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2002 May 10 5:15 PM
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1,022 comments found!
Splendid. I'll wait for the whole package. :) Thanks. I suppose I'll have to take a look at an industrial park and start building some other parts to go with that warehouse. :)
Thread: Modular house WIP | Forum: Poser - OFFICIAL
I didn't realise Lightwave could work in layers, that's nice to know - in case I ever fall into enough money to buy that one. :) Currently in Rhino I have 12 layers comprising the house parts and 3 (so far) which are the various fittings that are complete, another layer for the curves in case I have to rebuild any parts and one with the millenium couple on it for scaling. That's one thing I do miss in Rhino, the ability to work with clean applied textures, but I can live with that for what it does offer. :) That warehouse is looking very cool. I started one last year sometime but was building it from the inside out for a series of alien images to go with the props and characters I'd built for that but one thing and another kind of killed that entire project.I might have to nag at you for a copy of that model when it's released, unfortunately I haven't got newsgroup access so the poser n/g is out of reach. Nice work as usual Cooler.
Thread: Modular house WIP | Forum: Poser - OFFICIAL
No idea at the moment Cooler, the thing is still Rhino nurbs surfaces and shapes. I'll be converting to poly's over the weekend which is when I'll have a better idea of the size. I shouldn't think the house itself (except maybe the handrails) will be that heavy as it's essentially a bunch of square shapes. Hopefully that'll keep the count down. Obviously the lights and other toys that'll be made will bring the count up somewhat. I don't know what package you use for modelling, but one thing I like about Rhino is the ability to have extremely fine level control over polycounts. Obviously though, the lower the count, the less definition is retained in the detail. That's another reason why I tried to keep as much of the house as simple in shape as possible. Gives me room to play with bolt on detailing. :) I'll get back to you once I've converted this and see how the poly count went.
Thread: Site relaunch - Again? | Forum: Poser - OFFICIAL
Right, panic over. If the link above doesn't initially work, just lop the l off index.html to read index.htm and it should load fine.
Thread: Site relaunch - Again? | Forum: Poser - OFFICIAL
OK, something weird just happened and the site vanished. Checking on it to see what's happened. Sorry about this. Back soon. :/
Thread: Modular house WIP | Forum: Poser - OFFICIAL
Hehe... Colonel Mustard, in the living room, with the pipe. :) I think a generator would be better than an interface with another software package. First, the interface assumes that people have that package or even want to spend the money to purchase the pack. If some sort of basic generator could be developed for Daz Studio that would probably be better as the thing could be used dynamically to create a scene within the render view rather than switching out to something else and switching back again to test. In the end though, it very much depends on which would be the easiest to develop and integrate. From what I've seen so far, most of the home CAD packs for 3d home design are extremely basic and aren't really satisfactory in the end result. Simplicity of creation and quick view results being the intended result. I'd vote for a dedicated generator.
Thread: Modular house WIP | Forum: Poser - OFFICIAL
Thanks everyone. Chuck: I must have missed those. I have the city blocks but don't recall a spaceship. Sounds like I missed something impressive. Shogakusha: Thanks. Long time no see, how are you? Pokeydots: The logic there is to conserve memory. I know what it's like having a low ram system and trying to load the millenium couple along with a full scale prop, so my intention from the beginning was to build the house on a room by room basis. For obvious reasons the garage and store will be two pieces - hall and garage but that's the largest. Nothing could be worse than having to load the second story just for a ceiling. The living area is the only possible exception to this in that it is a two storey room. I'm not sure at this time whether to leave that as a large room, or give two options on it. One large room, and one as two rooms (upper and lower). Still fiddling with that idea. Maclean: Hehe, Sorry to scare you old chap. But don't worry I wouldn't intentionally take off after one of your projects. I enjoy what you do far too much. If this particular project proves popular then I'll be looking at making others in a similar fashion. I have the plans laid out for a number of properties including a shopping mall, factory and hotel. We'll see whether they're worth doing. :) DaveSo: So far it's taken 10 days to get to the above condition. That's laying the plan, raising the walls and partitions, making doors, windows, stairs, rails, bannisters and the arches/collumns. A day has been spent modelling and placing the lights and a day cutting the mesh into room segments. This is the second week of development so far and there's still some basic work to do before I export this into Poser and map it. At that point the two ladies mentioned above get the thing for texturing and I start work on other items like furnishings. The kitchen will come fully equipped as will the bathrooms. Other rooms will have basic furniture made for them. I figure at the end of the project there'll be between 4 and 6 weeks of work in it just for me and however long it takes the girls to texture it. And yes, I love modelling. It keeps me off the streets and being a danger to the general public, keeps my computer busy (justifying the cost of the thing) and gives me a great deal of pleasure when a project grows and completes.
