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95 comments found!
Thread: Archives | Forum: Fractals
I'm fairly new to renderosity, and have a lot of free time on my hands. I've gone all the way back in the galleries. One of my favorite things to do is going into an artists gallery, and going to the last page and seeing their progression up to the current date. There are a lot of talented artists out here that have posted some pretty simple things to start with. It gives me hope :)
Thread: Flame philosophy - random thoughts | Forum: Fractals
I just started messing with flames and quaternions, and I agree, but I am not concerned about it. With Ultra Fractal I usually mess around with the formula until I find something desirable, but I don't know how to do that with flames yet. The color has a lot to do with it as well. Some fractals don't look right in red, but look perfect in green. I'm still working on fractals, and will upload some soon.
Thread: Quaternions in Bryce | Forum: Fractals
I got ahold of terry gintz, the creator of QuaSZ and he gave me some pointers on how to put quats into bryce better, and I've already posted my results in the fractal gallery under Alien Cruiser. Comments are always welcome on my images.
Thread: Old subject, new question - 3D fractals | Forum: Fractals
I was going to start a new thread to ask this, but I figured why not ask it here? QuaSZ has the capability to export as VRML, which as far as I can see is the only method for moving the quaternion into Bryce. However, if you try this, you will get a very blocky and unattractive lump of a quaternion. Perhaps there are other programs, but is there any good ways of putting a quaternion into Bryce? I know POV-ray makes quaternions, but I have no experience with it, and have screwed various things up in that program.
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Thread: Challenge closed...voting begins | Forum: Fractals