either tack your feet down so they don't slide. inverse Kinematics should help, but sometimes that makes the legs twist. What I do in that case sometimes is after you do the animation, undo Inverse Kinematics to any leg, but before you do that Mark where the foot is placed, mark it with a primative where the foot is placed and each bad movement. Correct it but make sure the foot goes into the same spot. Sometimes it takes time to correct that. But if the feet are a must to show that will have to be corrected. another way around that is to don't show the feet by cropping the body above the feet. Hey no body said it would be easy. Good Luck
Thread: Adobe Premiere Pro Cloud. | Forum: Animation
Your right about saving time, but every once in a while within a scene, something that doesn't show up while your putting a sceen together,something will happen, and you have to rerender, example. one of my sceens the render started changing the lighting, and went black, then went back to the normal Lighting. The bad news is, I had to re-render. The good news. I only had to render the frames that started going bad. I get a more consistant hi quality of the renders with images, and any adjustments that I might have missed, usually are easy to correct. One other thing I can do easley is pull out an image that can be a promo image sometimes yeal easely.
The Adobe images, I do have always done the things you have mentioned, but for some reason when I set my original 1 frame per image, it always comes out 2 frames per image. Not such a big problem because, I am rendering image files for the next movie sequence clips in the background. but it sure would be nice if when you set the sequence to go down to 1 frame per image. It would take a hint that I want 1 frame instead of 2 each image as I spefified. Thanks though, if I wouldn't had been doing my images already as you mentioned, that would be good information for anyone else to know.
Thread: Adobe Premiere Pro Cloud. | Forum: Animation
I am using Premiere with my image files and coverting it into a movie clip. I can make it in a 2 step process. the first step I enter all frames to be 1 frame long, instead of the 20 or what ever amount of frames each frame the each image file comes out to be. But, it always allways comes out to be 2 frames long. The I redue that process and it works with that 2 step process. I would save a lot of time if it worked all in one step.
Thread: Blender Content Market: Okay, Im Giving a Shot, Any Advice? | Forum: Blender
I've Been Using Poser since Poser 4, I make animated movies with Poser. But some of the things I see done in Blender it is excellent. I am wanting to make a ship sail in an ocean. Blender can make a very convincing ocean. I have a sail boat that I would like to sail in it that I have been using in Poser so it floats naturally with the boat sinking to it's natural waterline against the boat with animated charatures on the boat. That would be great to be able to do.
I guess I can import the boat into Blender, but animating the people would be the problem. I would be then hoping to able to do my final Render within Blender so I could get the natural ocean flow in relation with the animated boat with the charactures so the scene would look natural. Render speed between Blender, and Poser I'm not sure of the difference between the two. I can't imagine importing Blenders ocean into Poser. I don't know if Poser could handle that whole scene. So I am thinking of Doing everything within Blender using Poser Content when that becomes possible, At that time, I can make props that may be needed all within Blender. That is the way I want to fly. I am so impressed with Blender, from the early stages when it started. (I was so abstract to figure out then) and now. It is a great program with unlimited possabilitys.
Thread: Disapearing Background Image | Forum: Poser - OFFICIAL
All right, I got poser rendering a background with a JPEG, and a an JPEG over lay, the way I have before. I had to reistall Poser again. It started going waco on me. So it is fixed now. If I have any other problems, I will use it as a prop. But it looks good now. thanks
Thread: Disapearing Background Image | Forum: Poser - OFFICIAL
All right, I have saved the background as a JPEG, Then rendered the animation over the top of that background pic the forground animation was in PNG. The background again disapeared. So now I have a background in PNG, and JPEG with the overlay animation in PNG.
I would render all in one shot, but the leave in the trees in the backtground has flicker unnatural. I don't want to use the animation into after effects the renders would be very time consuming.
I am going to try rendering both background, and forground in JPEG. hope that works.
Thread: Disapearing Background Image | Forum: Poser - OFFICIAL
Thanks, That was a suspision of mine. That make my life a lot better. Nothing like rendering out 300 frames then find out that they didn't come out correctly. I could use Affter effects, but that is another step and extra time. Thanks
Thread: Transfer V4 textures automatically to other characters... | Forum: Poser - OFFICIAL
I think Dawn is a great shaped figure, To get it to Be A Poser Stand out will be a real task. To do this She needs A Male Counter part. I like M4 & V4. Dawn is very comperable. But one thing I don't like about the other Poser figures since they broke away from DAZ, I can't get the cloths to stay fixed to the charatures very well. The male figures were pretty compatable with M4 figures. But I have to work to hard to get results that work for me. With M4. I put on the cloths and wham! I can animate. With Poser's figures, I never know what I'm going to get. Same with clothing with Posers females. The Quality of the Poser Females haven't been up to snuff with V4.
If Dawn can move very smoothly, and the cloths don't have issues fiting and moving as good as V4, (same with a M4 figure) if a male is intro duced. I guaratee if you introduce those 2 figures Into one of the next Poser's programs, You will be off and running. DAZ has the V5, and V6 fingures out. But who wants to go through all the messing around just to get them in to Poser. You would have Poser the way it was before Poser & DAZ split.
Dawn looks just as good as V4. if she moves and can keep her cloths on as good as V4, Then Poser would have everything they need that I would buy to fit those new charatures. I had Poser since Poser 4, and everyone to the latest. Dawns legs look just a little short, but then I like long legs, Shame on me!
Great Charactures is what Poser is missing, and I think Dawn, if she and a male counterpart would be the bigger step than a lot of people think. The Lastest Poser Pro 2014 is the best Program advances I have noticed. On Paper it doesn't sound as good as it is. I times my Renders, and Poser now renders twice as fast as my Poser Pro 2012. Now I can save a ton of time rendering rendering my movies. The Poser morphing Tool works much better, and more flexable. I have nothing against DAZ, They have great products, But I only buy things like Scenery, things that you don't have to mess around with. Time is important to me. I like to spend my time perfecting my animations instead of Do this, and do that to get products into Poser.
So all I can say is Go Dawn, and Male Dude counter part.
Thread: New To Blender, Wow what Progress | Forum: Blender
Thanks Jumpstartme, and Heddheld for your imput. I had glanced at the post you spoke of, but that was before I downloaded Blender. So I didn't have a reference. I'm going working to learn Blender, when ever I need a break from my writing my next movie. That will help me refresh my writing bank with a little more juice. Hee, Hee!
I'll check out the Post more in debth.
Thread: New To Blender, Wow what Progress | Forum: Blender
I have so much on my table right now, I don't know exactly what all is included and what is a plugin, in Blender. Example: making water and controling it, or are those plugins.
Very nice clip. That Tree, grass, Were excellent.
Thread: Celebrity Look Alikes | Forum: DAZ|Studio
If you have seen that movie you will know what I'm talking about. I'm getting the hair, but I can't find out how to get ahold of Outatouch to find out where to get her.
Thread: New Celeb thread. Join in! | Forum: Poser - OFFICIAL
As I recall, but I don't keep a pic of her. Isn't her nose a little shorter. She was a beauty, but I saw her in a movie that she must have gained 25 lbs, and it distored her face a good bit. I haven't seen much of her lately.
It seems to be a good start.
Thread: Per Disney animators: “You can’t handle the truth!” | Forum: Poser - OFFICIAL
The most Important thing in Capturing A Person in CGI is Their Facial Expressions. That is what sets your top (most of the Time) Actors from the run of the mill. And as said, If you have a bland look on your face. That is not acting, same with CGI.
Both cases are what will make a quality impact. Every movie I am making now. This is the most important thing I shoot for. Most movement is easier to convience that facial moods that change in an instant, and wam! you have a winning performance. The big trick with body movement is timing, and using BVH files done correctly eleminates most of that.
I'm shooting for something more complex that your every day animated poses. I'm working on two people dancing together tightly. Example. A Waltz. Very time consuming. or Ballroom dancing. As of yet, I haven't seen anyone pull off that with The Dotted suites yet.
But An individual dance routine, Heck you can get a BVH file, and after tweeking it, there is very few problems, and a lot less time consumming in doing it.
It's kind of funny, in everyday life, I like to do a lot of things as simple as possible when I can. But when it comes to animation. I like the challange of doing the most complex situation that comes up. I won't do it just to see if I can. But if a scene calls for it. I'm going to give it my best shot, if it can be done.
Thread: Do all male poser users Want to make Sexy Stuff with Poser? | Forum: Poser - OFFICIAL
All this Talk and No Action, and in the meantime Michael 4 runs away with Vicky 4. Who's smiling now?
Thread: Per Disney animators: “You can’t handle the truth!” | Forum: Poser - OFFICIAL
What Computer Generated Figures can do better, and are more realistic that any other approach, Is Mosters, Animals, and other strange type of creature. You can't touch the quality and price buy using this Technique.
The only thing that will get rid of Live Actors as a mainstay, is the Price Tag on the big names Actors. Movies with out big name those big name actors tallents would be a big loss.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Adobe Premiere Pro Cloud. | Forum: Animation