7 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
gamedever | 22 | 631 | ||
gamedever | 8 | 171 | ||
|
gamedever | 51 | 879 | |
gamedever | 46 | 1198 | ||
gamedever | 5 | 247 | ||
gamedever | 19 | 374 | ||
gamedever | 1 | 162 |
84 comments found!
Thread: "We are not interested in selling your product" | Forum: Poser - OFFICIAL
http://www.renderosity.com/mod/bcs/index.php?ViewProduct=72781&TopID=11219.34536.36405.
That product comes with 6 lights. One more than mine. It was approved.
http://www.renderosity.com/mod/bcs/index.php?ViewProduct=72128&TopID=11219.34536.36405.
That product has 3 lights, 2 less than mine, it was approved.
http://www.renderosity.com/mod/bcs/index.php?ViewProduct=71139&TopID=11219.34536.36405.
That product has 4 lights, 1 less than mine. It was approved.
http://www.renderosity.com/mod/bcs/index.php?ViewProduct=68449&Start=31&TopID=11219.34536.36405.
That product has 7 lights, 2 more than mine. It was approved.
Shal I continue?
Thread: Nodes for Dummies | Forum: Poser - OFFICIAL
Te point is.. whatever shaders you intend to distrubute, make them such that your users can turn on GC or GC off through the shader assuming they do not have poser pro. In VSS's skin, it's easy to change the GC, so I'm asking that if you intend to distribut out shaders, make them just as easy to change the level of GC in the shader, since if your target is Poser 7 users, you'll have GC enabled in the shaders to make them look good.
Thread: Nodes for Dummies | Forum: Poser - OFFICIAL
No matter whether you distribute gc-shaders or not, part of your userbase will have to make changes to the shader, is what I'm saying. So whatever the shader you distribute is, make sure it's easy to apply or remove GC as necessary. I have poser pro and I know bagginsbill has Poser pro. With the ability to have 6 gigs of ram available to rendering, I could never go back to poser 7.
Thread: Nodes for Dummies | Forum: Poser - OFFICIAL
Because those who have Poser Pro will have overblown GC shaders if you do that, since Poser Pro applies GC by default. If you're going to have GC shaders aplied, make sure it's easy to re-adjust the level of GC like VSS's skin shader is.
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
Yeah as soon as I saw it returned I immediately jumped into the node cult section and already love it, SOOOO much information.
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
I'd be willing to contribute to a user manual. After understanding the baic math and how to setup VSS, I've started to understand not just vss, but good 3d lighting, how to mathematically predict and plan out shaders, how lighting affects those shaders, and how to combine all those into doing a composition without postwork.
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
Yeah I didn't set a shadow on for the rim light, as I was worried that it may have created artifacts in the eyes, but now I see it doesn't, so I'll keep one on. And yes, initialy I set it to 1 and felt it was still too dark, so doing the math I predicted if I increased it to a hyper color it would look alright, for being a pure eye white, and it does not look bad, indeed. I'm still experimenting with wet skin looks as I am having slight trouble with getting the amount of bump versus the shine levels, so far most are either too shiny (and create large white highlights instead of bumpy 'pockets of liquid' or the bump is too much and the shine looks like individual white pixels. Any advice on that?
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
What do you think? Click for full size.
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
A good idea, will do as I get time, and I've been following the Nodes thread where you are teaching the math, and even though I have problems with mathematics, so far I am actually understanding it. It's cool to learn. I did always like Algebra.
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
It's fun to experiment with the PR3 settings, and thanks to that easy setup I can now quickly change from dry skin, wet water skin, oily skin, sweaty skin, and that's just playing with the Shine and shine spread settings!
I highly encourage those others new to VSS like myself to use PR3's settings and experiment, much like bagginsbill has said multiple times. You can get wonderful, VARIED results just from playing with those without changing your light setup.
Again, thank you so much for using your spare time to do this, bagginsbill. Not only do you help us start off, but you help us take the next step and encourage us to follow our own paths of experimentation and artwork.
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
Thread: VSS Skin Test - Opinions | Forum: Poser - OFFICIAL
In order to get glossy or wet skin (or lip gloss) what would you change? Shine Level? Your visual and text instructions are so helpful. It helps me learn what to experiment with without going over the top too much.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: V4 Tramp Stamp help | Forum: Poser - OFFICIAL