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534 comments found!
Thread: A question anyone can answer... | Forum: Bryce
Thread: A question anyone can answer... | Forum: Bryce
Thread: 1930's-40's Tap Pants | Forum: The MarketPlace Wishing Well
i can assure you, this thread deserves attention from vendors, if its not already being done by a few, they will see this as a grand opportunity...
im "almost" tempted to give the prospect enuff thought of maybe considering a slight possibility of doing myself...
"almost" being the operative word =P
There are 3 kinds of people in the
world. Those that can count, and those that can't..
Thread: 1930's-40's Tap Pants | Forum: The MarketPlace Wishing Well
Thread: 1930's-40's Tap Pants | Forum: The MarketPlace Wishing Well
Maybe take an existing piece and morph it or use transmaps or displacement maps to get the desired effect?!? Can you combine or mix and match sets?!?
Me, I've always been the do-it-yourselfer (merchants make terrible buyers, LOL), I'd prolly end up making it...
Don't get any ideas, I'm awlful at clothing =P
There are 3 kinds of people in the
world. Those that can count, and those that can't..
Thread: 1930's-40's Tap Pants | Forum: The MarketPlace Wishing Well
I can see stuff like that selling very well, but I'm pretty sure that it's already been done, a rather tedious seach thru the RMP will unhide it for sure...
(maybe not so tedious?!?)
Maybe if you could settle using one of the earlier characters. I'm just so sure there are a few sets like this.
Also, as a merchant myself, you'd do well asking other merchants, they will either find, discount or make the set... And you'd be in good position to have it catered to your needs, they would design to "suit"...
(I charge .0001 cents for my bad jokes by the way)
There are 3 kinds of people in the
world. Those that can count, and those that can't..
Thread: Need help w/ applying normal maps... | Forum: Poser - OFFICIAL
You know me, I', real slwo when it comes to marinating on scripts and such... Is the script something that manipulates nodes to mimic veins or is the script actually referencing a displacement image file to apply the effect?
I ask, because I thought it was a matter of setting up displacement thru the render settings, I'm just not following what the script is actually doing...
(I need to read more, brb =P)
There are 3 kinds of people in the
world. Those that can count, and those that can't..
Thread: Need help w/ applying normal maps... | Forum: Poser - OFFICIAL
Thread: Need help w/ applying normal maps... | Forum: Poser - OFFICIAL
For displacement, you'll need to adjust the setting in the render settings menu. I have not learned how to do this as yet. I didn't grasp why none of my displacement maps/renders would work, and that was why. So there's more to be had in this thread, I'm not totally done yet =P
There are 3 kinds of people in the
world. Those that can count, and those that can't..
Thread: Need help w/ applying normal maps... | Forum: Poser - OFFICIAL
Attached Link: freestuff
The texture/material is in my freestuff, feel free to take advantage, I have a few more on the way as well...There are 3 kinds of people in the
world. Those that can count, and those that can't..
Thread: Need help w/ applying normal maps... | Forum: Poser - OFFICIAL
I have completed the materials, and with good results too. In the end, I think what I needed to do was use the color math nodes to reverse the direction of the normal maps, and that gave expected results...
A HUGE special thanks to hborre who took the time to actually create a Poser Pro 2012 SSS version .mtl file, fixing the displacement and normal maps to give "expected" results.
Shown here is a VSS/IDL Poser Pro 2010 set up... Thgis is more or less what I was going for. I noticed that increasing the bump value "distracted" the -umph- of the normal map, so it took quite of bit of play =/
There are 3 kinds of people in the
world. Those that can count, and those that can't..
Thread: Need help w/ applying normal maps... | Forum: Poser - OFFICIAL
Wanted to jump in and thank you guys for the help =)
But I'm away from the helm, so I'll marinate on this and go thru as advised, and post manana...
That's plenty to swallow, I'm SOOOOOOOOOO glad there are people like you guys around to explain these things, for me, it just doesn't click naturally this "stuff" you say...
Again, many thanks.....
There are 3 kinds of people in the
world. Those that can count, and those that can't..
Thread: Need help w/ applying normal maps... | Forum: Poser - OFFICIAL
Now I totally get you on being able to follow/seperate what's going on between the color and normal map (as you guys can see I use the color map w/ a hsv node to remove the color and set the color map to a bw image for a bump map), but as the creator I know that the image is not showing right...
The red veins are cracks/recesses in the skin, and "should" show as such, but I'm not getting anything like that visually. After fixing the materials a bit however, I do see that the bump map is having some effect, and that's good...
Sam, when I get the normals working I will take your advice and apply it for the displacement.
Of course, this could all be for nothing, maybe I have a misconception of what I "should" be seeing in the 1st place =/
Anyways, I have added a texture to the stage prop and added BB's vss outdoor "field" light preset... Still no cracks as expected...
There are 3 kinds of people in the
world. Those that can count, and those that can't..
Thread: Need help w/ applying normal maps... | Forum: Poser - OFFICIAL
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Thread: A question anyone can answer... | Forum: Bryce