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134 comments found!
It transfers well into Vue 6 and 7, so lets see what you guys can do with it!
Next will be the new building sets for Poser and the New eco-systems for Vue!
Thread: BETA Testers Needed for "Shattered Worlds" | Forum: Vue
The next installment (SW_Streets of Ruin) is almost here, just a bit longer and YES it is going to be Poser compatible. I have taken on help to turn these models out yet keep the quality that you expect from them. We are also working on updating the website with some promo shots and more freebies.
Thank you all, update shortly.
Thread: BETA Testers Needed for "Shattered Worlds" | Forum: Vue
Not to bad at all.! But wait till you see the SW vehicle line ;)
UPDATE: SW_Nuked is now in BETA and will be released as obj, Poser and Vue, we are tweaking the Freeway a bit more but it should go live in Feb.
Keep an eye open!
Thread: BETA Testers Needed for "Shattered Worlds" | Forum: Vue
Yes the link was misspelled due to the wonderful "auto finish" on my iphone lol.
For those who are intersted it is www.shatteredworlds3d.com/freestuff.html
not shartred or whatever the machines wanted to call it LOL.
Thread: BETA Testers Needed for "Shattered Worlds" | Forum: Vue
http://www.renderosity.com/mod/gallery/index.php?image_id=1818844
Stay tuned...
Thanks,
Ron
Thread: SW_FreeWay set for Vue and Poser | Forum: MarketPlace Showcase
Thanks for teh question,
The BG buildings are one of the "SW_Ruined Suburbs" these are full Ecosystem VOBs. The road is not ready yet, when it is the poser version will offer greater control, especially with the morphing options which will make it far more versatile. The new city buildings will be Poser ready as well and allow the user to dial in the amount of destruction. The road, like the SW_Bridge will also have a "Surface MAT" you may choose this mat layer to assign an ecosystem of vehicles. SW_Bridge uses this technique with my generic "square" test cars. Also I am working on, you guessed it , SW_Car Sets. These are cars Poser ready with morphing ability to emulate various degrees of damage you wont see these for a few months though. I have many modules planned and many started, it's only me though so it will be a while on some :)
Thread: BETA Testers Needed for "Shattered Worlds" | Forum: Vue
A quick update to let you know where we stand with SW.
I am converting several of the props into poser format, which got more involved than I wanted LOL. The end results are well worth it though as there are morphable objects now. Of course these will be available in a VUE version as well. I will post some production shots ASAP.
Once again, thank you all for the interest and special thanks to my BETA team.
Thread: SW_ I need another BETA Tester Must have Poser 7 and Vue 7 | Forum: Vue
Thread: BETA Testers Needed for "Shattered Worlds" | Forum: Vue
Also good news to everyone, you can now get the **FREE SW **Atmospheres at www.shatteredworlds3d.com/freestuff.html
These are the atmospheres that I have used in all of the SW images in my gallery, they are high spectral and take a while to render.
This will be the official support site for the SW line. The other pages are still under constructions but will be active soon.
Thank you all for the continued support and interest in this set.
Thread: BETA Testers Needed for "Shattered Worlds" | Forum: Vue
Also to let you all know, SW Ruined Suburbs (Block 2) is now in final review and should hit the marketplace soon. You can get a peek at it in the background above. Also you can see what can be done with the "Ruined Materials Ecosystem Materials" Thats whats behind the barrier wall on the right. I just applied one of the MAT presets to a streched out terain, it's that simple.
Happy New Years everyone!
Thread: BETA Testers Needed for "Shattered Worlds" | Forum: Vue
I would say you got the hang of it :) I am glad you like the set!
I am going to have to get V7I or Complete soon.
I have started working on the obj files so you will be able to eventually paint in more buildings, expand and customize your cities. You will also be able to import them into any 3D application, rejoice Poser fans! These will not be ready for a while, next in line will be Blocks 2-4 of the Ruined Suburbs set and the street props which need a bit more polishing.
As a Holiday bonus, I am trying to get the FREE High spectral Atmospheres up to our site for everyone.
Happy Holidays!
Ron
Thread: BETA Testers Needed for "Shattered Worlds" | Forum: Vue
I passed along the info Mazak, and according to the buyer it looks like the upgrade fixed the problem, so we can confirm that the ecosystem objects do in fact work on Vue 6 XStream as well.
Great, post a link to your final images, it should do fine in 7.
Thread: BETA Testers Needed for "Shattered Worlds" | Forum: Vue
I was wondering if that might be the issue, thanks for confirming. I will pass along the info :)
I built these in Pro Studio 6 and thanks to my BETA team I know they all work fine in Infinite, I just could not see how it wouldn't work in XStream.
Thanks for the quick reply.
Ron
Thread: BETA Testers Needed for "Shattered Worlds" | Forum: Vue
With the success of this set, I am working on quickly getting other modules and the highly requested obj. versions ready. I can only continue to improve on these sets by your honest feedback and assistance as a community. So with that in mind I have a question that I can not answer by myself.
I have a customer who has **Vue xStream version # 6.05-04.
**and can not get the "Ruined Suburbs" ecosystem object to import. Does anyone have any idea what may be causing this error?
**Also can I get feedback from anyone using Vue 7 and any othe SW products?
**
We did not test in Vue7 as it was not released yet and there is a need for new tests in these versions, if you can help please let me know.
Thanks,
Ron
Thread: BETA Testers Needed for "Shattered Worlds" | Forum: Vue
Wait no longer, the third module of the initial release is now in the market.
http://market.renderosity.com/mod/bcs/index.php?ViewProduct=68739&WhatsNew=Y
This is the advanced ecosystem materials pack and combined with these 3 sets the user will be able to create great realism in his/her "Apocalyptica" style images. The amount of detail that can be achieved with these materials is unheard of. If you visit my gallery and take a look at the SW promo shots you will see these materials have been thoroughly tested and used in almost every image. I guess in a way they are the secret underlying ingredient in SW that give it that extra boost.
Yes Ruined Suburbs is an ecosystem object. It is not a ecosystem "material" but rather an object, in this case a terrain that has an advanced ecosystem material applied to it. This means that esprit users can benefit from the set by simply importing the vob and rendering, but more advanced versions of Vue will allow users full editing control. There will be more eco system objects in this set, in fact each of the "Ruined Suburb" sets when combined / copied pasted etc will create a massive city layout.
Thank you for the support and please leave honest feedback for the product, it is the only way I can improve these sets. In fact what you see is the result of months of trial and error and lots of listening to the Renderosity community :)
**MORE NEWS:
Now with Vue 7 out I will also be needing a few testers with 7 Esprit and 7 Infinite/complete to test the new line.
I am also in preps to begin creating SW modules for poser, DS and other 3D apps.
**Thank you all and there will be much more to come...
Stay tuned it has only begun.
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Thread: BETA Testers Needed for "Shattered Worlds" | Forum: Vue