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678 comments found!
Thread: Anyone try using dynamic hair for bodyhair, eyebrows, eyelashes, beard etc | Forum: Poser - OFFICIAL
Quote -
Boy, it would be really great if Poser's morph brush tool could also brush sub-division of polys.
quote]If you want morph hairs base, number of poly must be equal to number of head polys. This is the reason that I suggested use figure head and bone with morphs.
Thread: Anyone try using dynamic hair for bodyhair, eyebrows, eyelashes, beard etc | Forum: Poser - OFFICIAL
I've tried.
Body hairs does not satisfy my, morover rendering takes few years. Number of hairs depends of number of polygons and "hairy" parts does not have more polygons then parts of skin with less hairs. Only haris under arms looks ok.
Beards looks ok (did not try eyebrows) but best result you obtain making dummy jaws and cheeks (?jawscap?) similar to scullcap. I've edited "jawscap" in UVmapper to add some texture, but now I think better solution would be use conforming figure (I did not try but should work). Without dark texture under hairs beard does not look realistic - just like hairs without skullcap.
1 - Make prop with head.
2 - Go to setup room and import bones to head-prop
3 - Delete useless bodypart except head and neck (morphs should work)
4 -ย On the head select group where you want to have beards and assign material.
5 - Import texture to new material. Rest materials set transparent 1 and specular 0
This way you have beard which can be morphed the same like head.
ย
Thread: searching wet drops Python script | Forum: Poser - OFFICIAL
http://www.eurus.dti.ne.jp/~masasi/PROGRAM/dropmaker.html
Found!!!
P4 plugin, not python - all my informations were incorrect :)
Thread: New figure...opinions? | Forum: Poser - OFFICIAL
Quote - I did a little experiment and scaled his torso a bit longer, I think its an improvement. To fix him right, though I'm going to have to go back to the uncut mesh, adjust, then cut him up again.
Good idea. Looks much better. IMO semirealistic toons are best option. Daz figures are good for rendering images, but do not look good animated. I haven't seen any good longer animation with realistic characters, even in cinema - Final fantasy and Beowulf were crap.
I think big guy can have shorten legs and both can have little bigger heads, but it morphs/scaling can do it as well. Good luck.
Thread: Can you clothify a figure? | Forum: Poser - OFFICIAL
Clothify obj is easy but simulation takes ages. You must only import obj, make new group and weld it (or select "weld body parts"). Another way all body parts drops separately.
Raven simulation is much more impressing IMO. I do not understand how did you do it Raven. Is it cloth simulation? (did not read carefully - poser physic - I must try it)
BTW clothing body parts can be used to make great morphs. I think NGM could be made with clothing.
Thread: Any subsititute for IK? | Forum: Poser - OFFICIAL
Substitute of IK can be conforming figure to another figure with left and right foot only but it does not resolve your problem.
Quote - But I don't want to animate in IK because it is hard sometimes and when you remove it in a middle of an animation, things get wrong.
It happend when you swich off IK in the middle of key frames. If you addย two keyframes on whole body or whole leg (buttock, thigh and shin)ย - first keyframeย oneย frame before off IK and second on frame where IK isย off -ย things get right
Thread: Animating Characters Walking Holding Hands? | Forum: Poser - OFFICIAL
Quote - turn on ik for the arms . I think that enable you to parent one hand to the other
^ ^ ^ You have most important part of solution! ^ ^ ^
Refering "dummy" prop - it is necessery if you want use 2 figures different sizes (scale).
For example V3 and M3, both 100% size, can hold each other hands without problem and without prop in the middle. V3 can hold Lauras hand without dummy (mom daughter). V3 100% and V3 70% (another kind of mom daughter) need "dummy" prop.
Thread: Copyrights question | Forum: Poser - OFFICIAL
Do not know US law.
In Europe just search trademark base and check what is protected. It takes some time and you must study Viena Classes first but online database is free:
oami.europa.eu/CTMOnline/RequestManager/en_SearchAdvanced_NoReg
Professional DB searching by pattent attorney is not free (100 - 600 Euro per TM depending of date)
BTW I'm sure that all US characters are registered in both US and EU bases.
Thread: Figure distoration problem - Not sure of the cause - Possible SR3? | Forum: Poser - OFFICIAL
I had similar accident few months ago. Do not remember exactly what caused, but limits changes can help.
Turn on IKs for a moment, check min max limits of x/y/z transfers on foots, and bend/twist/side on shin, thigh. Set them -+ 10000.
One more thing which could cause problem was using 2 the same figures in one scene. I remember that in few my scenesย poser used parametes from 1 figure to another. I do not remember if I found any solution. If yes that was Poser/computer restart ;)
Thread: searching wet drops Python script | Forum: Poser - OFFICIAL
Quote -
The drops plugin seems good but does it work on Poser 7? It only mentioned Poser 4 pro pack and 5.
I heard that P7 uses older Python language. Is it possible to download and install newer version of python in poser? Maybe this let us use this plugin in P7.
I've seen thread about it here, but I did not understand all. I do not understand most problems with python :)
Thread: Is It Possible To Block Out Part of a Custom Morph | Forum: Poser - OFFICIAL
Most often full face morphs are made with couples ofย another morphs. Simple way is finding ear (or another)ย morph which you does not like and set negative parameter -1 or something. Works in 99%.
Thread: searching wet drops Python script | Forum: Poser - OFFICIAL
Description looks very similar, but I think it is not the same. I think that was freebie (I'm not sure) but I haven't seen any samples renders (I'm sure).
Moreover I'm almost sure that author mentioned about generating dynamic hairs idea, just like here ecosystems are mentioned.
Thread: searching wet drops Python script | Forum: Poser - OFFICIAL
Thanks a lot. Looks very nice and I'm sure will be useful for me, but it is not this script.
This one which I look for added water drops efects on the surface - gave effect of wet skin.
Greetings for your dog - very similar to mine.
Thread: Parenting, IK Chains, props, translation, I don't understand this | Forum: Poser - OFFICIAL
I've made few scenes trying to obtain effect similar to yours, but in my animations all is ok.
Check PM. I've sent you small sample.
I have no more idea what did you do wrong.
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Thread: Bowling Pin cartoon figure | Forum: Poser - OFFICIAL