5 threads found!
Thread | Author | Replies | Views | Last Reply |
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elgeneralisimo | 2 | 9 | ||
elgeneralisimo | 2 | 13 | ||
elgeneralisimo | 1 | 4 | ||
elgeneralisimo | 4 | 19 | ||
elgeneralisimo | 6 | 22 |
96 comments found!
Thread: Greetings all | Forum: Community Center
/* All programmers are evil ;)*/ elgeneralisimo seconds --criticom-- ,the green and yellow motif looks like sh...uhm, rather unattractive.
Thread: Say CHEESE for the Devilish Dog? | Forum: Carrara
Nice doggy, stay doggy, what sharp teeth you have. He has a very menacing look about him. The demon characters dog?
Thread: The quick and dirty mech | Forum: Carrara
This is what works for me : Insert vertex object from the pulldown menu. Then place the object where it goes. Next go into modeling room and do whatever, I look at the scene preview to see if the look is right. DO NOT try to get the scale right in the modeling room, do that in assemble room.I do it one object at a time.
Thread: Carrara week one | Forum: Carrara
Thanks BigSerge, you are right, it's a ShadowCat from BattleTech/MechWarrior. The pic's it's modeled from are in an old manual I had and the pictures are really small, the front's about an inch and a 3/4 at 3 inches. Found some pics on the web, it's changed some from what I had, and I like the newer one better so I going to make another. Now the questions. 1.Should it be a single mesh like the people in poser or single objects put together and grouped? 2.Model the details or try maps ?
Thread: Carrara week one | Forum: Carrara
Thanks Clint, I am going to make another one using only the vertex modeler, then put in Poser as soon as I learn how to. I am still rather new at all this. I got Raydream 3D awhile back and just didn't "get it" at all, but Carrara I makes sense to me.
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Thread: poser figure into vue! | Forum: Poser Technical