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33 comments found!
AzChip: Stick with RDS, and get Carrara only if you render for a career or something. The two programs have very little in common, and RDS is actually vastly superior when it comes to modeling... metaballs and terrain generators don't make up for all the annoyance of not being able to cut and paste global coordinates or control much from the mouse in the vertex modeler. It's fancy, and its lens flares in particular are beyond cool, but it's rendercentric rather than modelcentric like RDS or MAX...
Thread: CARRARA - Damaged objects after the boolean operation? | Forum: Carrara
Wierd. Never had a prob. But I don't use Carrara for actual modeling, so that might just be me. In Ray Dream at least, if you tried a boolean in the main screen you took your chances, but in the vertex modeler booleans were fairly clean. Since this may or may not be the case in Carrara, I recommend you expand your suite- I believe TrueSpace 1 had a decent boolean engine, and it's free.
Thread: possible Amapi training | Forum: Carrara
I think it's largely the interface, at least in my case. For example, I have no difficulty sorting out RDS, Carrara, 3DS Max, Lightwave (well... a little Lightwave) and the like, which despite their myriad differences have the same basic setup and way of doing things, but when it comes to something like TrueSpace or Amapi, which also share properties, I generally either end up blithering to myself or attempting to fling expensive pieces of hardware within half an hour of even the simplest task. They just require a completely different approach, one that I at least am not too good at sorting out.
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Thread: Anyone else still use Ray Dream? | Forum: Carrara