19 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
gmm2 | 2 | 179 | ||
gmm2 | 2 | 174 | ||
gmm2 | 2 | 309 | ||
gmm2 | 2 | 157 | ||
gmm2 | 2 | 324 | ||
gmm2 | 3 | 380 | ||
gmm2 | 2 | 226 | ||
gmm2 | 18 | 705 | ||
gmm2 | 17 | 1025 | ||
gmm2 | 4 | 383 | ||
gmm2 | 3 | 110 | ||
gmm2 | 2 | 250 | ||
gmm2 | 15 | 647 | ||
gmm2 | 16 | 4073 | ||
gmm2 | 3 | 79 |
87 comments found!
Well, it's not working for me. I can get, at best, some light on the edges of whatever the light's behind, which is the exact opposite of how it should look.
Thread: Lamp shade material? | Forum: Poser - OFFICIAL
Thread: Poser 11 DSON importer issue | Forum: Poser - OFFICIAL
WandW posted at 11:29AM Wed, 10 April 2019 - #4349862
Did you install the Poser Companion files for your DS items? The Importer is just that; it doesn't include any content...
I think so... but I also ended up getting what I needed another way. I was trying to use the importer because somehow DAZ wasn't loading the same content anymore. I just did a reinstall of DAZ and that fixed things.
Thread: Cloth room problem | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Thank you! That worked exactly like you said. Weird that it seemed to start out of nowhere, but this is an easy enough fix.
Thread: Working light switch? | Forum: Poser - OFFICIAL
Aaaand now random lights are failing to load when I try to use them. And the ones that are there still aren't responding.
Thank you for all your help, guys, but I have to move on from this. :(
Thread: Working light switch? | Forum: Poser - OFFICIAL
That's the thing, I start with a new scene each time, so there shouldn't be any "leftovers" to worry about. And I've looked at the curves each time and it's always been a straight line.
I did just now get the Times thing to work on a test setup; I had been using negative values to control the dial, since I had removed the ERC control. So I guess that was the problem there. I need to link the ERC control to the Times setup, then?
I also have some lights that have to be set to 10%, since there are so many of them. Could that be messing something up?
Thread: Working light switch? | Forum: Poser - OFFICIAL
And now the key method doesn't work either. What is going on? How can none of these work? I hate that I'm probably going to have to scrap about a month of work because I can't get the lights working. :(
Anyway, thanks to everyone who gave suggestions.
Thread: Working light switch? | Forum: Poser - OFFICIAL
Thank you for the suggestion, Karina! But unfortunately, I ran into the exact same problem when I tried it out: dial the lights up to 1, they're on; dial them back to 0, off; dial back up to 1, still off.
The key system is looking like the only viable option based on a small test I did. I wish I had a cheat sheet for that so I wouldn't have to redo it manually (it's over 80 lights).
Thread: Working light switch? | Forum: Poser - OFFICIAL
Thanks ockham, but the problem seems to be the exact opposite here; I was already using ERC. I'll give the key system a go, though.
Thread: Working light switch? | Forum: Poser - OFFICIAL
Bumping this because I've hit another snag.
I've got three separate light control props for three different light areas, which is what I want. And for the most part, they work. They're set up so that by default, all the lights are on, and dialing them to 1 turns the lights off.
The problem is, once I dial them off, they won't turn back on if I dial them back to 0. Even CTRL+Z doesn't do the trick. I can't understand it.
Thread: Removing shadow cams | Forum: Poser - OFFICIAL
I tried simply taking out a few cameras and seeing what happened, and there doesn't seem to be any problems leaving the depthCamera lines as-is. I was worried doing that might cause some sort of error, but apparently not, so... great!
Thread: Working light switch? | Forum: Poser - OFFICIAL
Nails60 posted at 11:04PM Wed, 14 March 2018 - #4326098
If you mean so that you move the switch and this turns the light on or off I've seen a tutorial doing this using dependent parameters. I can't remember whether it was here at rendo or on youtube, but if you can find it it should show how it's done.
Just messed around with this method, and I think it's what I'll use. I can't believe it was this easy! Just never occurred to me that this could be done with lights.
Thread: Working light switch? | Forum: Poser - OFFICIAL
Thread: Taking sweaty skin to the next level | Forum: Poser - OFFICIAL
No, my spec value was set to 1. I turned redid it and turned it down to 0.3 and it looked close to what you had.
Thread: Taking sweaty skin to the next level | Forum: Poser - OFFICIAL
Made a fully black-and-white version of the original bump map in Photoshop and tried the exact same thing as previously:
Getting there, I think. Needs transparency and refraction, somehow. Less severe displacement too, maybe.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Lamp shade material? | Forum: Poser - OFFICIAL