2 threads found!
Thread | Author | Replies | Views | Last Reply |
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dbowers22 | 6 | 253 | ||
dbowers22 | 7 | 358 |
279 comments found!
Thread: Damn'it! Nobody want that happens!!!! | Forum: Poser - OFFICIAL
Texture filtering on.
Thread: subdirectorys? | Forum: Poser - OFFICIAL
Just go to Windows Explorer (if you are using Windows) and create a subdirectory.
Then move your files into it.
Thread: You know you're addicted to Poser when.... | Forum: Poser - OFFICIAL
Thread: environments | Forum: Poser - OFFICIAL
Quote - Well the "easiest" way is to use either Infinity Cove 3 from RDNA or the DAZ Cyclorama, there's also the Microcosm at RDNA that you could use.
If you're flush with cash you could go and get Vue6Infinite which is what I use for most outdoor scenes now!
Speaking of Vue, if you are a college student or instructor, you can get a HUGE discount
on Vue by buying their Academic version. I paid half of the list price for Vue 5 Infinite
and I can get the upgrade to Vue 6 Infinite for only $129. The only restriction is you can't
use it for commercial work. But other than that it is exactly the same thing.
The most fantastic deal is for Vue 6 Infinite, which is $645, but with the Academic discount
it is only $279.
Thread: Batlab freebies for V4 n M3 | Forum: Poser - OFFICIAL
Quote - I only see one for M3, have I missed something??
The download link for V4 is right below the download link for M3.
Thread: A little quiz to test your Poser knowledge | Forum: Poser - OFFICIAL
Quote - Not even ONE Posette or Judy? Or even Neja at least? (Sigh)
DPH
Judy is the red-headed stepchild of Poserdom.
Thread: Looking For Realistic hair | Forum: Poser - OFFICIAL
I've always like Kozaburo's hair sets.
http://digitalbabes2.com/
Best of all, they are free.
Thread: Metallic Car Paint | Forum: Poser - OFFICIAL
Quote - There was a thread here (I think) about how to accomplish this, but I can't seem to locate it anywhere.
The material setting presented was this, but the reflect node plugs into something off screen.
When rendered (in P6), most of thematerial is reflection white.
Has anyone found an alternate mat settng, or can locate the original thread?
Kind of looks like the node offscreen is some sort of image map, hence the image in the
PoserSurface node preview window. I guess he was trying to create some sort of false
reflection.
Thread: Rendersensualosity.com | Forum: Poser - OFFICIAL
Thread: Zero Morph Dials | Forum: Poser - OFFICIAL
Quote - Guys:
Acadia asked "Is there a way to delete or 'un-inject" the ones that are sitting at zero? "
I know she didn't say "automatically" but clearly that's what any person would be thinking about who is not an automaton with infinite free time and nothing to do.
She didn't ask "Is there a way to accomplish this task through the excruciating process of looking at each of my morph dials, finding the corresponding REM icon, and clicking on it. I have injected all 212 head morphs, adjusted the 13 I like, now how would I go about manually removing the other 199 morphs one by one."
I'm not aware of any other way to do it either. Once they are injected they stay injected
until they are removed. And you either take them out one at a time or you take them
all out at once. The only other solutions are like what you said, spawn a morph target,
and then remove them all at once, or write down the settings of interest and remove
all of them and then just inject back in the ones you have written down.
Or just live with a bunch of unused dials and a big CR2 or PZ3 file.
But it doesn't really take that long to remove them one by one either.
Thread: Zero Morph Dials | Forum: Poser - OFFICIAL
For some reason there seems to be some sort of disconnect here
precluding going to those folders. I don't know why, it's just as
easy to go to those folders as it is to go to any other folder in Poser.
Were these folders deleted at some point in time and that is
why they can't be gone to?
Thread: Selfmade Bodytextures not good | Forum: Poser - OFFICIAL
Just to toot my own horn, here was a script I wrote using Bagginsbill's Matmatic
and Parmatic put a tattoo on Jessi. It lets you add a tattoo and a skin texture and
then creates parameter dials that let you scale the tattoo in the x and y direction
and move it in the x and y direction. Makes it a lot more simple than fooling around
with Photoshop or messing around with blender nodes.
Just cut and paste below to notepad and save it as tatto.mm1.txt
Then fire up Matmatic to create your MT5 file, apply it to your character,
run Parmatic, and start spinning them dials.
# You'll need to supply your own tattoo.
# And the proper directory path.
# Make sure the background of the tattoo is white
# or it won't work.
# But this will let you easily scale and locate the tattoo
# If you want to use it on another character, substitute that
# character's texture map and directory path.
cx = Add(.4).labelled('PM:xloc') # X offset parameter dial
cy = Add(.4).labelled('PM:yloc') # y offset parameter dial
xscale = Add(.2).labelled('PM:Xscale') # scale parameter dial
yscale = Add(.4).labelled('PM:Yscale') # scale parameter dial
tat = ImageMap("Mystuff:Runtime:Textures:Tattoos:Chinese Dragon color.png")
tat.U_Offset = cx
tat.V_Offset = cy
tat.U_Scale = xscale
tat.V_Scale = yscale
tat.Image_Mapped = 0
clr = ImageMap("Poser 6:Runtime:Textures:Poser 6 Textures:Jessi_Body.jpg")
clr = Color_Mul(clr, tat) # Combine the skin texture with the tattoo
s = Surface() # Set up the Surface
s.Diffuse_Color = clr
s.Specular_Color = BLACK
Thread: Changing Clothes | Forum: Poser - OFFICIAL
In other works get rid of the guy with clothes on and load up the naked guy and then
put clothes on him.
Thread: Zero Morph Dials | Forum: Poser - OFFICIAL
Quote - > Quote - The safest route is as dbowers22 stated - unless there is a script that simulates the Rem process by hiding the dial and removing the morph deltas of any zeroed morphs.
But how do you do that?!
I use the full inject head morph icon. I only use some of the morph dials that showed up, not all of them.
I used some mouth, some nose, some eyes, some ears, etc. I don't want to delete what I've done. So I can't go and REM "mouth morphs" because I don't want to get rid of ALL of the mouth morphs, just some that are sitting at zero.
I don't see where I can go and REM "open smile 1" or "mouth CH" on their own. Same with the eye, ear and rest of the head morphs. As I said, I've used some of the morphs from various parts of the face/head, and I want to get rid of the ones I haven't used.
Basically, how do I delete the mouth, eye, ear, teeth, gum, cheek etc morphs that I haven't used, while keeping the ones of those categories that I have used? I used some mouth morphs, but not all, so i don't want to REM all of the mouth morphs, just the ones I haven't used.
You go to the other folders. There should be a folder that says, say, Ear-Nose INJ
and one that says Ear-Nose REM. Chose the Ear-Nose REM folder.
Then when you open it there are a whole bunch of different icons for various
ear and nose morphs. You click on each one you want to remove and it
removes just that morph dial. If you don't click on that icon, it doesn't remove
it, so that's how you keep the ones you want.
The you go to the Teeth-Gum REM folder and click on all the teeth and gum
dials you want removed.
Then go to the Eyes REM folder, the Features REM folder, and so on
and keep clicking until you get rid of all the ones you don't want.
If you make a mistake and remove one you want to keep, just go
to the INJ folder and click on the one you want to add back.
The REM folder icons have a minus sign on them and the INJ folder
icons have a plus sign on them.
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Thread: Damn'it! Nobody want that happens!!!! | Forum: Poser - OFFICIAL