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40 comments found!
I'm using Victoria 4. Actually in some cases it does save with the hand pose. But not all the time. Maybe it's because in some poses I've used partial and hand poses created by another artist. I just can't figure out what I'm doing wrong that the hand part is not loading with the body pose.
Thread: How to save figure body poses with hand poses: Help | Forum: Poser - OFFICIAL
Thread: How to save figure body poses with hand poses: Help | Forum: Poser - OFFICIAL
Not an animated pose. Just a body pose is what I need. For eg: I want to create a body pose with a figure holding a baseball bat. But unless I separately save a 'hand pose' to the 'hand pose' library, it does not save with the body pose. Basically I'm looking for a 2 in 1. I know there is a way, maybe it requires a script, but perhaps there are other options.
Thread: How to save figure body poses with hand poses: Help | Forum: Poser - OFFICIAL
AmbientShade posted at 9:25AM Sun, 07 January 2018 - #4321772
Not sure what you're asking for exactly, but it sounds like you're trying to create a partial body pose.
You can edit the pose file to remove any body part(s) from it that you don't want affected by the pose. So in this case you would remove the hand pose info from the pz2 file.
There are also a few scripts out there that will do it for you, just can't remember which ones at the moment.
Sorry if that was bit confusing. But no, I'm not referring to partial body posing. I know how to create partial poses already. What I'm looking for is a full body pose where the hand poses are also included. Is there a way to do it without using any scripts of sort? Perhaps there is a way to include it in the body pose edits pop-up/window. It does include hands & all fingers as selection. But I can't figure out anyway to have the pose saved with the finger movements created. Thanks
Thread: Loading saved face expressions without changing character face morph | Forum: New Poser Users Help
First of all thank you loads for the response. Wow that really worked, and what you've said actually makes a lot of sense about the face morphs & deselecting the unwanted body parts/morphs. Pretty simple & logical way around it. By default in the morphs dialog box of face expression, the list looks very limited. But that is also where I missed the major part here, since I never bothered to click on any of the list to see the expansions of morphs under the selected part, instead tried everything else I could think of. Now I feel a bit stupid too, because I've created & saved a lot of poses in my library, hehe. Thanks a lot for the help and tips on this my friend!
You just made my day Cheers!
Thread: Loading saved face expressions without changing character face morph | Forum: New Poser Users Help
It is rather sad that HELP forums here feels of no help. Wonder how long you have to wait till someone comes around.
Thread: Loading saved face expressions without changing character face morph | Forum: New Poser Users Help
So is that it? You just gonna leave me out to dry here after only confirming what my question is? :)
Thread: Loading saved face expressions without changing character face morph | Forum: New Poser Users Help
Yes I did exactly just that, & then saved to poser expression library. When I load, the expression changes, along with the morph. (in this case back Victoria 4.2 base figure's face) Yes just the expressions without all the variable dials, that's it :) I tried both morphs++ and just V4 base. Same result came, maybe I missed something there. It's really alright, I understand. Just need to figure out where I'm messing it up, feels like there's an easy crucial step I'm just missing only. Thanks a lot :)
Thread: Loading saved face expressions without changing character face morph | Forum: New Poser Users Help
Sorry If that was confusing. But yes expressions without morphing to be exact, thanks. Wow that was easy :)
Thread: Helping Poser Newbies | Forum: Poser - OFFICIAL
I'm trying to figure out how to save and load a pose without its feet or hands poking into the ground while interchanging between a set of poses. Yes this isn't about the Inverse Kinematics. Saving with 'Body transformation does solve this, but it also loads every pose to center of screen. Q; how do I save and load a pose on the set perimeters/translations without it changing when ever I switch to different poses of a set. I understand that Rendo has a policy of 'Poses' that should not load back to center, but be able to change its pose at current placement/position. But only saving with transformation seems to get my figures from not poking to ground or floating. What's the solution?
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Thread: How to save figure body poses with hand poses: Help | Forum: Poser - OFFICIAL