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482 comments found!
Load cylinder Load disk
Save wavefront obj file => select both and export as obj file.
Second method. From PP2014 onwards, you can create a group of object files, and handle them as a single group. => You get a box with a handle to move your group of object files. I can not remember the page in the manual, but it is in there.
You can add objects or remove objects from the group at will.
Thread: Dynamic Hair morphs | Forum: Poser - OFFICIAL
Thread: Fix the site | Forum: Poser - OFFICIAL
"World Total Freedom" is not gonna help bring the site back.
I contacted everybody I could dream of, and NO GO.
"We are looking into it". "We are working on it". "Thank you for the info, we will pass it on".
Simple => I will NOT upload any freestuff till the free stuff section is repaired.
Perhaps that is what they want? No free stuff? So? When you need something? You"ll HAVE to pay? => Yep, on every uneven blue Monday with a yellow ty.
Thread: All that crap.... | Forum: Poser - OFFICIAL
No BB, an absolute VETO. Choose : in R, G or B.
Not on mondays, not on thuesdays or saturdays.
A mesh, any mesh, is just a coathanger to hang a texture on. Nothing more, nothing less. Just a coathanger.
It is texture you see => it is texture and math room setup you render. => And you know it.
Thread: Community Request | Forum: Poser - OFFICIAL
Please : Poor Boni is trying to get some life back here in the forums. Yeah, yeah, the 2 main apps are going separate ways, nothing we can do about that.
As soon as Renderosity fixes the freestuff section, I"ll upload a ton of free Poser stuff.
But FIRST => Renderosity has to fix the marketplace and freestuff sections. Now it' a huge pile of stuff thrown all together.
Boni knows what I am talking about. => Fix the sections, and the free stuff will come. => Valid for both, Poser and DS.
Happy Posering all.
Thread: Latest WIN 10 update (KB3132372) prevents poser 10 from working | Forum: Poser - OFFICIAL
You can safely delete everything that is in that folder; C:/Users/Anthony/AppData/Roaming/Poser/10 => Poser will build a new set on it's next start-up.
Thread: CREATING FULL BODY MORPH TOOL | Forum: Poser - OFFICIAL
And Terrance? Why would I need that importer in the first place?? At least 3 different ways to get a Gen 2 obj/cr2/texture in Poser without DSON. So why would I travel around the world to go the village next door? To build a FBM, all you need is the obj file and a modelling app like Wings or Blender. i am NOT having this discussion again. STOP spreading wrong information please.
EDIT : My own answer is incomplete.
If the end user has PoserPro and Zbrush, he can build FBM using GoZ. And if he has neither : Wings, Blender, PoserPro or Zbrush, the end user can always create FBM using the build-in Morph brush.
Thread: CREATING FULL BODY MORPH TOOL | Forum: Poser - OFFICIAL
Why oh why on planet earth, would one ever need DS to create a FBM for Poser? Brrrrr..Grrrr...... Brrrr.....
Must be the global warming or something in the air.
Thread: Poser Pro executable has stopped working | Forum: Poser - OFFICIAL
Thread: Pipeline Question: Rigging Non-Human Character in Poser Pro 2012 | Forum: Poser - OFFICIAL
Actually, it makes me wonder.......
More and more questions have been popping-up about creating groups in object files on multiple forum lately ......
As if wrong information has been distributed or is floating around somewhere.....
Thread: Pipeline Question: Rigging Non-Human Character in Poser Pro 2012 | Forum: Poser - OFFICIAL
The joke, if there ever was one, is that the "reweld unwelded groups at import" is one of the oldest bugs in Poser. But SM can not "fix" this bug because it wants to stay compatible with the old content. And unfortunately, the old content has lots of unwelded groups in them. The most widely known example being Posette-Dork.
Go over Posette-Dork or ALyson2 in a modeling app, and all double vertex start flying through the sky. And one does not have to be an ambassador to see that. LOL. (But not all apps show it either)
Then comes the fitting room, then comes the "how is it possible that clothing does not fit", then comes: "I get weld cracks". Then comes "props or clothing does not stay on".
Splitting groups is one of the things builders have to avoid at all cost. (As is loosing symmetry).
It is OK to split groups if that is where your workflow stops.
When my mike is repaired, I"ll upload a video on YouTube with the correct procedure to group object files , maintaining symmetry, and get all the tips and tricks sorted out. I had been planning to make a YouTube series for Poser11 and Poser11Pro, I might as well attack this one first.
Thread: Pipeline Question: Rigging Non-Human Character in Poser Pro 2012 | Forum: Poser - OFFICIAL
Weld identical does change the vertex order.
Try building morphs that span multiple groups after you have separated the groups.
Thread: Pipeline Question: Rigging Non-Human Character in Poser Pro 2012 | Forum: Poser - OFFICIAL
_Do NOT use the "P" command to separate the groups.
=> ==> => What you are doing by separating the groups is creating double vertex at each weld. <= <= < = ALyson2 died because of that issue. (She has the double vertex at all her welds, a complete nightmare.)
Poser can read these files because Poser will reweld them at obj file import, but having double vertex at each weld is an absolute No-No and will bring you grey hairs further down the line..
_
Thread: Pipeline Question: Rigging Non-Human Character in Poser Pro 2012 | Forum: Poser - OFFICIAL
Blender is by far the best app to group your object files. And I read that you use Blender.
Thread: The sameness of characters for sale | Forum: Poser - OFFICIAL
@ Fredel, that is very- very good.
@ Nanette whenever you see Morphs++ required, you can expect "more on the same".
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Thread: Creating a prop ... silly question | Forum: Poser - OFFICIAL