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395 comments found!
Paste your logo over your Poser image. you should the have the logo on a new layer. Then, on your layers palette there is a opacity setting. Set it to whatever you like.
Thread: Gotta get a scanner for Xmas... what resolution? | Forum: Photoshop
If you can, get a Linocolor. A little more expensive, but better quality guts. Also check to find out what the DMax is of whatever scanner you are looking at. The more Density Maximum, the better ability to see into the shadow area. That way you do not end up with flat shadow's. AGFA's are pretty good too, although not that exacting for color work. If you need to be dead on for color work don't be afraid to spend a few extra buck's, it'll be worth it in the long run.
Thread: Okay does Photoshop have a brush or plug like this? | Forum: Photoshop
You can make a custom brush. Or clone. If you have an image to begin with, just define a pattern and then define a brush. Or define a pattern and clone with the pattern.
Thread: Tom De Turkey...W.I.P. | Forum: Carrara
Thread: Tom De Turkey...W.I.P. | Forum: Carrara
Actually, I have been thinking about posting him in the free stuff section in time for Thanksgiving. Seems to work okay with Bryce, although you can go into the materials/DTE for different areas. I am not all that good with the U.V. Mapper as of yet, but I could include the template for a kind of "color-it-yourself model". If I do that what would be the best map for this particular model? I was thinking box myself.
Thread: New to U.V. Mapper | Forum: Poser - OFFICIAL
Thread: New to U.V. Mapper | Forum: Poser - OFFICIAL
Found the solution. My file size in the prefs on U.V. were set to high.Thanks for the help.
Thread: New to U.V. Mapper | Forum: Poser - OFFICIAL
I open the file in U.V. Mapper,set my map to planar, export the obj.,export the map.Then I open the texture map in P.S.and texture the areas. Save as a pict or a .jpg file.Either way I get the message.I then import the model generated by U.V.M. and go to render/materials in Poser.I load the texure map I textured in P.S.and then try to render, that is when the error pops-up.
Thread: please help with .obj files | Forum: Bryce
Check out the tutorial section over there===>.Try to look for the Peter Sharpe ones.They're great!.
Thread: Measuring memory? | Forum: Photoshop
Attached Link: http://www.adobe.com/support/downloads/85ee.htm
Whooa! Knew this rang a bell. There is an update on Adobe's web site specifically for the G4 Multiprocessor. Good Luck! Spanfarkle ![alien.gif](http://server37.hypermart.net/spanfarkle/images/alien.gif)Thread: Measuring memory? | Forum: Photoshop
I have a G3 233MHZ/w 160real/240 virtual ram. When PS 5.5 loads the "measuring memory" scrolls by, but very fast.Do you have your scratch disks for PS set-up in your prefs?
Thread: What the heck? | Forum: Carrara
Thread: What the heck? | Forum: Carrara
I was using a kind of football/watermelon shape. I used a green to light green gradient created in PS. 1"x1" and 72 DPI RGB. I wanted nice smooth bands from one end to another.I would load the texture map in color and when everytime I involved spherical mapping..whamo! Settled on using a blender w/o the map on a ball watermelon shape. Just doing something funky and experimenting.
Thread: What the heck? | Forum: Carrara
Well I tried all those, and it only seems to happen when I use the texture fot cylindrical mapping.
Thread: What the heck? | Forum: Carrara
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Thread: PLease Help. | Forum: Photoshop