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435 comments found!
Looking good. I think the stretch setting is the most important to prevent saggy boob syndrome. Stiffness can preserve some of the mesh, so pretty flounces are still there.
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
I've had the baggy boob problem in the Poser cloth room too. The mesh is built with boobs in, and as the simulation progresses the mesh drops and you get the baggy boobs. I've found that reducing stretch in both poser and vwd helps .
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
Thread: Poser 11 Sneak Peek | Forum: Poser - OFFICIAL
Thanks for the render, Teyon. The wood looks real, you got the weather worn  look down. I would like to see an outdoor render too. :)
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
I wanted to try Helios hair because it starts out with the strands very separated. I lowered the softness and I think that may be why I got the result I did. I think the tubes could be snakes for a medusa-like hair. Wouldn't that be cool?
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
Thanks for your suggestions on rigidity. I will experiment more today.
A utilities tab sounds like a good solution. Are we going to be able to share settings for specific garments? That is saved in the .RIP file, is that correct? It would be nice to be able to share settings once we get them working well for a piece of cloth, including vertice selection and grouping. I'm still making my way through the manual as I experiment, so forgive me if I bring up things answered already.
I'm looking forward to the next demo!
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
A second try with the same animation and dress. In the Dynamic parameters I lowered Stretch, increased the stiffness to .1 and in Extended stiffness I lowered the softness to about .04.
These settings better preserved the shape of the skirt. I need to experiment more to keep the cloth from stretching out of shape.
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
Another experiment, this time with Biscuits' Superstar dress on the Star figure. I tried to change the dynamic control settings, but haven't figured out how to stiffen the material of the dress.  I had some trouble with a couple medium length, straight hairs, also. I tried your method of fluffing the strands first, but the hair strands were intersecting badly and the script choked. I'm sure there's some setting that I haven't discovered that will improve the performance.
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
Thanks, biscuits. I had figured out the zoom. I haven't read the entire manual yet, I was too excited to get started!
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
I was worried about this working for me as I have an older laptop, but I am loving this so far. I managed to animate a layered skirt and just finished with Armaseda hair (lots of curls). I have to learn to be patient and wait for each step to finish as I have some lag with my system, but if I do things in the correct order it works. As is you will have problems with people hitting buttons too soon or in the wrong order -- are you planning some kind of error catching? Some of us idiots can break anything. :)
I see PAN is in your todo list. How about rotate, or is that too difficult? I like the idea of a lasso for selection too.
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
I am so excited about the possibility to make more items dynamic. Simple meshes are easy in the cloth room, but hair and layered meshes? So awesome. I hope the testers post lots of images and videos. Especially videos. :) Â The ones you posted with Biscuit's dresses and hair were wonderful.
Thread: Poser 11 Sneak Peek | Forum: Poser - OFFICIAL
Red, someone is working on a tool to make conforming clothes and hair dynamic. I have been waiting for the cloth and hair rooms to be updated, but everyone wants PBR so that is the focus it seems.
Thread: Poser 11 Sneak Peek | Forum: Poser - OFFICIAL
Thread: Cloth room question | Forum: Poser - OFFICIAL
It will be easier and faster to use a simple object like a ball to drape the cloth on, and then pose the hand around it.
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Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL