102 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
vincebagna | 8 | 201 | ||
vincebagna | 5 | 211 | ||
vincebagna | 13 | 417 | ||
vincebagna | 47 | 1568 | ||
vincebagna | 47 | 3623 | ||
vincebagna | 2 | 200 | ||
vincebagna | 2 | 192 | ||
vincebagna | 2 | 186 | ||
vincebagna | 24 | 676 | ||
vincebagna | 26 | 786 | ||
vincebagna | 14 | 364 | ||
vincebagna | 3 | 244 | ||
vincebagna | 6 | 197 | ||
vincebagna | 8 | 328 | ||
vincebagna | 4 | 189 |
1,179 comments found!
Mohawk hair - freebie at RDNA ;)
Thread: Alpha masks of different figures in one render pass (Z-Depth masks)? | Forum: Poser - OFFICIAL
Thread: open purchased models in poser 7 | Forum: Poser - OFFICIAL
The only thing you have to do, is to select M3 in your scene and double-click on the INJ file you want to use in the Pose library. And you're done :) The INJ will be injected into M3 and you should see the result.
Thread: open purchased models in poser 7 | Forum: Poser - OFFICIAL
I've just take a look at the readme, and there is no cr2 in the package. It's a pose file that you have to apply to Michael3. You'll find it in the Pose library under Mor_Dorian. You'll find some INJ/REM morph files and under Mat_Dorian some MAT file.
Thread: open purchased models in poser 7 | Forum: Poser - OFFICIAL
Did you extract the zip directly into your Runtime, or did you place the files by hand?
The cr2 must be in the Character folder, the obj file in the Geometry folder.
Thread: preferred modeller? | Forum: Vue
Thread: A4 is out!!! | Forum: Poser - OFFICIAL
I don't want to be the bad guy, but everyone here should know for now that every new thing that comes to life (software, Poser figures...) need a test time. And WE are the testers ^^
Seriously, just wait some time to let DAZ release the SR1, as they did with V4, then the SR2, SR3, SR4...
A4 is just a morph, but as DAZ tried to convince us it's a full figure, they put inside the same errors every new figure has (bad joint bending, code bugs...).
I agree though everybody is complaining about M4 late, and when you surf in the galleries, where is M3? D3? even H3?
People want new toys only to complain about them ;)
A4 looks promising IMO. Just give her some chance to emancipate from DAZ.
And personaly, i want to keep an eye on H4 (i bet he will be a M4 morph just like A4 is a V4 morph).
A4 (and in future H4) is interesting at least for the facial features. V4 face expressions are far away beter than A3 (that freaking smile Oo!!)
Thread: Does SkinVue support Hiro? | Forum: Vue
Thread: Does SkinVue support Hiro? | Forum: Vue
Cool! Thanks for the answer ^^
But i hope you really haven't bought Hiro as he is free on Download.com?
Thread: Victoria 4.0 - 4.1 - 4.2 - What is the change history | Forum: Poser - OFFICIAL
M4 must be afraid to see all this mess around his chick wherever he is: "Oh my God!! When it will be my turn, i don't want them to play with my 'male morphs'!!!"
Thread: Daz|studio+Carrara6 vs Poser7 And the winner is...? | Forum: Carrara
Oui ^^
D'ailleurs sur Polyloop tu croiseras les personnes qui ont travaillé sur le soft :)
Thread: Daz|studio+Carrara6 vs Poser7 And the winner is...? | Forum: Carrara
Gi stand for Global Illumination, when the overall light comes from the skydome or a HDRI map. It provides much more realistic lighting than standard lights.
About Polyloop, check also their freebies and tutorials. It would help you within your first steps ;)
Pour ce qui est des forums en français, il y a aussi le forum français Poser et celui Vue à RDNA. Ils peuvent paraîtrent vide, mais le gourou des Poser shaders Olivier se fera une joie de t'aider si tu cherches des shaders Poser ^^
Thread: OT: Happy Birthday My Fellow February Babies | Forum: Poser - OFFICIAL
Thread: Poser prop hair import woes | Forum: Vue
One thing i do when the hair doesn't want to import into Vue:
Into P6, i export as an OBJ my posed hair. Import it. From the original hair i save a mat file in the Material room. Selecting my imported hair, i load this mat file, and all the original materials are fine ^^. After deleting or hiding the original hair, i can save my pz3 and import it into Vue.
It's a kind of work but it's the only thing i can do to avoid bald characters all the time ;)
Thread: Z depth problem (again :) | Forum: Vue
Thanks Rutra ^^
I made a confusion between curves and levels (due to my 'interpretation' of the french translation). Now i get it and it indeed changes a lot LOL
I only played with the contrast before, now with levels i can make it clear enough to be more useful, many thanks ^^
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Need hair for V3... | Forum: Poser - OFFICIAL