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172 comments found!
Just asking myself, increasing the thickness of this pattern in MD could maybe also help. Keeping the trim like they are would still give the impression the cloth is well adjusted.
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
I am not in conforming figure so can not help a lot here but to avoid the zig-zag to get in I would try to apply a subdivision level to the socks so that those corners/folds are rounded down a little.
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
jroulin posted at 3:56 AM Wed, 23 November 2022 - #4450065Yes, I do.When generating the simulation do you use the cloth self-collision?
First you should see if when importing the cloth, you are not already very close to penetrate the clothing itself. If folds are very close together the algorithm of the Poser cloth room can be a little confused with self-collision.
For this case I am giving some rigidity at the clothing in MD2 and some pressure when simulating so that the skirt is going away from the Figure and you get less folds. In Poser you can also add some Fold Resistance. This will help to reduce the speed of collision but it will also looking a little les fine on the final simulation.
Second if the mesh density is very high it can easily penetrate the cloth and when on the other side it will be again outside the clothing so again how dose the algorithm knows it is inside?
Here I am using a particle distance of 20 in MD2 and export the geometry with quads. I am also exporting it without Trims. I am adding those with Blender on the low-res Geometry so that the poly count is low on the base cloth. To get high resolution in Poser I am adding a subdivision level in the properties of the cloth. I also would try to get a version of the Skirt without the Trim at the lower part. Sometime it is also helping for the self-collision.
In general, Skirts with a lot of folds are very difficult to run and again if you want, I can looking at it to see if it is the settings in Poser or the geometry that is wrong.
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
Yes there are better ways for Poser but did not wanted to change your Geometry too much. How do you want the Poser files? I can send you a link.Looking good, jroulin!
Not sure if the doubled-up fabric I use for hems and trims and waist bands and such makes any sense in Poser. In MD, It's stabilizing the fabric and makes a nice, thick edge. There might be better ways to achieve these effects in the cloth room.
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
jroulin posted at 5:42 AM Tue, 22 November 2022 - #4449836Started to play with. Think I need to lower the resolution and work on the trims.
Going back to the standard pose is also better to facilitate the import in Poser
I look forward to see what you come up with. I had a play myself tonight in the cloth room. The result is in my gallery
Here is the first result. I did not change the trim exept for one material zone for each of them. Poly was set to 20 and quad in MD before exporting. Used subdivision level 1 in Poser.
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
Started to play with. Think I need to lower the resolution and work on the trims.
Going back to the standard pose is also better to facilitate the import in Poser
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
jroulin posted at 6:48 AM Sun, 20 November 2022 - #4449650odf posted at 3:47 PM Sat, 19 November 2022 - #4449604Thanks, that would be great!If you want to shear some of them to me I will make them dynamic for Poser and give them back to you so that you can upload them on the free stuff item (Antonia needs some suport in the Poser world). Files can be in MD format or obj.I'm still not sure what to do about my MD clothes for Antonia. I'd like to share them, but I don't want to spend a lot of time on making them digestible for Poser.
Let start with one cloth set first and you choose the one you want. You can send me the link to the cloth by sitemail or here.
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
If you want to shear some of them to me I will make them dynamic for Poser and give them back to you so that you can upload them on the free stuff item (Antonia needs some suport in the Poser world). Files can be in MD format or obj.FVerbaas posted at 7:48 AM Sat, 19 November 2022 - #4449585
You're right, it's just a difficult problem. Perhaps my expectations were skewed by some surprising early successes. I apologize to the folks who made the fitting room for calling it a disaster.The body shape, especially where detailed and concave, is not a good basis for morph or weights copy into garments.
I'm still not sure what to do about my MD clothes for Antonia. I'd like to share them, but I don't want to spend a lot of time on making them digestible for Poser.
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
Content Advisory! This message contains nudity
odf posted at 1:57 AM Wed, 16 November 2022 - #4449320
That is exactly why I like dynamic clothing. It makes live so much easier.Socks will come in four lengths: low-cut, quarter, crew and knee. Over-knees are tricky with the current JCMs, so they'll have to wait until I've managed to make a nice weight-map for Antonia's knees or given up for good.
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
Those vers. are having more poke than the first ones but having the possibility to get the same colors for the inside and outside is great as you cannot see the pokes anymore. :-)
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
You are describing exactly my work flow. I model my clothing in MD2 with material zones where I want to add thickness with a solidify modifier in Blender or with DazStudio and the Thickner plug-in. The only difference is that I export the obj with quads out of MD2....even without the thickness added, now that I think of it, I could just use a solidify modifier in Blender and add a thickness at the edges. The re UVing on something like that would be easy. Just a suggestion for an alternate version that retopos easily into quads and could be more easily rigged perhaps.
Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL
Still having some very little pok but can you export a quad vers from MD? Those maybe will work better in Poser
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Thread: Antonia - Opinions? | Forum: Poser - OFFICIAL