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346 comments found!
Like Clarkie, I'm interested in Marvelous Designer. But last time I looked into their perpetual licence for private users, I had to give it a miss cause I was left with the impression that while I am free to create clothes for my Poser figures and even sell commercial images that made use of the clothing in those images, sadly, I would have been unable to sell any clothing meshes I outputted from the software.
Whether I got that right, I honestly could not say, but that's the impression I was left with. I think probably, at the very most, you might be able to give away a clothing mesh you designed with it, but I feel pretty sure that selling a mesh would not be allowed without the commercial licence. That said, if there is an income limit, maybe it is allowed, but I don't recall reading about the existence of a limit.
Definitely ask them directly, Clarkie, and if you do, maybe post a heads-up in this thread so that others can see what they said. I'm definitely still curious, but not enough at the moment.
Thread: Why can't Poser do this? Or can it? | Forum: Poser - OFFICIAL
Who is advertising DS?
I personally mentioned it for comparison, but I find it an absolute frustration to use, always have, which is why I don't use it.
Thread: New Poser Wishlist | Forum: Poser - OFFICIAL
I just posted my wishes for Poser 12 across two posts in another thread, but I wasn't aware of this thread at the time. I might as well condense them both into one and post it here as I really hope the bosses here will read it ...
For starters, animation has fallen far behind. It's not that Poser cannot be used for animation, it's just that it really needs updating in that department. The animation editing in Poser is far too clunky compared to iClone or even DAZ Studio, and it really need not be like that if only they would take clues from iClone regards the sort of animation features that allow people to generate and edit animation quickly and efficiently.
Poser, like DAZ Studio, appears to be throwing the majority of its eggs into the stills basket, which sadly leaves the animation side of things looking a bit worn and dated. Reallusion on the other hand, have realised that the key to everything in 3D, is immediacy, which is no doubt why it does both animation and stills in realtime.
If I were manager for Poser, this would be my plans for her:
The difference these three key elements would make to Poser across the board, are quite significant. The reason being that everything you do in Poser will all of a sudden, happen in realtime due to having EEVEE. With this in place, along with specialised lower-poly animation-figures to work with, and a more productive animation system in place, Poser would blast through three hurdles:
Well designed, animation-friendly figures that were truly designed with the future in mind, along with a realtime EEVEE viewport and upgraded animation tools, would have Poser truly strutting her stuff again, and would genuinely deserve the slogan ...
POSER IS BACK - BIG TIME!
Poser also suffers with far too much 'legacy' getting in the way of things, but providing the scenario I mentioned above was actually realised, here is how Renderosity could 'shake' the legacy, increase their profits, be left with a clean slate, and they could do it while still catering to the legacy crowd for those who want it.
Shake the waste, new slate, bang up-to-date!
UPDATE: I was just looking at the topology on Shane's figures again. They're so efficiently designed and well topologised that I doubt they would even need a reduction in poly to become animation friendly. What a shame they are not the default figures, especially if the scenario I described above could be realised.
The only thing I don't like about them are the names given to them. Personally I have always thought the names "Alpha" for the male and "Delta" for the female would make sense, especially as they're software figures. The name "Alpha" is also used as a way to describe a dominant male, and "Delta" is genuinely also a female name (Delta Goodrem for example).
The names "Alpha" and "Delta" also have a very nice ring to them, so just in case these ideas ever see the light of day, I hereby claim the names "Alpha" and "Delta" for my own figures. I have no wish to create such figures, but I'm protecting the names in case Renderosity every do this, in which case, they are most welcome to take them and use them.
So anyway, I reckon Shane's meshes going by the names Alpha and Delta, are the only human figures that should be included in Poser 12's default download. Because those figures, when used in the sort of Poser I described in my previous post, create a sensible, completely viable framework, in which Poser would expand with great success.
It means that finally, Poser would have worthy figure bases that can be kept and added to with each new release of Poser. It means that instead of ditching Alpha and Delta, they become Poser's permanent default figures, and on each new release, a brand new character set could be included for Alpha and Delta. This ensures that Poser develops it's own figures that would eventually exceed the popularity of V4 and M4.
The current method of constantly replacing the figures is never going to work, it is the very reason DAZ have hugely popular figures and Poser does not. I truly believe that my suggestions are the way forward, and should they ever see the light of day, I sincerely believe we would all be in a better position for being Poser users, not least Renderosity.
Thread: Why can't Poser do this? Or can it? | Forum: Poser - OFFICIAL
Sorry Wolf, looks like we crossposted. I hear you, but check the post you just missed, I think the answer is Alpha and Delta
Thread: Access and Transfer of Poser Software Licence | Forum: Poser - OFFICIAL
Cheers, Prixat, but unfortunately I don't. I had to buy a new laptop and don't even have my serial.
Thread: Why can't Poser do this? Or can it? | Forum: Poser - OFFICIAL
Just wanted to add something very important following my post above.
Poser has far too much 'legacy' getting in the way of things, and providing the scenario I mentioned above was actually realised, here is how Renderosity could 'shake' the legacy, increase their profits, be left with a clean slate, and all while still catering to the legacy crowd for those who want it.
Shake the waste, new slate, bang up-to-date!
I was just looking at the topology on Shane's figures again. They're so efficiently designed and well topologised that I doubt they would even need a reduction in poly to become animation friendly. What a shame they are not the default figures, especially if the scenario I described above could be realised.
