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183 comments found!
Thread: More on modeling for Poser | Forum: Poser - OFFICIAL
Attached Link: http://webpages.charter.net/chawkins2/Tutorials/posertut.htm
Here's a basic "get-ya-started" Tutorial for UVMapper - click on the link to "Module 2 - UVMapper" Also, Spike here on Renderosity had a "Rhino to Poser" character creation tutorial that had a pretty good section on UVMapper in it, too. However, I can't find his tutorial anymore. If anyone knows where it is...Thread: My first image post in here... | Forum: Poser - OFFICIAL
Thread: MarketPlace and Double-Purchases Question | Forum: MarketPlace Customers
Oh, Thank you! Some of the "other sites" don't, and it's a real bummer when you realize "oh fooey! I already bought that!" (in my defense, it is real easy to forget when you've got a lot of stuff already!) Thanks.
Thread: WooHooo!!! | Forum: Poser - OFFICIAL
You bet! Isn't it great... I remember thinking much the same thing after I finally got to the point when I posted my first image. And it just keeps going. As you're skill grows, your questions get less "newbie-ish", but still people help out and give great answers. Hey, let us know when you post! Look forward to seeing your first posted image...
Thread: Free Cyber Ninja, request input? | Forum: MarketPlace Showcase
Okay, I've got Aura and the TPC-V7500 in my wishlist (already have the CyberSuit)... This outfit would go well with Vicky's cybersuit. Thank you for considering offering it as a freebie. And yes, I agree that merchant freebies are often under-appreciated.
Thread: Free Cyber Ninja, request input? | Forum: MarketPlace Showcase
Looks pretty cool! I like it. And a new 'rosity coupon for 10% just came out too! Yes, I'd be more inclined to visit your store.
Thread: does the gallery inspire you? | Forum: Writers
"After the Summit" is just a neat photo. I like that one. The butterfly is another one I like; the variations in reds makes it rather nice. I kinda like the snail one too, but I'm not sure why... The "caoni River" is neat and has good atmosphere to it, but I'm partial to stream shots anyway (childhood camping memories!) I like "Arches"; the way she's framed by the arches is just perfect - like they're bowing as well as arching around the model. "Rose Window" is nicely striking. The floor (reflections) and the sihoueted (spelling) shape above really go well together. I think yes, your photos could inspire some good ideas for stories. Thanks!
Thread: File too big to open suggestions?? | Forum: Poser - OFFICIAL
More ram or a bigger hard drive means $$. If you want to save money, ockham's idea is your best bet. Or, If you have a graphics program like PhotoPaint or PhotoShop, you could try this... Load the pz3 and then try to figure out what parts could be split up into separate renders. (Watch especially for where shadows cross each other here). Then delete say, half the foreground objects and save the pz3 -- with a different name (!) Don't delete any lights or change anything else. Then reload the original pz3, delete the other half of the foreground objects and save with yet another name. Again, don't delete any lights or change anything else. Then load and render the two pz3's separately. Next, in your graphics program, load both resulting images. Split one in half and paste that half into its position in the other image. Combine the two and save. Just an idea...
Thread: Would like to know | Forum: Poser - OFFICIAL
Yet another, another, another opinion... [grin] I usually have ik on for the initial "bulk" leg posing, then turn it off. I may later turn it on to do adjustments to posing if I want some part to 'stay put'. Otherwise it's off. Camera I switch off on, but usually shortly into setting up the image, a certain camera becomes my "main" camera. I tend to not move it and usually 'remember' its position with the camera dots. This is usually the camera through which I'm (at least initially) thinking I'll render the final image. I usually back the aux camera way off so I can get the birds-eye view of the scene. The dolly camera is great to use when doing an image inside something like a house or tunnel or cave. Or at least I think it's called the dolly camera... (i'm at work, no poser in front of me)... the one that sits in place and just pivots back-n-forth without moving... yeah, that one. Interestingly, the face and hand camera's seem to be my main posing cameras I use most. Camera use for me seems to be whichever one seems right for the moment and the image. If I need to revolve around something a lot, I'll use the face and hand cameras. The isometric cameras are great for lining things up. Especially if you have some of the "construction" type prop sets for making tunnels, buildings, mazes, walls, whatever, where they have to line up just right to look right. I have a large monitor, so my image size in poser is most always set to what I want the size of the final rendered image to be. Usually somewhere between 640x480 to 750x[mumble-mumble]. I rarely render in a separate window. I usually add textures as I'm going along. Mostly so I don't have to go back and try to remember what I was thinking of doing texture-wise later on. However, my view is usually set to flat-shaded or hidden-line while posing. I'll click on the full-textured display ball just to see how things are shaping up, then go back to flat-shaded for more posing. Lights I usually have in mind what I want to do with them as I go along. I'll use the default lights for set up and posing until I'm "done posing". Then I delete all but the main infinite light and start putting in the spot lights I want. During this (supposedly) "done posing" stage I'll turn up the main infinite light if I decide to do any tweeking to the posing (which is a common occurance and why I put "done posing" in quotes :P ). Depending on the final image I want, I'll either turn off the last infinit light, or change its color and turn it waaay down to provide ambient light to fill in areas I want to be a little visible but not worth a spotlight.
Thread: Posing tutorial | Forum: Poser - OFFICIAL
Here's something you might try - Stand in the position your character's default pose is. Then, one move at a time, move yourself to the position you want to pose. As you move yourself one movement at a time, do the same with the dials for your character. While doing it, really pay attention to what parts of your body are actually moving. You'll be suprised - most people make assumptions about what part of their body is moving when they move in a certain fashion. You'll get more realistic poses this way. You might look pretty silly while doing it, but you'll get good poses.
Thread: New free character, plus tutorials | Forum: Poser - OFFICIAL
Thread: Help with texture files please | Forum: Poser - OFFICIAL
The "normal" location of Poser 3/4/ProPack's textures folder is in RuntimeTextures. Usually this is the folder you'd want the textures to go into. It sounds like the files you downloaded are just by themselves -? If there are no mat pose files along with them, then (if it were me) I'd create a subfolder in RuntimeTextures and put them there. But like Staale said, you can put them anywhere on your hard-drive if you want. Poser doesn't -require- you to have them in you RuntimeTextures folder.
Thread: Military Uniform | Forum: Poser - OFFICIAL
I have the set above from PhilC and it is a great set. It includes uniforms for P4 male and P4 female and Mike and Vick.
Thread: The Hunt - WIP continued. Comments - Suggestions Sought | Forum: Poser - OFFICIAL
he, just goes to show me... [grin] I'll take a look at it when I get home. My home computer monitor tends to show things brighter anyway (maybe 'cuase it's a newer monitor than my one at work...)
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Thread: Two-bladed sword (swordstaff) model??? | Forum: Poser - OFFICIAL