211 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
davo | 3 | 284 | ||
davo | 12 | 462 | ||
davo | 15 | 734 | ||
davo | 41 | 2374 | ||
davo | 2 | 288 | ||
davo | 6 | 672 | ||
davo | 5 | 288 | ||
davo | 15 | 1226 | ||
davo | 7 | 531 | ||
|
davo | 97 | 5487 | |
davo | 0 | 151 |
(none)
|
|
davo | 11 | 485 | ||
davo | 4 | 134 | ||
davo | 8 | 702 | ||
davo | 2 | 796 |
844 comments found!
Also make sure you have selected/clicked on some body part of your figure before you do, not accidentally clicking on the clothing instead. Frustrating when you go to your library and add the character you want and nothing but the clothes pop in.
Thread: Poser 12 library "Favorites" question | Forum: Poser 12
adp001, you might be onto something I'd be willing to try. So, lets say for example I want to add this folder to the favorites:
C:Program FilesCurious LabsPoser 5runtimelibrariesDavoLabworks 2
How would I put that into the MKLINK syntax?
MKLINK /D C:Program FilesCurious LabsPoser 5runtimelibrariesDavoLabworks 2
When creating this link, does it have to be created in the collections folder directly?
Thread: Poser 12 library "Favorites" question | Forum: Poser 12
Thank you Y-Phil :-)
A missing feature indeed. It's the little things like this that would be a meaningful update. Much times it seems so much energy is put into upgrading things like superfly and materials that the little helpers like this get overlooked.
Cheers!
Davo
Thread: How to add custom or entire folders to favorites? | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
I believe the issue here is adding an entire folder, not single items out of that particular folder. I have asked for this feature many times for future updates. It seems I can only add individual items to the favorites folder, not an entire folder, this becomes a cumbersome process.
Thread: Moving the pivot point for a door | Forum: Poser 12
Normally I'd open set the view to wireframe or outline then set the camera to top view then open the joint editor. You can drag the green cross with the translate tool to the position you want it. Sometimes the red crosshair is right over the green, but if you drag on it, it usually grabs the green one.
Thread: Free version of Poser a benefit to vendors? | Forum: Poser 12
As the OP, I wish to apologize for not clarifying my intention for a free version of Poser. My intention was not to have a free software version so that people could become vendors and make money. My intention is that a free version will be a benefit for vendors because it could potentially increase the number of new users to the 3d poser market. My belief is that the reason DS has a much larger market share is because it has a free version of it's software and that is a benefit to their 3rd party vendors. My hope is for that same advantage to become available for poser vendors as well. Again, sorry for the confusion. This all all been some very interesting discussion.
Thread: Free version of Poser a benefit to vendors? | Forum: Poser 12
It was asked what features to cull from the free version of poser, here are some thoughts:
Figure dropdown: Drop the create full body morphs and morphs portion and copy morphs from feature, some of those were cut from poser 11 and only available in poser 11 pro. One reason I upgraded was to take advantage of those features, but not having those features still makes the program functional.
You could also add limitations to render sizes and resolution. Limit the types of light available, limit the free content. Limit the animations to a certain time. Things like that.
One reason I still use poser and will probably forever, even if it's dropped from the market (I still have tons of content to keep me going and I can create my own), is it's toon outline feature. Not the cartoon settings feature, but the toon outline you can have put in post render. I don't like photo-real rendering, I'm more graphic art style, and that toon outline is a godsend. One thing I think Poser should work on is more advanced toon/cell shading/edge lining features that work without having to plug in material nodes. (I'm not a programmer or know how all that stuff works, I just know what I'd love to see happen in poser).
As I mentioned before, this thread, to me, wasn't about software competition or preferences, it's about Poser and how it could help it's vendors and be a resource for people who want to get into 3d rendering on a low budget. To me, a free version would entice people to dabble in it and that would benefit the 3rd party vendors who make things for Poser.
Thread: Free version of Poser a benefit to vendors? | Forum: Poser 12
I was suggesting a free version of Poser to get people in the door to 3d rendering, not necessarily to become a content provider, just people want to just "make art" because they can't draw by hand worth a crap, which is the reason I got poser in the first place. Money saved on having a free version would be money to spend on content, thus helping those who are vendors already to a fresh field of customers. I think this could help Poser vendors with some sales. I know DS has it's good points and Poser as well, the point of the thread was not to compare the two products, or any products for that matter, just focus on Poser. I know some people who have picked up DS and found it to be rather confusing with it's interface, millions of features that nobody understands or will probably never use. Poser is a little more straight forward and not so hard on the PC as Iray seems to be, (but that could just my opinion because I've used it for so long). Those were my thoughts anyway.
Thread: Free version of Poser a benefit to vendors? | Forum: Poser 12
It is hard nowadays to lure people in with paid software while the other company offers a competitive product for free.
You got that right. Poser is also pretty useless without content. There is so much affordable content at Renderosity and I think the V4/M4 figures are still pretty heavily used and I know there is a ton of affordable content here for them. This would be a boon for vendors, especially Poser vendors.
Thread: How do you create a mat pose file for a prop? | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
The prop is not parented to anything in the scene. I was able to simply rename an .mc6 to .pz2 and stick it in the pose library with my other material pose files so people don't have to navigate all over the place to simply change a texture. That might be a cheat, but it works just fine:-)
Thread: How do you create a mat pose file for a prop? | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Thread: How do you create a mat pose file for a prop? | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Yikes, nevermind, I can just move a .mc6 file into the pose library and it'll work from there as is.
Thread: Possible to create prop that references OBJ, rather than embedding it? | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
Yes, that is what you will want to do in the future, externalize the objs then do all the texturing, morphing and parenting afterward you load it back into poser.
Thread: Possible to create prop that references OBJ, rather than embedding it? | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical
You can manually hack a .pp2 file. Save the imported obj as a prop, then open that .pp2 file with wordpad or some text editor. You want to replace the embedded geometry text like the following 2 images.
Thread: Poser as a continuing investment for content creation | Forum: Community Center
From a vendor point of view, I can assure you that DS sells 2:1 or better over poser. I release products (not here at renderosity) and DS hands down beats poser in sales. Now, if Poser had a free version for people to pick up on, maybe a limited "render" only version without all the bells and whistles, Poser might pick up a larger share of the market as I firmly believe it is way easier to use than DS and with Firefly renders, you don't have to wait hours and hours for a final render.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: How Do I Clone or copy a Figure in Poser 11 and save it in my library.... | Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical