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84 comments found!
I bought PhilC's PZ3Editor, but unfortunately it doesn't seem to handle large animations very well. It took about 5 minutes to load a 300 frame animation, so I didn't want to bother with a 1800 frame animation unless it was a last resort.
$26 seems a bit steep for D3D's one, but maybe I'll give it a try when I can afford it. I'll try the Free Cr2Builder my next animation. Thanks for the links!
Thread: Saving pose to library with only certain morphs? | Forum: Poser - OFFICIAL
Quote - How have you done this in the past? If you are the same person I THINK you are, I don't recall any of your commercial animations overwriting the facial and body morphs. What's different about what you're doing now?
Yes I'm who you think I am, lol. I haven't had such a large animation in the past, so I was able to edit the .pz2 in a text editor.
But anyway, I found a solution. :) The "Cr2 Editor" from the same link above. It opens .pz2s as well (well, takes 5 minutes to load it, lol), and I was able to copy the morphs over, and even easily delete stuff I didn't need like the "refractor" lines and Center of Mass stuff.
My 100 MB .pz2 is now 30 MB, huzzah!
Thread: Saving pose to library with only certain morphs? | Forum: Poser - OFFICIAL
Thread: Saving pose to library with only certain morphs? | Forum: Poser - OFFICIAL
I think I figured it out.
I got Morph Manager from here: http://www.morphography.uk.vu/dlutility.html
I have to copy over each morph one at a time, (I wish I could shift and ctrl+select), but at least it should work. :) Thanks to the Morph Manager author ** Paul "Mr. X" Mason**!
Thread: Parent figure problem, help please! | Forum: Poser - OFFICIAL
Another weird thing is the camera .cr2, I manually edited the runtime and texture paths, and then when I saved this new .cr2, all of that work is reverted to the original paths. Is this just a Poser bug?
Thread: Parent figure problem, help please! | Forum: Poser - OFFICIAL
You're the man les! Worked like a charm. So weird tho, I did the exact same thing before, except I didn't do the "memorize" step. I guess that's what made it not work?
Thanks so much! Great camera btw, lol.
Thread: Parent figure problem, help please! | Forum: Poser - OFFICIAL
Thread: Converting DAZ Camera to Poser? | Forum: Poser - OFFICIAL
Thread: How to invert couples poses? (symmetry) | Forum: Poser - OFFICIAL
Hmm yea this is definitely too much trouble and prone too error with the addition and subtraction.
I'll post requesting for an automated script. Hopefully someone will help! Thanks to those who replied here.
Thread: How to invert couples poses? (symmetry) | Forum: Poser - OFFICIAL
I use the hip, never the body.
Trying scenario #1 method 2 right now, I thought your scenarios meant for just rotating them, not mirroring, doh!
Thread: How to invert couples poses? (symmetry) | Forum: Poser - OFFICIAL
Ugh I think I confused myself, lol. I don't want to rotate them 180 degrees, I want to mirror the actual pose. As if you took an image in Photoshop and used the invert option or "Flip Horizontal" option.
Like how pose sets come with mirrored versions.
Thread: How to invert couples poses? (symmetry) | Forum: Poser - OFFICIAL
I want to rotate both poses 180 degrees.
I know I can parent one to the other and use the Yrotate on the body to move them both at once, but I'm saving these poses for redistribution, so I can't use that method.
Thread: How to invert couples poses? (symmetry) | Forum: Poser - OFFICIAL
Well I mean in general, on any couples pose. How to create mirrored versions.
Is the only way to do this by using the symmetry tool and then manually translating the X and Z translations until it matches?
I was hoping for an automated, precise method.
Thread: How to invert couples poses? (symmetry) | Forum: Poser - OFFICIAL
Thread: Translating the "BODY" of a figure on a pose/animation? | Forum: Poser - OFFICIAL
While versions earlier than 7 won't save the "BODY" pose data, will it be able to load it?
For example, for my animation I wrote this into the .pz2:
actor BODY
{
channels
{
translateX xtran
{
keys
{
k 0 0.05751
}
}
translateY ytran
{
keys
{
k 0 0.2251
}
}
translateZ ztran
{
keys
{
k 0 0.06518
}
}
}
}
Will that work in earlier versions? Thanks!
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Thread: Saving pose to library with only certain morphs? | Forum: Poser - OFFICIAL