Thread: Modular house WIP | Forum: Poser - OFFICIAL
Hehe, I'd forgotten about that rather hateful game, thanks GraphicFoxx... :) Good point though. The p4 family have cars, clothes, toys but only a very few places to put them that are "legal"... What a terrifying thought, The Poser Sims... eeek. I wonder if I should stop this project now before it's too late. It is a large project Sharon, you're not wrong. I intend making a set of furniture for each of the rooms as well, but for obvious reasons they'll be released seperately. I have doubts that my taste in furniture matches that of many other people. smirk
Thread: Modular house WIP | Forum: Poser - OFFICIAL
Thread: The Troll Thang | Forum: Poser - OFFICIAL
Migal. Guess what I don't like you. That's perfectly acceptable under Renderosity guidelines. Being refreshingly blunt isn't. Now I'll give you that, Scott was refreshingly blunt which is contrary to recent behaviour from him where he's been irreverant, silly, downright daft, amusing and evasive. Blunt he was, and it was refreshing, but it's not allowed here. The tone, personal nature and language used in his comment to Lapis goes against the "laws" on this site. Of course, Scott will get away with it, whereas myself or Lapis or some others would get a warning or a 24 hour ban for it. But that's part of the amusement here. Finding ways to insult people without getting caught doing it. You see, the big black eared mouse that runs this site has a problem with allowing people to self regulate themselves, so we're all reduced to saying things in as round about a way as possible. That's why you're finding lots of anger and argument and very little achievement - but if you look closely you'll see a great deal of amusement also. It takes 10 to 20 posts for some people to say "screw you pal you're an ass" because it has to be done in the Disney way. This results in long threads full of screeching, screaming and howling, rather than half a dozen posts. Perhaps the most amusing thing in this case is that this thread had been dead for 24 hours before someone chose to re-awaken it. Personally I could give a flying F*&k at a rolling donut what people want to call each other but rules are rules and this site has rules. It has rules for the members, rules for other members, more and different rules for certain individuals and no rules at all for a very few where they're allowed to arbitrarily describe the entire population as morons. :) Welcome to Renderosity, home of obfuscation, rhetoric, pointless verbiage and a great deal of strangeness. It's better than lying in a sewer waiting for the flush and more entertaining than co-starring in a three-stooges movie. :)
Thread: The Troll Thang | Forum: Poser - OFFICIAL
Thread: The Troll Thang | Forum: Poser - OFFICIAL
Fyrespirit: That's easy, it's because they're like spoiled little children, have to have their little bit of limelight and spirits help anyone that dares try to take it away or question it. They're just acting out. A hissy here, a hissy there and a bit of tantrum stomping when they get their legs slapped. It is rather sad and pathetic to see CL employees reducing themselves and responding in the manner of a lowly forum weasel - especially as they are company representatives - personal time or not, but it is true to displayed form and method for them. Besides, this is their new pet forum and site, and they want to play in it. :) Expect to see more of it. Migal whittered: inspired and hysterical verbal barrage Say what? Oh my, you really haven't been here long have you? Little Scottie's tirade up there is not a verbal barrage and hardly inspired or hysterical. He's done better in the past - ok not often but he has - but it's a rather feeble attempt compared to some of the messages in this and other forums. Don't worry, unfortunately you'll see some more if you hang around and then you'll see how rather sad Scott's actually is. I reckon he's just trying to press buttons and get someone to shout TOS.
Thread: The Troll Thang | Forum: Poser - OFFICIAL
Thread: The Troll Thang | Forum: Poser - OFFICIAL
Oh I know that Mosca, the PTB here have managed to show a considerable ability to miss grasping reality on many occassions. I'm resigned to the fact that it's an ongoing thing that basically is worthy of pointing and snickering at but little else. Ironbear stumbled into his keyboard Have fruitful Renders.* Erm, constructive... oh erm. err... Oh I'm not good at constructive stuff. I know. Try adding a clothing item to NVIAT scenes and find out how easy it is to add clothing to poser figures. There, even managed a learning thing too. Cool. :) Ironbear. Mice suck, especially cutesy blasted mice in clothing and houses that have Stuart Little superiority complexes. Should be turned into roadkill. Oh wait, that's not constructive that's non-constructive negative. Oh oops... Oh no, I'm going to be disappeared. Eek These are not new rules. No, they're not, just ambiguously stated reinforcement of existing rules creating a possibility open to vast amounts of interpretation and application shrug Would have been better off posting the relevant section of the TOS than re-interpreting it. :) Where's my mouse ears?
Thread: gota question about poser memory ?!?!? | Forum: Poser - OFFICIAL
That's not a lack of memory, run a search in your Poser/Geometries folder for dragon and delete the rsr file. You should find that the Dragon will load. Make sure though that it is the file with extension rsr in your GEOMETRIES folder that you delete. What happens is that poser randomly corrupts rsr files in the geometries directory for reasons known only to itself. When these are corrupted, the object file can't load properly and you get this misleading and incorrect "out of memory" error message. It's one of Poser's little quirks that you'll either learn to love or hate. :)
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Thread: Modular house WIP | Forum: Poser - OFFICIAL