1 threads found!
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doldridg | 5 | 134 |
108 comments found!
What's much more likely is someone intercepting your messages at YOUR end. There were an awful lot of computers out there with the Subseven trojan in them before I completely shut it down in my firewall. It was just getting WAAAAY too bothersome to deal with the attacks individually and pretty well all of them come from infected machines. If someone can plant the trojan in your system and you don't know it's there, it can turn over a copy of everything you type or file. Nailing a web server is also possible, but those tend to get their holes plugged much more promptly...
Thread: Texture problems | Forum: Poser - OFFICIAL
Thread: Win 2000 Users " Poser 5 " Beware!!! | Forum: Poser - OFFICIAL
Win2K Pro here and IE 5.5. 'rosity has been slow the past week and sometimes pages did not display, but I put that down to them working on the server. P5 has a couple of bugs but it works fairly well even on this slow old machine of mine.
Thread: P-5 and Textures | Forum: Poser - OFFICIAL
Content Advisory! This message contains nudity
Thread: Muddy, hard to see interface | Forum: Poser - OFFICIAL
Izzat you John? I've noticed the same problem only it's worse here. My 21 inch monitor is sitting on the floor beside me and I'm stuck with the 15-inch spare while Viewsonic has the flyback on back order. And the program simply does not function at lower than 1024x768.
Thread: Poser 5 Problems | Forum: Poser - OFFICIAL
I'm running P5 in a slow old small system (K6-III+ 450 with 256Mb of PC133 ram running at PC100 speed and Win2K Pro. Everything works fairly well, but I have noticed the materials room screen graphics hanging around (and sometimes the Render Options screen) after they should be closed. I have found that, paradoxically, it sometimes helps to LOWER Poser's priority (so the OS can catch up to it), and when it's doing something really intensive like calculating hair and cloth dynamics, just go off and read email in another application or pop in here and read posts. Judy appears to have some scaling problems but those are Judy problems, not P5 (they are the same if you load her in P4) that are absent from Don. And on my slow system I've learned the hard way to pose first and add hair and cloth dynamics last. And I think it will be a while before the power of the materials lab hits home. That's one interesting engine and basically controls the render in much the same way that some of the professional engines do. And that damn bug where the document window keeps decrementing its height after I set it and lock it is annoying (but not fatal). Also, I think, given the difficulty of doing it manually, the focal distance ought to automatically set itself to the distance from the selected camera to the selected object when you bring up the Render Options screen (or there ought to be a button to load it). Better lighting would have been nice, but things like area lights and true global illumination do come at the expense of render time.
Thread: Confused semi-but not quite newbie | Forum: Poser - OFFICIAL
Load the figure. Then load the conforming clothing item (it's another figure, so use the double check marks to load it, not a double-click). If the figure is at its default size, then all you need do is select "Conform to" from the Figure menu. Make sure you have the CLOTHING figure selected when you do this. Hair is an art in itself. I use Confusius' morphhair 2 a lot and some of Koz' stuff. Brycetech also has some transmaps for the standard P4 hair in their tutorial section.
Thread: has anyone been able to use the Face room using a child | Forum: Poser - OFFICIAL
Thread: Help how do I calculate the focal distance? | Forum: Poser - OFFICIAL
I think I can calculate it manually now that I know about that 1.0 Poser units offset. That's what was throwing me off. I sort of like DOF in some renders as it mutes the background just a bit. Playing the F stop up and down actually lets you control it very well. Anyone know what the F stop of the human eye is in normal lighting and at night?
Thread: Help how do I calculate the focal distance? | Forum: Poser - OFFICIAL
I sort of tried that -- only the correct formula in Euclidean geometry I use is Sqrt((xb-xc)^2+(yb-yc)^2+(zb-zc)^2). But no matter how many times I did it, I ended up with an answer that didn't work! I ended up finding a value by trial and error and by setting the F stop to 1.4 was able to clearly see the focal sphere of the camera, but the numbers didn't seem to make sense..... I'll mess with it some more...
Thread: Help how do I calculate the focal distance? | Forum: Poser - OFFICIAL
But what math to use? I've been tearing my hair out trying to figure out where to get the absolute coords for the camera and the current selection. Maybe the EndPoint function in Python, but I'm so rusty at Python that I'd have to relearn it....
Thread: A good reason not to upgrade to P5 | Forum: Poser - OFFICIAL
Thread: A good reason not to upgrade to P5 | Forum: Poser - OFFICIAL
Thread: Poser Python Wish List | Forum: Poser Python Scripting
What I see a need for is a script to calculate and either display or insert in the Render Options the distance from the current camera to the selected object in P5 for the depth of field setting. Anyone? If I knew which variables to use, I'd script it myself. My Python skills are a tad rusty since I shut down my last OS/2 system in 2000.
Thread: I deserve luv too. | Forum: Poser - OFFICIAL
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Thread: Has anyone heard of their IMs being intercepted here? | Forum: Poser - OFFICIAL