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53 comments found!
Thread: infinite plane, not so infinite | Forum: Carrara
Thanks Mike, I unchecked the ground plane. Didnt really work. But I think I did figure out the problem. The water shader I was using had a transparency value in it, so that demarcation was the edge of my terrain showing up underneath the plane. Howeverm even knowing that, I still can't get a decent looking expanse of water. Which brings me to a more general question: how do you make a decent looking ocean? I want to be able to set up a shot of the rocky cliff falling into the sea, and see the ocean stretch to the horizon. Any suggestions? Mike? Anyone? Bueler? Bueler? Cheers H&B
Thread: infinite plane, not so infinite | Forum: Carrara
Thread: Bionicle Update | Forum: Carrara
Thread: Bionicle Update | Forum: Carrara
Thread: Bionicle Update | Forum: Carrara
Thread: Bionicle Update | Forum: Carrara
Thread: reset preferences and lost my shaders!! | Forum: Carrara
Thanks, I tried different searches, but didnt think to check for the cbr extension, Ill give that a try right now. H&B
Thread: workflow-camera kinda question... | Forum: Carrara
Thread: My Bionicle Dude | Forum: Carrara
That's his helmet there on the ground. I've got a few ideas for setting the scene...still working on it though. I might also make a decent pair of hands for him. Right now I modeled it pretty much like the actual action figure, but I find those weird appendages (you can't really call them hands) just look too odd. Cheers, H&B
Thread: Help with lighting!!! | Forum: Carrara
Thread: Help with lighting!!! | Forum: Carrara
It was a lot of fun to model. Especially since I went out and bought the bionicle action figure in question. Its lot easier to model something when you have an actual physical model to work with as a reference. A lot easier than trying to do it just from pictures in any case, especially since I wanted to make it as accurate as possible. Cheers. H&B
Thread: Help with lighting!!! | Forum: Carrara
Hi Chris, I used almost entirely the spline modeller with maybe a couple of booleans thron in. I have to admit that I havent really gotten the hang of the vertex modeler yet. I do so love that spline modeler though. :o) Oh and I cant take credit for the shaders, i used mainly shaders from litst Real World Metals collection (very much worth the purchase by the way), with some tweaks here and there. Cheers, H&B
Thread: Help with lighting!!! | Forum: Carrara
Yes I did the whole thing in C4..no wait come to think of it, I started it in C2 before I upgraded. So I did most of the modeling in C2, then worked the textures and lighting and the Caution sign in C4. Oh and Sparrow, I kind of agree with you about the smudges, but the compulsive-obsessive in me needed to figure out how to get rid of them. I might add a few smudges in photoshop post-render. I started up a high quality render earlier today...its taking a loooooong time..I may have boosted the quality settings a tad too much :o). Ill post a pic when its done.
Thread: Help with lighting!!! | Forum: Carrara
Thanks for the info. Turning off interpolation seems to have worked. I'll be sure to post a pic of the completed Bionicle, though it may take awhile, I've got a slew of projects to finish off in the next couple of weeks. But it should look pretty cool once I get it done. It's shaping up well in any case. Cheers, H&B
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Thread: infinite plane, not so infinite | Forum: Carrara