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109 comments found!
I am working on finding a fix or work around for this, may be it is just a quite simple thng, because I never found it posted in a newsgroup
Thread: Entering Text In PoserPython - PhilC Take a Look | Forum: Poser Python Scripting
We are developping on two platforms, all we did up to now runs fine on NT, only data entry does not work on MAC - you facerandomizer runs perfectly on the MAC
Thread: Entering Text In PoserPython - PhilC Take a Look | Forum: Poser Python Scripting
Hi, are any MAC snakeheads around ? This script refuses entering any data on a MAC - shouldnt Python be compatible between the two platforms ? I wandered around in many newsgroups - no hint on this one. Buttons and everything else works fine. Hope to post my first scripts in a week or so: Automatic blinking and breathing. Karl
Thread: News from Curious Labs | Forum: Poser Python Scripting
Nobody asked you to download a PythonScript from anywere and run it on your computer, trojans etc can happen with any script from any place and this problem is absolutely no problem restricted to Poser. Would you run a script downloaded from somewhere ? Or an .exe file coming with a email - you guys are poking in the wrong hole. Nobody is forced to run Python scripts. I want to write my own scripts in an unrestricted environment, and this was the only way to open Poser for professionals. You can use Python to do anything in Poser you want, this goes from automatizing animation, like breaths and blinks to manipulation of meshes, like cloth simuation and so on. Python rules !
Thread: Possible Pro Pack bugs... | Forum: Poser - OFFICIAL
The situation is not this serious, with compressed files. Any Poser 4 user can open compressed PoserPro files by simply unstuffing them with a zip utility. Thats all Karl
Thread: Shoulder Blades | Forum: Poser - OFFICIAL
Already done, I know MASA personally, he converted one of Travellers morphs for me in Left and Right , if somebody wants them e-mail me - it looks terrific as a JCM when animated Karl
Thread: Shoulder Blades | Forum: Poser - OFFICIAL
Thread: Shoulder Blades | Forum: Poser - OFFICIAL
Thanx, I know them, but they are all symmetrical - I just was lazy, may be I try to make some by myself Karl
Thread: PC to Mac conversion. | Forum: Poser - OFFICIAL
duanemoddy: why dont you ask masa for the source ? Im sure he shares, if you port it to the mac and keep reference to him Karl
Thread: PC to Mac conversion. | Forum: Poser - OFFICIAL
Very fast and simple: 1) Unzip the file with Stuffit expander 2) Drop the folder on MacConverter 3) Drop the folder on MacInstaller Open Poser, there it is. There are other utilities who do this, but this way works fast, although sometimes .obj created by Macconverter do not work. This may depend on the settings of Stuffit Expander where you can switch character translation on or off, I have it on and it works. Karl
Thread: Walking Animation | Forum: Animation
You should add some bend movements to the legs, keep the thighs closer together, and when one foot goes forward it goes in line with the other foot. This is called stepping over. Also the hips should rotate. Otherwise looks good.
Thread: I cant read the drop maker tutorial!! Blah! | Forum: Poser - OFFICIAL
Thread: creating sweat | Forum: Poser - OFFICIAL
You can uses Masas drop maker, in order to get real drops- the program is here : http://www.eurus.dti.ne.jp/~masasi/Service/indexE.html
Thread: objects and the "not for commercial use" statement | Forum: Poser - OFFICIAL
If I got this right, this would basically mean that whatever you do to a Poser figure or a texture template, it still belongs to Zygote or Curious labs, so any statement connected to a mesh or texure based on the original owners work (who has copyrighted it) , is useless, and any user as long as he legally owns the original mesh he can use it, if you post it. The only thing then left is to hope that users are correct, and respect your work.
Thread: objects and the "not for commercial use" statement | Forum: Poser - OFFICIAL
This seems to be quite an emotional discussion. My impression basically is that nobody knows exactly about the legal issues (they might be different for different regions of the world). So lets play a small scenario. If you post something in "freestuff" and make an explicit exclusion of commercial use you might be on the loosers side - this is because your exclusion might simply not be legally sufficient. There has to be an active acceptance of your rights (click on an acceptance button), a simple text file with an e-mail address is not enough. The user has to make an active acceptance before installing and using the items. Youre chances are even worse if the user is in another part of the world than where you are - there are many countries who have not accepted international copyright laws. The other rule, if you are a user, is that if you create a "genuine piece of art", its yours, without any exception and whatever you used for its creation, see the emphasis on "genuine". If you are in doubt as a user, you have to create a deposit of money for possible copyright infringements, because it is on the creators site to proof it. So my advice is, sell your stuff through the store. This has its own legal problems, because your terms of use can not contradict those of the store. The store then has to make an explicit notion on the pictures etc. that there are copyright restrictions which can be read before buying it under the stores licence conditions. By the way if you want to keep control over props and characters you should register them, otherwise your chances are small. In most case it will not be possible to trace the rights or to proof that the rights are actually yours - what happens if you used a Zygote mesh as the base for a morph ? I know what I am speaking of because I have tried to insist on my copyrights (not for 3d stuff ) back in a law suit. Karl
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Thread: Entering Text In PoserPython - PhilC Take a Look | Forum: Poser Python Scripting