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31 comments found!
Thanks for the input which is helpful - The 3D Game Studio, as far as I can see is not what I am looking for...the viewer is restricted to moving along paths, the viewing camara cannot move up or down....I need something so the viewer can fly through like a flight simulator rather than be restricted to crawling along a ground plane. Today I shall take it back. The Unreal engine sounds like it would work but I need to to know how it works and regarding the level editor..I would need to know how to obtain this. QTVR is not real time 3d as far as I understand - it's just basically a very large photo draped over a sphere with a camara in the middle with magnification to give the impression one is experiencing 3d. which it isn't...it's just looking at a photograph...thats what I understand. Peter
Thread: 3d environment in real time | Forum: Bryce
I just went to PC World to buy some ink and saw The 3D Game Studio, www.the3dgamemaker.com - which I bought...it has a manual with it as well. I just want something I can create 3d environment, with a few other things to for an educational project I hope to create. It looks simple enough...we shall see? Peter
Thread: 3d environment in real time | Forum: Bryce
I visited Unreal but don't know where to download or what the purchase options are... My laptop is 2.200 mhz Pentium 4 512 Ram 64 ATI Radeon 7500 So I think it should cope with unreal - but only if I understand it. At the moment 3DRad is the only option I see which could work for me as it is WYSIWYG Peter
Thread: 3d environment in real time | Forum: Bryce
Thread: 3d environment in real time | Forum: Bryce
OK, I looked - now I know abit more! But will this be able to allow objects in the QTVR? I need to check out a few QTVRs to find out how it looks? Peter
Thread: 3d environment in real time | Forum: Bryce
Hey - I have the book but theres alot to read!....but I will go and look see.... Thanks Peter
Thread: Free model this week....full Picket fence... | Forum: Bryce
Thread: 3d environment in real time | Forum: Bryce
Thanks, I have had some advice from Calyxa at Mojoworld - but my problem is I lack basic knowledge on this subject. But I downloaded 3DRad a program for making games in real time, and it looks promising and most importantly has plenty of tutorials. Quicktime - I don't know much about - I have Quicktime Pro, but have never understood how to use....but I will try to check out Quicktime VTR see what it's about. Peter
Thread: Grayscale Palette for making Terrain models | Forum: Bryce
Yes, Thankyou for the link - ....it is going to require alot of understanding to get my brain around it though - it's certainly a new concept to me. It's certainly worth looking into Peter
Thread: Mapping and problems | Forum: Bryce
What I do now is try to export models as obj, from Bryce - then open it up in UV Mapper, create the template, save model and save template, open template in Photoshop and apply texture. This usually works for me. Peter
Thread: Corel Sells Bryce! | Forum: Bryce
This would make a cool contest - A mascot for WonderBryce, and image for the side of the box it ships in. :0) Peter
Thread: Corel Sells Bryce! | Forum: Bryce
Thread: Canoma Import | Forum: Bryce
I just tried your advice - it works! I tried Ungroup, rotate then regroup. but I didn't realise at first when I rotate, it leaves some of the model behind which I had to reassemble. Thanks very much - Bryce certainly has alot of tricks. Peter
Thread: Canoma Import | Forum: Bryce
It's very tricky to use if you try to do complex projects. I try to keep things simple put a box in, then apply the texture, save it - and export it to Bryce to construct the building. I find the wireframes go crazy if you try to do too much - adding other primitives and glueing them - I spent alot of time trying to work it out, but decided that keep it simple is the best way. Now my problems are solved with the skewing of the imported model - I should be able to build with out the problems I was having. There is a website dedicated to Canoma at http://www.canoma.com/ Peter
Thread: Canoma Import | Forum: Bryce
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Thread: 3d environment in real time | Forum: Bryce