147 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
bazze | 1 | 57 | ||
bazze | 2 | 100 | ||
bazze | 1 | 96 | ||
bazze | 17 | 461 | ||
bazze | 30 | 690 | ||
bazze | 16 | 429 | ||
bazze | 22 | 395 | ||
bazze | 5 | 98 | ||
bazze | 12 | 363 | ||
bazze | 0 | 61 |
(none)
|
|
bazze | 2 | 47 | ||
bazze | 5 | 83 | ||
bazze | 32 | 2268 | ||
bazze | 0 | 39 |
(none)
|
|
bazze | 27 | 1366 |
543 comments found!
Thread: Division 303 | Forum: MarketPlace Showcase
thanks.. it will be available in a couple of days.
Pilot and blurred propeller included.
This is a fairly detailed model with high resolution textures. You will be able to render close ups of the airplane, as shown in the 1st image.
Poly count and mesh weight
obj-version: 80'000 (quads), 8780 kb
3ds-version: 155'000 (triangles), 3760 kb
Texture resolution
Spitfire color map: 4096* 4096 (2048 * 2048 also included and set to default for poser users)
Spitfire bump map: 4096 * 4096 (2048 * 2048 also included and set to default for poser users)
Spitfire UV layout template: 2048 * 2048
Pilot color map: 1024 * 1024
Blurred propeller color map: 510 * 510
Blurred propeller alpha map: 510 * 510
The poser model has parts that you can pose using these control dials (limits are applied). You can of course also move/position these parts manually in other applications too.
Poser control dials:
All control dials are grouped to the "Body".
Pose sets for showing/hiding the pilot and for switching between blurred and non blurred propeller are included.
I've used a picture of my own face when painting the pilots texture :)
www.colacola.se
Thread: Wolfpack (WW2 Sub) | Forum: MarketPlace Showcase
Attached Link: http://www.colacola.se/wip_uboot_post.htm
no sorry I don't have any more subs planned. I even don't know what I will do next.A bit OT but if you're interested in how the above scene is created/set up then I have written a description here:
http://www.colacola.se/wip_uboot_post.htm
www.colacola.se
Thread: Wolfpack (WW2 Sub) | Forum: MarketPlace Showcase
Yes the waves (mesh) is included in the package :) Probably forgot to mention it ..
If you're using C4D then I also have a free shader that you can download from my site.
www.colacola.se
Thread: Wolfpack (WW2 Sub) | Forum: MarketPlace Showcase
Attached Link: http://market.renderosity.com/mod/bcs/index.php?ViewProduct=58775
And now it's available in the MPwww.colacola.se
Thread: Wolfpack (WW2 Sub) | Forum: MarketPlace Showcase
Quote - will you be offering different art for the conning tower, so one could have a u-boat flottilla?
I haven't planned making a flottilla.
Do you have any suggestions for additional textures for the tower?
www.colacola.se
Thread: Wolfpack (WW2 Sub) | Forum: MarketPlace Showcase
Quote - what is that lurking beneath the surface ?
It's suppose to be a mystery - is it alien, is it a soviet secret weapon or is it something from the future?
Well... it's a soviet secret weapon. The same one used in the image below (can be downloaded for free from my site).
www.colacola.se
Thread: Rendo getTogether at Siggraph | Forum: Community Center
Thread: Some of the prices out there! | Forum: Poser - OFFICIAL
thanks for the recognition guys!
Quote - Yes, the prices are getting redicules, even at Turbo Squid. I been ripped off. With the budget I have, I took a risk on purchasing a product about 6 months ago (Saved little by little to buy), that costed me about $110.00 (Can). The product may do ok on the software that it is made from. Although in Poser, I thought this was normal due to poser issues when importing. When in Bryce 6.1, the problem is worse. My refund is way overdue, and nothing I can do about it, but live with my stupidity on paying for crap over $20. I have purchased product under $20, and they are the best.
Robo:
The problem descibed in the F16 image most probably can be easily fixed.
What you can do is open the mesh in any 3d-modeller (for example Wings3D), select the polygons that cause the problem and disconnect them (and or inverse their normals if necessary). I know this is something you don't want to do when having spent 110$ on a model but it may make the model useful for you.
www.colacola.se
Thread: Sci Fi freebie | Forum: Bryce
thanks... also don't forget the pilot (barely visible in the above render) that you also can download.
www.colacola.se
Thread: Siggraph2007, Renderosity contact person | Forum: Community Center
do you know if it is ok just to show up and buy a ticket at the entrance or do I need to make any preparations? I'm looking at the Siggraph site but can't make out if I need to get some kind of pass..
thanks!
www.colacola.se
Thread: Vanishing Point and De Espona join forces - Breaking news. | Forum: MarketPlace Showcase
Now this is news. VP is taking a huge leap into becoming a big player amongst the online content providers.
www.colacola.se
Thread: Siggraph2007, Renderosity contact person | Forum: Community Center
Thread: Muscle Car | Forum: MarketPlace Showcase
@ LittleDragon -> Yes I will make additional textures with mud in the future for free download.
The Muscle Car can easily be modified/pimped. I didn't think of it initially but here's a modification done by blbarett:
[Link]
www.colacola.se
Thread: Now available at Vanishing Point: Muscle Car Texture Set 1 | Forum: MarketPlace Showcase
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Division 303 | Forum: MarketPlace Showcase