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3,361 comments found!
Thread: The "Isn't Dynamic Cloth Brilliant" thread | Forum: Poser - OFFICIAL
look here for example. the box and long plane is simulated. but the sphere and rope are rendered. sphere/rope is selected as softdecorated groups. it folows the lowmesh. so all the collisions are used on the body.
Thread: dynamic cloth (seperating by material) | Forum: Poser Python Scripting
i would love the use the grouping tool if the dynamic would not be deleted.
the question is can it ;) hehehe
Thread: The "Isn't Dynamic Cloth Brilliant" thread | Forum: Poser - OFFICIAL
but there is already the option'' visible'' for the whole object hehehe.
this can not work. thanks anyway :)
Thread: The "Isn't Dynamic Cloth Brilliant" thread | Forum: Poser - OFFICIAL
Thread: dynamic cloth (seperating by material) | Forum: Poser Python Scripting
thanks for the help.
i was trying with morphs. but it didnt work how i imagined.
so i was now thinking if with python we could writte a script that would seperate it based on materials. or at least make it invisible for rendering .
Thread: The "Isn't Dynamic Cloth Brilliant" thread | Forum: Poser - OFFICIAL
Quote - If you have poser 9 or pro 2012 maybe you can try making the blue shirt not visible to the camera.
there is an option where you can make it invisible for the camera?
Thread: The "Isn't Dynamic Cloth Brilliant" thread | Forum: Poser - OFFICIAL
Quote - I suspect the scaling morph can only move the vertices based on the shape before the simulation. The morph has no way of knowing the shirt is now a different shape than the one the morph was designed for
but shouldnt it make it smaller?i thought that the blueshirt would move the same based on teh ddynamics calculations. only smaller.
for example in the render up where th blue shirt is deforemd. i made the morph so that the blue shirt is big as a nail on the finger. as you can see it didnt make it that small.
Thread: The "Isn't Dynamic Cloth Brilliant" thread | Forum: Poser - OFFICIAL
Quote - As an alternative can you put the blue cloth into a different group? If so you could hide it using the visible option in the properties tab, the same way you can hide a bodypart on a figure.
i tryed this. but i dont know how.
Thread: The "Isn't Dynamic Cloth Brilliant" thread | Forum: Poser - OFFICIAL
Thread: The "Isn't Dynamic Cloth Brilliant" thread | Forum: Poser - OFFICIAL
Thread: The "Isn't Dynamic Cloth Brilliant" thread | Forum: Poser - OFFICIAL
yes when using a morph that scales the dynamic cloth then everything goes wrong.
Ian this is an interesting idea to make a morph that moves the cloth.
Thread: The "Isn't Dynamic Cloth Brilliant" thread | Forum: Poser - OFFICIAL
when you have a complex scene with a lot of objects it will take a lot of time time to render if you use 100% transparency.
of course this wouldnt be a problem if morph targets would work how they should on dynamic clothes.i am so angry right now.
Poser 9 and Pro 2012 is realesed and they didnt add what i asked them for years. to have an option to make material groups invisible for rendering. every modern render has this. material groups are based on polygons. so making a material group invisible for rendering is not hard because the software only looks up the polygons. BUT NO. poser 9 is out and they didnt add it.
Thread: The "Isn't Dynamic Cloth Brilliant" thread | Forum: Poser - OFFICIAL
Thread: The "Isn't Dynamic Cloth Brilliant" thread | Forum: Poser - OFFICIAL
i have this tshirt. the green objects are sofdecorated groups. they folow the blue shirt. after cloth calculations is over i want to render. and i want to render it WITHOU THE BLUE SHIRT. so how would you remove the blue shirt from the rendering?
blue shirt and green objects are one objects in the scene. how do you remove the blue shirt. if you know the answer then haleluja.
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Thread: The "Isn't Dynamic Cloth Brilliant" thread | Forum: Poser - OFFICIAL