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1,239 comments found!
always use P5 or up if its availible, if the choice is only P4 and PP then go PP but in that case you will need to go into the material room and move the bump map from gradiant bump to the standard bump channel.
Thread: freeware that exports figure rigging? | Forum: Poser - OFFICIAL
Thread: V4 WinterWear, now Vicky can be warm and toasty outside! | Forum: MarketPlace Showcase
Quote - Very nice Will!!Â
Also, that fur is transmapped to look fuzzy?? So does that mean that those areas can be mapped to look like cool metallic or leather adornments??
Yep I don't see why not, the fur is actually smooth mesh tubes with transmaps and displacement.
Thread: V4 WinterWear, now Vicky can be warm and toasty outside! | Forum: MarketPlace Showcase
Thread: V4 WinterWear, now Vicky can be warm and toasty outside! | Forum: MarketPlace Showcase
Attached Link: Link to CosmoSuit
Thread: V4 WinterWear, now Vicky can be warm and toasty outside! | Forum: MarketPlace Showcase
Thread: OT: anyone ever deal with this company? | Forum: Poser - OFFICIAL
I've purchased through TigerDirect in the past with no problems, but I highly recommend reserching all your components before you buy. personally I prefer ZipZoomFly or NewEgg.
Thread: Melancholy Baby | Forum: DAZ|Studio
ok so the files are showing up in your content library right? also you are aware that you need Aiko 3 Complete package from DAZ to use this package?
Thread: Help! | Forum: Poser - OFFICIAL
Yes but It won't do you any good for the joints. As I said Poser joints use a far different system than other software, Maya uses weight mapping which doesnt translate to falloff spheres. so you would have to export as an .obj file and than rig it completely in Poser.
Thread: Help! | Forum: Poser - OFFICIAL
I'm not really aware of any software that can import the .mb format I believe it is proprietary to Maya. and unfortunately the type of rigging that is used by most of the high end software is so incompatible with Poser rigging that it's very unlikely to translate usably if if you could even import it at all to poser.
Thread: Poser (Creating Morphs) | Forum: Poser - OFFICIAL
The reason the discussion went into C4D was becouse LMcLean indicated that they had C4D. But no you are right a high priced 3D suite is not required to make detailed morphs there are even free modelers which work just fine for morphing. And Yes Poser magnets work, and while it is possible to get very good results with Poser magnets, saying that it is the simplest way of making morphs is a bit of a stretch, it is extremely labor intensive to do any kind of fine detailed morphs with Poser magnets. while it is very easy to do so with a dedicated modeler, and there are certainly things that are very easy to do in a modeler that are extremely difficult if not impossible to do with Poser magnets. given the option if I had a modeler and poser to do my morphing I would always choose the modeler for that reason, particularly since there are applets like the Tool collection which actually make it a snap to import your morphs. Perhaps once upon a time it was easier to use magnets for morph creation but it really isn't anymore. I have hope that E-fronteers can get their morph brush that was introduced in Poser 7 working a little smoother, and than it will be more of a tossup but right now using that is like pulling teath compared to using a dedicated modeler. No the company Wavefront no longer exists, and I know the makers of MAYA treat the .obj format like a readheaded stepchild these days ;) but the formal name for the .obj format is still actually Wavefront Object.
Thread: Poser (Creating Morphs) | Forum: Poser - OFFICIAL
Actually that is not quite true, Poser's joint system and morphs are contained in the .cr2 format but the geometry is completely Wavefront .obj based. even the geometry contained in the cr2 are .obj based. as far as creating morphs in C4D there are several tools to do so as has been pointed out by adp001. One thing I would recommend doing, is to use the original .obj file found in the geometries folder or wherever the .obj is stored for your figure, dont use an obj exported from poser as that will be split into groups and will be harder to manipulate for multibodypart morphs in C4D. the C4D magnet tool is by far the most flexible of the bunch, its not really anything like Poser magnets, you will be glad to know :) . but also the brush tools is nice for doing detal work, and for smoothing the mesh. once you export your mesh using Riptide from C4D you will need to do one of two things, either split your mesh into groups which is a real PIA, or use a tool like the AddMorph tool which is contained in the Tool Collection http://market.renderosity.com/mod/bcs/index.php?ViewProduct=37406&Start=31&vendor=Dimension3D I find these tools an excellent investment.
Thread: Saving poser character moprhs for injection | Forum: Poser - OFFICIAL
While I think INJection Pose Builder will save out a morph pose, it really isn't what it was designed for, it was designed to save out a pose that will inject morphs into the base Mil 3 figures since neither Apollo nor Miki contain injection morphs that part of the program will not work, for creating Morph poses the better solution if you are using Poser is one of the Python scripts created for that purpose(sorry I don't have any links but I'm sure someone will come along who does), or use Mat Pose Edit http://koti.mbnet.fi/~ilaripih/MPEHome/ , which is what I have always used.
Thread: How to create Poser body shape for Second Life? | Forum: Poser - OFFICIAL
yep. you can use poser to create BVH animation sequences for Second life, you can also import textures for the stock SL figures into SL but thats the limit. no meshes or morphs can be imported.
Thread: Attn Clothing makers "Dirty Rags" | Forum: Poser - OFFICIAL
Attached Link: http://www.daz3d.com/i.x/shop/artistlist/-/?artist=9188
Both my Princess and Pirate sets for Aiko, Steph Petite, David and Hiro over at DAZ have dirty ripped versions.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Whats closer in versions | Forum: Poser - OFFICIAL