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71 comments found!
Thread: Grouping problem | Forum: DAZ|Studio
To make it clear, I have obj files.
Not sure what you mean by "not a requirement". If I want to attach left upper arm to left upper arm bone, I do need a left upper arm group for the mesh?
Blender is new to me, but it is downloaded.
Very good tutorial by the way.
Thread: Bryce cannot handle music? | Forum: Bryce
I have been using Poser, but with non-human characters it is more complicated. And working with 2 programs is not easy. The moves from Poser has to fit to the environment from Bryce.
Just figured out that TrueSpace probably has lip sync (plugin). I always underestimate free programs, but I think I am wrong this time. This programs has several easy ways of doing things.
Thread: Bryce cannot handle music? | Forum: Bryce
First me.
I have created music. Promoting is very hard, because many are doing the same. After a long search, making music video clips is the way I want to go. Because the animation part is taken too much time, I want to simplefy it. Music is my passion and not animation, although I like it also. Browsing through this forum I found "TrueSpace." Although it is on a different level as Bryce, I like it, because I can work faster. And I don't have to use a seperate program for characters. But I still have the synch problem.
The sync issue.
This thread is getting interesting because a basic problem could be improved/solved.Â
General sound like wind is no problem. It can be added afterwards with something like "Sony Vegas."
Specific sync sound like something breaks, can also be done with the above.
But music and lip sinc are harder. My thoughts on this.
Dancing on a beat can be done by calculating. If you know the beats per minut, lets say 140 bpm, you know on which frame the first beats comes. If you do one left and one right foot beat, fine tune it and copy these keyframes.
Other movements can also be calculated.
Lip sync. I haven't done this also yet, but it can work I think. Make the specific mouth setting for each letter. You don't need them all. "A" and "O" are almost the same for instance. Then, if you want to say "We are the world" in 10 seconds. Paste the key settings for the letters and fine tune afterwards.
Or, use a program like "CrazyTalk" (lip sync program) and paste the face using "Sony Vegas" onto the character. Also I haven't tried it yet.
Leo
Thread: Bryce cannot handle music? | Forum: Bryce
Once again, adding music isn't the problem. Synchronizing is. I need the music WHILE I work on my animating part, not AFTER.
Thread: Bryce cannot handle music? | Forum: Bryce
Adding isn't the problem. Synchronizing is. Bit the same as a very bad playback for a singer. You see it is wrong and it disturbs. Or the synch is right or you shouldn't do it. Adding wind sound to a scene is no problem, but the break of a branch can't be 2 seconds after you see it happening.
For me this is too complicated now and working on other solutions without synchronizing.
Thread: Bryce cannot handle music? | Forum: Bryce
I wanted to create a tree playing a violin. Creating the animation itself is doable, but to get it a bit synchrone to music is very hard if I cannot import the music.
Leo
Thread: Strange bending problem | Forum: Poser - OFFICIAL
Yes, that's my problem. I can solve it now. Thanks all.
I didn't see the response from FhilC. I received a mail for a response in my thread and the link pointed direct at the reply from TrekkieGrrrl. But now I got it.
Thread: Strange bending problem | Forum: Poser - OFFICIAL
To be more specific, all polygons from left elbow to wrist are in the "Leftforearm group". After inserting and modyfying the bones for the whole body, I used "Auto group" from the group editor and modified it a bit, because there were a few mismatches. Did the same with left collar for instance and this works perfect.
Thread: Can't talk | Forum: Poser - OFFICIAL
I have been strugling on this, but I think I got it. Wanted to start with making a simple smile, but couldn't make the shape, because I couldn't push it in the right direction. I overlooked the "Relative to screen" option. With "Relative to surfuce" it is not possible. The morphing tool has limited settings, but oh boy how much can I do with it. I now have the smile on my character and the smile parameter as a start. And my smile is back again also.
Thread: Can't talk | Forum: Poser - OFFICIAL
Done some more studying on this, and think this is the way:
My face has no morph targets at all (it is imported).
So I have to create morph targets for speaking.
Because I have no viseme file for this, I have to create one.
So for an "A" I make a mouth morph in shape "A". Same for the other letters.
Which letters I need, can I copy from one of the existing viseme files.
Is this the way to go?
Leo
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Thread: Grouping problem | Forum: DAZ|Studio