Only thing I don't like about them are the names given to them. Personally I have always thought the names "Alpha" for the male and "Delta" for the female would make sense, especially as they're software figures. The name "Alpha" is also used as a way to describe a dominant male, and "Delta" is genuinely also a female name (Delta Goodrem for example).
The names "Alpha" and "Delta" also have a very nice ring to them, so just in case these ideas ever see the light of day, I hereby claim the names "Alpha" and "Delta" for my own figures. I have no wish to create such figures, but I'm protecting the names in case Renderosity every do this, in which case, they are most welcome to use them.
So anyway, I reckon Shane's meshes with the names Alpha and Delta are the only human figures that should be included in Poser 12's default download. Because those figures, when used in the sort of Poser I described in my previous post, create a sensible, completely viable framework, in which Poser would expand with great success.
Thread: Why can't Poser do this? Or can it? | Forum: Poser - OFFICIAL
I can heartily recommend HitFilm, even the free version, though I cannot say how it compares to Fusion, cause while Fusion looks more openly sophisticated, HitFilm looks deceptively simple despite being extremely powerful. I keep reminding myself to try Fusion, and no doubt will do that eventually, but it will have to be seriously good and offer a perpetual licence to sway me away from HitFilm, put it that way.
Have to say, I share Wolf's sentiment regards the animation situation. It's not that Poser cannot be used for animation, it's just that it really needs updating in that department. The animation editing in Poser is far too clunky compared to iClone or even DAZ Studio, and it really need not be like that if only they would take clues from iClone regards the sort of animation features that allow people to generate and edit animation quickly and efficiently.
Poser, like DAZ Studio, appears to be throwing the majority of its eggs into the stills basket, which sadly leaves the animation side of things looking a bit worn and dated. Reallusion on the other hand, have realised that the key to everything in 3D, is immediacy, which is no doubt why it does both animation and stills in realtime.
If I were manager for Poser, this would be my plans for her:
The difference these three key elements would make to Poser across the board, are quite significant. The reason being that everything you do in Poser will all of a sudden, happen in realtime due to having EEVEE. With this in place, along with specialised lower-poly animation-figures to work with, and a more productive animation system in place, Poser would blast through three hurdles:
Well designed, animation-friendly figures that were truly designed with the future in mind, along with a realtime EEVEE viewport and upgraded animation tools, would have Poser truly strutting her stuff again, and would genuinely deserve the slogan ...
POSER IS BACK - BIG TIME!
Thread: Access and Transfer of Poser Software Licence | Forum: Poser - OFFICIAL
Oh I know the old one would still work (due to it not being one of the effected releases), but I cannot access it since the latest version I used to use (POSER 10), relied upon that weird SM downloader/updater thingummy. Never bothered to back-up the files because I figured that as it's covered by the SM updater, all I would need to do in the event of needing a new installation, is download the latest version using that system.
Trouble is, while I got the emails some time ago, I only just bothered reading them. I no longer have access to my serial number, haven't a clue what it is, so I'm hoping that they could pull it up from my SM account somehow and make my new Retrowave account here, aware that I have one. Otherwise I lose access to my POSER licence and would have no way of qualifying for upgrade pricing when POSER 12 arrives, because it is neither listed in my account, and I no longer have the serial number.
Other than myself, only SM knows that I genuinely have such a licence, so I'm hoping they can use their access to SM licence information to update this new account with mine.
Thread: Access and Transfer of Poser Software Licence | Forum: Poser - OFFICIAL
Hey Clarkie, nice to hear from you!
Can't remember to be honest, so I'm hoping they'll just pull the licences up from my old SM account or whatever. I know I have four licences for Poser in total, although two of those are so old they were not part of my SM account anyway.
That's it as far as Poser licences go, not the most up to date, but I think the latter two would likely entitle me to upgrade pricing when POSER 12 arrives.
BTW, congratulations on the Poser Content Directory site, must keep you seriously busy in the update department, though
Thread: Access and Transfer of Poser Software Licence | Forum: Poser - OFFICIAL
Cheers, structure, much appreciated, and no worries on the time-frame. Leave it until after Christmas if you wish.
Thanks for the heads-up!
Thread: Access and Transfer of Poser Software Licence | Forum: Poser - OFFICIAL
I just gotta face it, I ain't welcome here, even the site hates me
No worries, and no rush, they've not started talking Poser 12 yet anyway, and as long as it's sorted by then, I don't suppose it matters anyway. Thanks for the help though.
Thread: Access and Transfer of Poser Software Licence | Forum: Poser - OFFICIAL
I just tried what you said, but it says I am unable to send SiteMail until I've been a member for 30 Days
Thread: Access and Transfer of Poser Software Licence | Forum: Poser - OFFICIAL
I just tried it, it looked promising at first, but the "Description" part of the form where we are meant describe things, will not accept any text input, it's like that whole box is unselectable.
Thread: Access and Transfer of Poser Software Licence | Forum: Poser - OFFICIAL
Thread: Access and Transfer of Poser Software Licence | Forum: Poser - OFFICIAL
Both my original post and my reply to you were polite, so you sound as if you are trying to cause a disturbance. Again, thanks for the link, but as it is already posted here and a mod will see it, there is no point in using the link. I don't even have the serial numbers needed to fill that form out.
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Thread: Bridge between Poser and Marvelous Designer now available on Freestuff | Forum: Poser - OFFICIAL