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83 comments found!
Thread: New model by Gaetan! | Forum: Vue
Thanks for sharing and making available another one of those beautiful models! It is very much appreciated.
Thread: Free Atmospheres for All | Forum: Vue
Thread: Poser 3 to Vue? | Forum: Vue
Thread: Shopping Problem | Forum: MarketPlace Customers
I've sent it again. Looks like I copied the email address from the end of the sentence and did not notice I included the dot at the end. Please let me know when you get it. Thanks. firebolt
Thread: Shopping Problem | Forum: MarketPlace Customers
Thanks Deb. I could make the purchase now and have also sent a mail with the requested first time buyer information, but the download did not become available yet. Can you please check this?
Thread: Poser 3 to Vue? | Forum: Vue
Ok, I spent some time experimenting with Poser 3 this weekend and did not come much further... I could not find a way to save anything as .pz2 - it saves a pose I put in the library correctly as .pz2, but that's it. Having, for example, hair for a character, it will be removed with it when I delete the character. However, adding hair without a character in the studio will not work. Whatever I did, I could not convince P3 to generate a .MTL file with its exported .obj :-( And, maybe I'm just too dumb, but I did not find a way to put different colormaps on different body parts - no matter which part I select in the Render->Surface (or whatever that's called in the englisch version) it will take the map I select for one part for every other part as well. However, when I get the .obj to Vue and map the standard colormap (that .tif with all the parts painted on) onto it, it looks somewhat acceptable - pale colors as of the standard and all the same kind of surface unless I would do complex bump and shininess mapping. As I exported with groupings, I could also texture each part myself, but I don't think I'll find the time to do that for this project. But I anyway learnt some Poser basics :-)
Thread: Poser 3 to Vue? | Forum: Vue
Hi wabe, thanks for taking the time to getting an answer to this and also big thanks to Guitta for sharing her thoughts. Many people here miss her very much, too! As there was no answer at first, I had a deeper look into the Poser folders (as I was using a standard character). I'm completely new to the program and thus not very used to where and what things are. For a first run, I found a .tif for that figure and applying that as a bitmap in Vue, I could color the figure. Didn't manage with the hair yet and made a Vue texture for that. However, I suppose it is the better idea to make the parts seperate to be able to apply different relief or shininess to different parts (like cloths and skin). One of the bitmaps did not seem to really match the appearance of the character within Poser anyway. I'll give you suggestions a try during the weekend (once I figure out, how to do it...) and keep you posted on the outcome. I probably will get Poser 4 within the next months but need some figures for a short term project and thought this might be a good way to get my feet wet.
Thread: Sad News About Guitta | Forum: Vue
I'm really sorry to hear this :-( It was not a long time that I followed the forum here while Guitta still was moderator, but I really valued her great contributions. It was indeed one of her pictures that made me breathlessly say "If this can be done with Vue than that's exactly the software I must have!" when I came across her website. And it has really brought me lots of joy that I trusted her enthusiasm and bought it... I'm really thankful for that and my thoughts will be with her and her beloved ones.
Thread: idea for the next free model ?? | Forum: Vue
There are many lovely ideas and I would be happy with any of them. Just thought for some variety and inspiration I'd post some thoughts and pictures: To stay with the suggested spooky stuff - how about some old english houses, like victorian or edwardian? To make dark, foggy city streets... examples: http://www.myenglandhotels.com/london-hotels/comfort-inn-bayswater-hotel.jpg http://www.alwayswelcome.com/images/london_bnb_south_east_armen.jpg Staying in London: Tower Bridge? Westminster? Or city lights stuff to put Vue 5's new lighting features to the test? Like neon-lit shops or so. http://quakey.com/other/design/stars/1999-neon.jpg A little more quiet? After my vacation there, I, personally, could do well with some swedish houses like http://www.mandalaworld.de/Bigfishing/Fotos/Haus in Schweden.jpg but you might also like to do an idyllic windmill or farm. Prefer something technical? Maybe a San Francisco Cable Car? http://www.bigfoto.com/sites/galery/san-francisco/san_francisco_47_cable.jpg Or rather a getaway from reality to let your imagination run wild? Then perhaps something like the home of Santa Claus at the North Pole, Hogwarts, some Alien Spaceship or a place in Ankh-Morpork on Discworld (see http://www.ankhmorpork.brfc.net/ for some basics)...
Thread: * * * September Challenge is closed. Vote here... * * * | Forum: Vue
Thread: Hit space ... | Forum: Vue
I haven't gotten a clear picture about when it works and when it doesn't... Seems I have to press the space bar strong enough / long enough / at the right moment for it to work - if I'm lucky, that is. Mostly works for me in preview renders, but hardly ever in ultra. And I never succeeded in getting it back.
Thread: My first tutorial.... | Forum: Vue
Great idea and nicely written. @dlk30341: That's what step 9 is about - just use the object handles in the scene windows to adjust any dimension of the terrain - like any other object - as needed. The thickness will usually be the height for a terrain as they are by default lying flat. In this case, the terrain was rotated to fit the position of the wall so the thickness was to be adjusted in the front-to-back direction. For an all even surface, you can also use the "Height" function in the terrain editor (like "Raise" or "Lower"), enter the desired heigth (or pick it with the tool right beside) and then work with the brush on the areas you want on that height until the surface reaches it. Hope that helps.
Thread: New to Vue | Forum: Vue
Hi and welcome! You'll sure have fun with Vue. Quite interesting piece for a first run. Nice rosy sky. The landscape looks very strange to me, but perhaps that's the desired effect? As a general hint, you may want to post smaller versions of your images so that one can get the overall impression within a browser window (without having a 1600x1200 screen resolution...). Most pictures in the gallery have something around 600x800.
Thread: Bonus pack 2 for castles : The Village (WIP) | Forum: Vue
Can't believe it!! Have you looked at the street close to my working place to create these houses? Very close to that... and absolutely wonderful again. I'll definitely make use of this model can't wait to see more :-). Thanks so much!
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Thread: Free + Weekly = Freekly (from Vanishing Point) | Forum: Vue