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1,495 comments found!
Sigh. Still get error in Superfly
SuperFly. Cuda error. Launch failed in cuCTxSycronize()
I feel I have to put poser aside for awhile. Go onto another CGI program, until this is looked into and fixed. FireFly kicks butt, but we are in the cycles rendering now.
Thread: Poser 11 Pro software shows it is giving up. No more rendering in SF mode. | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Oh wow. Now I have to play with Reg edit (add a feature that is missing). I have edited inside reg edit many times since win95. But wow you would think all be okay by now that we are at windows 10.
Thread: Poser 11 Pro software shows it is giving up. No more rendering in SF mode. | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Thread: Poser 11 Pro software shows it is giving up. No more rendering in SF mode. | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
I would use all cycle nods for texturing (SSS on character, like V4), Cycle Surface Root (nod) "High Quality Sub Surface" in SF render settings. But after putting hair prop. Done.
Thread: Poser 11 Pro software shows it is giving up. No more rendering in SF mode. | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
I found an error pop up during render. Then it stops.
I can get this render, but when I put hair of any kind. I get "Cuda synchronizing error" pop up after a few buckets gone through. This is in Superfly mode. Then that is it, can not do anymore renders, even when pressing render. I would just get a black image render. I have to restart poser.
Thread: Superfly Glass material | Forum: Poser - OFFICIAL
Now that will be kewl. Waiting to see results. If you look up (YouTube) "Beginner Blender Modelling Tutorial - Light bulb" By Blender Guru. I tried to do that in Poser. One thing I couldn't do is "Solidify". Poser is not a mesh making program (Only character creation). I do use Hexagon, and their isn't a option "Solidify" obtion. I just use one sided "Light bulb Glass" faces for glass (Clear). Lightbulb clear glass is one of the most difficult projects I encountered using Super fly. I could easily just emission the glass bulb and Black body temps. But I wanted the filament to be highlighted, and light the area. Then maybe I can add text, symbols to the glass. Not easy.
Thread: Superfly Glass material | Forum: Poser - OFFICIAL
Thread: Superfly Glass material | Forum: Poser - OFFICIAL
Wow. This is the result. I had to stop half way of render (taking long. 79 of 221 progressive). But this is the result.
Thread: Superfly Glass material | Forum: Poser - OFFICIAL
Followed those 3 bullets "
[_] An invalid node connection or parameter value, resulting in that value returning as 0/black.
[_] No backdrop (skydome, etc) for reflections to "see", so you get nothing/black.
[_] Insufficient number of transparency bounces and/or transmission bounces (for refractive glass), resulting in an incomplete raytrace."
Looks okay now. Was a nod "Fresnel" connected to "Fac". Delete that for light bulb. Now, will try "seachnasaigh", render settings.
Thread: Superfly Glass material | Forum: Poser - OFFICIAL
In my render settings I have "Progressive refinement" unchecked and some other other values. But didn't change anything. Changed background. Although in "ghostman's glass shader.". Their is a nod "Fresnel", connected. I deleted that. and this is the result.
And....restored background and floor. Deleted lights (only emission/blackbody) and this is the result.
My Superfly settings.
Thread: Superfly Glass material | Forum: Poser - OFFICIAL
Where is that black coming from? Even unable to notice the element is lit up, by using emission and black-body nod (proper light temps).
Here is my glass before using ghostman's glass shader. (text on light bulb to show mapping is good. I angled the text). With out text image map, the glass is the same color. Can never get a good clear lightbulb glass and to show element lit up.
No lights and only emission up about 200 thousand, with blackbody 2500 temp. Unable to see element lit up bright orange (nothing). The exhaust tube is not showing up as glass. Just black glass, or what ever black.
Thread: Superfly Glass material | Forum: Poser - OFFICIAL
Thought it was the mapping. But it is not. I have never encountered such frustration, but able to keep my cool. The results end up the same. Even with ghostman's glass shader.
This is ghostman's glass Shader. Black glass, and even rotating light bulb all same. Made a texture and applied on other.
And then I thought maybe background and floor. Nope...same...
Thread: Superfly Glass material | Forum: Poser - OFFICIAL
Thread: Perfect ground, pavement texturing. | Forum: Poser - OFFICIAL
Thread: Perfect ground, pavement texturing. | Forum: Poser - OFFICIAL
Why would anyone animate road textures unless it is a raining theme. Found a way to have view on ground level. Wasn't easy If animate from high to ground level, it will be more difficult. And will see a lot of problems.
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Thread: Poser 11 Pro software shows it is giving up. No more rendering in SF mode. | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical