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415 comments found!
Jeez, I thought you were chained to the servers! ;) Good luck to both you and Mehndi in your personal and professional endeavors! Rich runs before they turn on Buffy
Thread: Come and get some!! (Free Models) | Forum: Vue
Thread: Come and get some!! (Free Models) | Forum: Vue
Thread: Another GI test | Forum: Vue
Yeah, I think I will give the 05-02 patch a try, Eric. I dunno Mike. I've never had any problems rendering to screen or to disk with 4.02. Vue funny sometimes. ;)
Thread: Something.....Mystical(?) | Forum: Vue
Thread: Another GI test | Forum: Vue
I really don't have any problems with Vue. (knock on wood) Still using the 4.02 patch. The only thing that bugs me about it is mixed mats swapping high/low altitudes.
Thread: Another GI test | Forum: Vue
I'm saving my pennies for that book already. It looks like there is a lot of good info in it on all kinds of things. 37hrs isnt' so bad since I have two pc's. I just browse the net while I have a long render going. Rich
Thread: Another GI test | Forum: Vue
I think in true global Illumination/radiosity it actually calculates the light as it bounces off an object, taking into account the surface properties, so the object itself becomes a light source.
Thread: Another GI test | Forum: Vue
Hey, thanks Eric! :) I was thinking of turning shadows off or at least down as they get further down on the dome. The other idea I had was using the original light dome of 161 lights but move it higher up so the light from it isn't coming in from the sides and using some fill lights at the same level as the objects in the scene with shadows turned off. I'll give your idea a try as well. The problem is, most of the info I've found on this tends to be very general, so I'm left with figuring out the fine tuning by trial and error. Rich
Thread: February Challenge | Forum: Vue
Thread: Waiting for Spring......(image) | Forum: Vue
Thread: Another GI test | Forum: Vue
YL: GI=Global Illumination. It's a similar thing to radiosity but I'm not sure what the technical differences are. I think both try to simulate the light that is reflected from an object after it hits it, but in different ways. Mike: It took a little over 37hrs to render at 640x480, Ultra mode, 16 subrays, quality threshhold up about 3/4 on a P3 500 w/ 384Mb ram. I should noted though that my hardrive is in dire need of reformatting. I think I'll set up a simple interior scene next fully textured and see how that looks. Hmmm...maybe I can incorporate this into this months challenge. Rich
Thread: Another GI test | Forum: Vue
I tried that bloodsong, or started to anyhow. It started out saying 37hrs and I knew it was going to jump to 137 before it was all said and done, and that was in final mode. No thanks! ;) The only thing I can think of is to move the dome up higher and use some fill lights at the level of the objects with shadows turned off.
Thread: Another GI test | Forum: Vue
Thread: February challenge my entry, | Forum: Vue
Good work Myske! On a side note, I wasn't particularly impressed with some of the comments on your entry for last month. You followed the guidlines for the challenge and made a beautiful piece of art. Thats what matters. :) Rich
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Thread: Free at last!!! | Forum: Community Center