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1,113 comments found!
Thread: Discussion - is everyone missing the obvious with bending arms/legs? | Forum: Poser - OFFICIAL
Quote - > Quote - YES. you will get texture stretching on the collars-shoulders when you lower the arms.
I don't know much about modelling or UV mapping, but it seems to me that just because you model the mesh in a t-pose it does not mean that you have to UV map the mesh whilst the figure is in a t-pose. As I understand it the mapping is tied to the vertices, no to any spatial coordinates. You should be able to rig the figure, export the mesh in any desired pose, map that posed mesh, then apply the mapping to the t-pose version of the mesh. I'll stand to be corrected on this by someone who understands more than I do about it, but that's how it seems to me.
You could for example pose the figure with the eye lids half closed, the mouth part open, the arms down 45ยฐ, and the knees slightly bent. Export and map that, then apply the map to the base mesh. No?
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Great thoughts here
Geometry switching for streached textures should be easy and all morphs could still work fine
Thread: Pixelated thumbs?? | Forum: Poser - OFFICIAL
I liked better how thumbnails looked in previous versions
There was a limit of maximum 110 pixel width & no limit on the height but they always looked clear and like you expected them to look when created in photoshop
Thread: what does the wm info do to the cr2 editors? | Forum: Poser - OFFICIAL
Thanks for the link Joe this tutorial gives many interesting possibilities...
Thread: January Forum Challenge - And the winner is... | Forum: Poser - OFFICIAL
Thread: ERC operator insertion | Forum: Poser - OFFICIAL
Thread: ERC operator insertion | Forum: Poser - OFFICIAL
Thread: January Forum Challenge - And the winner is... | Forum: Poser - OFFICIAL
Thread: ERC operator insertion | Forum: Poser - OFFICIAL
Thank you for this, I've been using Ockham's ERCbuilder for a long time and I'll try this also in the first chance I'll need to insert ERC on a character :thumbupboth:
Thread: Help with shader nodes | Forum: Poser - OFFICIAL
icandy265 is this a PP12 render?
I've heard that velvet doesn't work well with PP12 and never tried it, the one you posted looks great!
Thread: Playdoh Hair | Forum: Poser - OFFICIAL
Attached Link: http://www.sharecg.com/v/56121/view/11/Poser/aNimEA-4-Nea-Hair
My ANimEA character comes with an anime hair prop it is quite plastic :biggrin:Thread: OT mouse choise | Forum: Poser - OFFICIAL
I've got used to the no wire fact but the presicion quality reduction due to battery level is unacceptable, the problem with the design of my current wireless MS 5000 mouse is that being designed for both left and right handed users is not very ergonomic, andย I learned that after my in hurry buy... :rolleyes:
Thread: OT mouse choise | Forum: Poser - OFFICIAL
Quote - I have this mouse. It's pricey, but fantastic - at least that's MY opinion. LOL Being able to use it while it's charging is a big plus :).
Laurie
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this is one of the major reasons I was interested on this mouse, my old wireless mouse doesn't behave well when battery life goes low. I was using rechargable batteries at first but it seamed to me that there were performance difficulties yet using alkaline batteries is quite pricey so a rechargable mouse sounds like a better investment
Thread: OT mouse choise | Forum: Poser - OFFICIAL
I musthave said that anyone is welcome to propose any mouse that knows for sure it is good, so it doesn't matter if you haven't tried the specific mouse monkeycloud thanks for suggesting 3Dconnexion SpaceNavigator, but as I see this is an extra to the mouse accessory
I was thinking for a trackball mouse also but I don't know if it for everyday use, I have read some reviews that say it is more tiring than a regular mouse, although it gives more control? Maybe someone that uses trackball mouse can enlight us
I am mostly interested on a mouse for 3D generally as I use various 3D programms (modelling,rendering) and also CAD
Thread: Python script to scatter props around a scene? | Forum: Poser - OFFICIAL
Attached Link: randomize prop rotation values
**PhilC** and ****markschum**** made a script to randomize prop rotation values in this thread I guess with some modifications it could make what you wantThis site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Modelling having poser smoothing in mind? | Forum: Poser - OFFICIAL