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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 6:22 pm)



Subject: Lighter skin in P5


dbowers22 ( ) posted Wed, 29 December 2004 at 2:54 PM ยท edited Tue, 14 January 2025 at 9:55 PM

file_161512.jpg

Say you have a skin texture that is too dark. Here is an easy way to lighten it up in Poser 5. Just go to the material room, select the body sections you want to lighten, got to the texture map, and reduce the Texture Strength by an amount that gives you the shade you want. A value of 0.7 to 0.5 seems to work well. (Of course you can alway darken the texture by putting a color other than white in the diffuse color box)



dbowers22 ( ) posted Wed, 29 December 2004 at 2:55 PM

file_161513.jpg

Here are the material settings.



xantor ( ) posted Wed, 29 December 2004 at 3:22 PM

The texture strength trick works in poser 4/propack too, I have used it myself quite a few times before.


Little_Dragon ( ) posted Wed, 29 December 2004 at 4:11 PM

file_161515.jpg

You can also lighten a texture by using a colour math node. Set it to Add, plug your texture into Value 1, and set Value 2 to some shade of grey.



xantor ( ) posted Thu, 30 December 2004 at 4:58 AM

Surely using a maths node makes the rendering time longer when just reducing the texture strength wont?


Little_Dragon ( ) posted Thu, 30 December 2004 at 2:37 PM

Quite possibly. Just presenting some alternatives, xantor.



AntoniaTiger ( ) posted Fri, 31 December 2004 at 3:59 PM

While the Add node is a bit simple, other math nodes can do non-linear adjustments. You might not want the lighter colours any lighter, for instance.


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