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266 comments found!
I did the suggested tweaks around his eyes and nose as you suggested BagginsBill, but I notice the morphs almost seem very light dependant. What looks noticible with the default Poser light (I like to use that when I'm working on details so I can really see how it will looks), gets washed away by some lighting. Even the chiseling I did on the nose. I'm guessing it's a trick of trying to impliment more shadowing into the lighting. I guess I'll end up either trying more shadowing or back to making more morphs LOL :(
Thanks,
--R.
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
I've been tinkering around with my character as well as VSS the past few days... I've been trying different lighting from different packages and getting the following results. The picture attached to this post illustrates the results I've been getting. The lower lid problem I seem to have with every single light, even ones that come with VSS. :( I'm not sure if it's a material setting or light setting causing this. I've set up all I need to (shadow, raytracing) and have tried different options, and still get these results with most if not all of them.
I did the suggested tweaks around his eyes and nose as you suggested BagginsBill, but I notice the morphs almost seem very light dependant. What looks noticible with the default Poser light (I like to use that when I'm working on details so I can really see how it will looks), gets washed away by some lighting. Even the chiseling I did on the nose. I'm guessing it's a trick of trying to impliment more shadowing into the lighting. I guess I'll end up either trying more shadowing or back to making more morphs LOL :(
Thanks,
--R.
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
Ah okay, sort've like an alpha mask in a way, but not "cutting out" anything.
I suppose one can use a graphics editor, open the face texture for your character, then make a layer over it filled with black, and draw the "wrinkles" in white and it would work the same way? Or the ZBrush way sounds cool too.
--R.
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
Quote - If you make a displacement map for his face with zbrush, my shader will use it. That way you can cut those creases really detailed instead of trying to force the geometry to go that way.
It's funny you should say that because I was just thinking and wondering if a displacement map might work. However I have no experience with displacement maps whatsoever, especially in ZBrush. I'm mostly experienced with just morphing in there. Could you point me in the right direction to learn more about it or put up a brief summary on how to do that?
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
Thanks!
Yep, I have ZBrush. :) LOL @ your comment.
Thanks for the suggestions! I'll try to get those right. Some mods I'm doing are their own seperate morphs (for example, the chin cleft is a seperate morph entirely from the face.)
I'll post the results as soon as I tweak it.
Thanks again! I'm glad he looks at least recognizeable. ;) LOL
--R.
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
Thanks!
--R.
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
Ah, okay. No problem! Before we got this to working, I downloaded the new control prop. But thank you for bringing that to my attention! :)
Cool! I'll try that. I'm also trying different light sets I have. I have to admit, this script makes any light set look even better! Usually I have trouble switching lights, because the character ends up looking washed out for some reason.
Thanks, I'm glad you like the character! I've been doing quite a lot of alterations on him since then. I agree with you about the plastic-shiny look. I've been using face_off's realism script, but it's probably me not setting it up right that is giving off that plastic look.
LOL! @ the lacrimal comment. Normally I'd agree with you, but I'll post a picture of the person I'm trying to recreate. As you can see he has really HUGE lacrimals in the picture too LOL! Unless you mean up and down as supposed to smaller from side to side.
--R.
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
Hehe fivecat! Thank you! And You might be right in that assumption.... ;) whistles innocently
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
I rotated the figure as you suggested and now his eyes are twinkling. Thanks again! :) I have to admit, this is the most realistic looking node set up I've seen yet. I admire your hard work in putting this script and nodework together and for sharing this with us Renderosity members. :)
--R.
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
Yeah, it changed the reflection that I had before.
Oh, okay. That makes sense. Thought it might be adajustable. Thanks for the tip on how to do so.
Oh, shoot. I totally forgot about that. blushes yet again I've been so busy working on this character, I'm used to working inside of that PZ3, I forgot this is from scratch. Excuse my ignorance LOL! I'll try that and post again.
--R.
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
I must say... WOW! It certainly brings a "realism" glow to it, kind of translucent like skin is. I pretty much notice only two very minor things... One, the reflection seems to have gone from his eyes, and two the bump mapping on his lips seems a little heavy. I'm using Indoor Light 03 (not that that has much relevance to what I just posted LOL :))
Attached is a render using the script.
--R.
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
Quote -
Still ambiguous. We've had reports of the buttons showing but not working. We've had reports of no buttons at all.
Sorry for the lack of discriptiveness...
Quote - You also have not yet told me:
Which, PC or MAC?
Which Poser version, exactly? (As reported by Help/About Poser)
Which service release is installed?
Which figure are you using?
Is VSS in its own runtime, your main runtime, where?Tell me your steps, like this: (what I did, what I see)
I'm running: Windows Vista for the PC,
Poser 7 with service release 2.132.
I'm using DAZ3D's David.
I installed the script in my main runtime.
First, I loaded my character (I would've loaded the prop first then the character, but the character has all of the skin textures, etc. loaded already in a PZ3 file I have saved. Then I loaded the prop, when I got the following error "The File has a newer version number than expected. Poser will attempt to read it anyway." After that I tried to load the script, and nothing appeared on the screen at all.
Thanks. :)
--R.
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
Quote - What does not work for you?
Are you able to load the prop?
Did you start the script?
Did the Buttons come?
Thanks for your reply!
When I load the prop it gives me the following error: "The File has a newer version number than expected. Poser will attempt to read it anyway." When I try to load the script, nothing comes up on the screen at all, no buttons or anything.
--R.
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
I just downloaded this VSS myself and am jumping into the post. :)
However I can't get it to work for me at all. Anyone else having this problem? I'm running Poser 7.
--R.
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Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL