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62 comments found!
Thread: Is it possible to add categories to the library... | Forum: Poser - OFFICIAL
Thanks SamTherapy. I had the same complaint that onimusha had. I just reorganized my pose folder that way and it works better for me.
Thread: Looking for a Prop | Forum: Poser - OFFICIAL
Thread: claering "Lights..." | Forum: Poser - OFFICIAL
Attached Link: http://www.alquier.org/linfa-net/cg/archives/_downloads/poser_python_scripts/index.html
There are two python scripts for light management at this site. They might make things easier for you.Thread: Rotate a texture? | Forum: Poser - OFFICIAL
You can export it as an .obj and arrange each bill to fit the texture you're using. It might be less of a hassle in the end.
Thread: UV from OBZ? | Forum: Poser - OFFICIAL
You can also export it from Poser in .obj format. Click "Save as morph target" box in the export dialog box.
Thread: Scrub a dub three vickies in a tub.... | Forum: Poser - OFFICIAL
Thread: The Poser Universe is hooooow big? | Forum: Poser - OFFICIAL
I've found that the polygons slit apart when I move a figure more than 3 miles from the center. I can't remember how many PNU's that comes out to.
Thread: WIP critiques please: Quest's Toll | Forum: Poser - OFFICIAL
The compositiion works well and the high caontrast helps but the raindrops distract me from it. Is there a transperency setting for them? Also Dr. Geep has a tutorial on the wave deformer so you can create the water ripples in Poser if you wanted.
Thread: Child Image Guidelines: | Forum: Poser - OFFICIAL
Is it true? Are people really being civil about this topic? clicks heels Theres no place like home
Thread: looking for poser 5 crome | Forum: Poser - OFFICIAL
Attached Link: http://www.renderosity.com/freestuff.ez?Form.Contrib=mapps&Topsectionid=0
Scroll down and hit "268 Materials." There are a host of reflective metals in the pack. It may seem like a lot of mats but I've found them all useful.Thread: Problem with soft edges (phong shading) | Forum: Poser - OFFICIAL
Get a copy of UVMapper and on the tool bar hit Tools > Vertices > Split Vertices. The problem is that Poser renders polygons so that they will bulge. This is so that the figure models are more life like and without flat planes. UVMapper has a variety of tools to maintain dynamic geometry and weld polygons to make models more Poser friendly.
Thread: Colored transparency? | Forum: Poser - OFFICIAL
Thread: Animation Question on V3/Poser 5/V3 Expressions | Forum: Poser - OFFICIAL
I would convert all the motion to linear interpolation and use 3 key frames per blink (opened-closed-opened). This would save keyframes and ensure that the eyeslids stayed at a constant state when not blinking. How much fluidity do you need in an eyelid motion anyway?
Thread: +++ DG#104 +++ The Cloth Room +++ Page 1 ... | Forum: Poser - OFFICIAL
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Thread: Download Problems | Forum: MarketPlace Customers