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442 comments found!
Thread: Place an Object in a figures hand? | Forum: Poser - OFFICIAL
I was wondering how to find the coordinates the hand. How do I do that, the dials area bit too hit and miss at the beginning of placement.
MacBook Pro OSX El Capitan Ver 10.11.6
Thread: change origin for prop? | Forum: Poser - OFFICIAL
)If I move the origins with the (circle dot inside) indicator to the center of the hat. It still rotates from the global center. This only happens with the .dae import not .obj or .fbx. They import with the origin at the place it was put in the modeling software.
MacBook Pro OSX El Capitan Ver 10.11.6
Thread: change origin for prop? | Forum: Poser - OFFICIAL
OK I want the origin in the center of the hat not the global center so how do I do that from the joint editor???? Without seeing the dials so I can use them to move the origin.
MacBook Pro OSX El Capitan Ver 10.11.6
Thread: change origin for prop? | Forum: Poser - OFFICIAL
Pssst. Tried that to hard to get accurate! Where are the XYZ dials I've seen them before in other items.
MacBook Pro OSX El Capitan Ver 10.11.6
Thread: change origin for prop? | Forum: Poser - OFFICIAL
I can see the origin but I can not find the X Y Z knobs to change the origin? Where are they???
MacBook Pro OSX El Capitan Ver 10.11.6
Thread: One material for all groups Single Group for all | Forum: Poser - OFFICIAL
I found this and it worked. Cool and thanks to Jay Versus http://www.versluis.com/2015/05/how-to-apply-materials-across-all-parts-of-your-object-in-poser</http:>
MacBook Pro OSX El Capitan Ver 10.11.6
Thread: Problem with Poser Pro Game Dev 10.0.5.30556 FBX import | Forum: Poser - OFFICIAL
I should add the problem is with FBX 7.5.0. while export with 6.1.0. works fine.
MacBook Pro OSX El Capitan Ver 10.11.6
Thread: Renderosiy Chat room question. | Forum: Community Center
Used to be a lot of folks there Bionic Roster, Biscuits etc.
MacBook Pro OSX El Capitan Ver 10.11.6
Thread: Update V6.0.2.0.12 | Forum: Community Center
Thread: FBX export morphs problem?? | Forum: Poser - OFFICIAL
Bake all morphs imports with no adjustable morphs. I need the morphs to be adjustable in my target app. Thanks.
MacBook Pro OSX El Capitan Ver 10.11.6
Thread: FBX export morphs problem?? | Forum: Poser - OFFICIAL
LPR001 posted at 1:29PM Mon, 02 May 2016 - #4267677
Are you bringing it back into Poser after Cheetah?
No. Just need the morphs in Cheetah, I have had some success with .dae import but missing some body morphs. (Blank Boi) is what I'm trying to import with morphs.
MacBook Pro OSX El Capitan Ver 10.11.6
Thread: FBX export morphs problem?? | Forum: Poser - OFFICIAL
Thread: FBX export morphs problem?? | Forum: Poser - OFFICIAL
I have never seen an option to lock morphs in Poser, do know where they are if they exist. Thanks
MacBook Pro OSX El Capitan Ver 10.11.6
Thread: White square in Poser render?? | Forum: Poser - OFFICIAL
No there is no displacement I have remodeled and the problem has gone. seachnasaigh posted at 5:41PM Mon, 22 February 2016 - #4256765
Does the roof shake/shingle material use displacement? If so, what is your min displacement bound in the Firefly render settings? Show an advanced material room screen grab of the shake/shingle material, with all nodes fully opened (both the data section and the preview window).
I question whether the texture image is fitted to the UV mapping, given the black strip near the peak (one side only) and since the edge is above the roof when viewed from the back.
MacBook Pro OSX El Capitan Ver 10.11.6
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Thread: Place an Object in a figures hand? | Forum: Poser - OFFICIAL