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80 comments found!
what's needed is a 3d modeller & a metastream exporter. currently the only options available for mac users are poser (curious labs just posted an export plugin) and carrara. if there are any others options i'd like to know of them. if you're into flash, you might want to check out www.vecta3d.com & www.swift3d.com. these promise to be better than metastream but like so many others these days, mac versions are not out but due "soon" ... your last option is vrml, but the files can be enormous. i exported the same model in metastream & vrml and the metastream file was 250k while the vrml file was 7mb! if your want to see some examples of metastream files generated using the poser exporter, visit: www.aarrgghh.com/3dcharacters
Thread: Widgets | Forum: Animation
actually i just found out v2 is still on the metastream site -- for some reason i couldn't access the page with navigator. a subsequent visit using explorer did give me access. that url by the way is: www.metastream.com/viewer/mac/MetaStreamInstaller.sit.hqx
Thread: Widgets | Forum: Animation
it is annoying that metacreations seems to be paying less & less attention to the mac community esp. with regards to metastream, the basket they're supposedly putting all their eggs in. the last version of ray dream (5.5) shipped with a pc exporter but without a mac exporter and their web site has no mac version for the latest version of the plugin/player. the very least they could have done is keep the last mac version (2.2) available for download. in any case if you want a copy of that version, drop me a line. it will read metastream files created with curious labs' metastream exporter, but this exporter offers no frills.
Thread: Renaming Twist/Bend/Side-Side | Forum: Poser Technical
i notice in your original message you wrote the function call as "name GetStringRes{1028,2)" in which you substitute the first parenthesis with a curly bracket. perhaps this ... ?
Thread: Renaming Twist/Bend/Side-Side | Forum: Poser Technical
the operative term in the "name getStringRes(n,n)" command is the second numberical term, which identifies the label for the parameter dial. the code is below. (at least for the numbers poser currently uses; i don't know if there are more.) 2 = "twist" 3 = "side-side" 4 = "bend" 24 = "front-back" 53 = "up-down" for example, the xrot, yrot, zrot labels for the abdomen are as follows: xrot -- name getStringRes(1028,4) "bend" yrot -- name getStringRes(1028,2) "twist" zrot -- name getStringRes(1028,3) "side-side" for the shoulders, which uses both different rotation orders & labels: xrot -- name getStringRes(1028,2) "twist" yrot -- name getStringRes(1028,24) "front-back" zrot -- name getStringRes(1028,3) "bend" in order to completely hide a rotation control (you'll note the eyes only have 2 axes, not 3), change the "hidden" command parameter from 0 (the default value) to 1. this command usually follows the "name" command a few lines down. i've tried using global replace to rename the dial labels, but it can be tricky, esp. after making a mistake; you can't simply replace all the "1028,2" occurrences since you won't be able to globally distinguish the correct ones from the incorrect ones. in the end, some manual hunting & replacing is always required. as for your last question, none of the body parts nor their subroutines need appear in any particular order, as long as all the abdomen routines are properly nested under "actor abdomen", etc., and all the relevant ones are present.
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Thread: Widgets | Forum: Animation