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158 comments found!
Lobo3433 posted at 8:26AM Mon, 04 April 2016 - #4263925
Just curious boudicca36 are you running Hex from with in the default install location? When I started using Windows 7 I installed to the root of the C; drive instead of Program files and that has minimized my occurrences of crash to a bear minimum and also running that large address aware utility that is still floating around on the net just a FYI that might help with the crashing.
Myself I'm not having many issues with crashing - and when it does it is for "reasons" it may or not disclose. After one of the previous video card updates crashes became very much less an issue. Since a few horror stories have come out more recent ones, that computer is now "offline" totally, no more updating anything. I bring up some matters to avoid crashes in the tutorials because beginners do tend to crash the program more often than seasoned users. It is not very forgiving with boo-boos.
Good point about location because yes it works better when NOT in the official program folders. Mine is in "C" too. There are a couple of utilities, one is L.A.A. and the other escapes memory at the moment. Either one appears to help a little and neither did harm.
...........................
2 more tutorials are WIP. One is an introduction to the topic of legacy rigging of clothing in D/S4.x. One is concerning the MorphManager solely for the creation of "blank" .cr2 figure files which are required for the making of clothing. IF I can release an .exe file here, then I can upload MorphManager with the tutorial.
Thread: Poser Dyn clothing now in Daz Studio | Forum: DAZ|Studio
marble posted at 8:52PM Sat, 02 April 2016 - #4263774
Cabiria999 posted at 10:04AM Sat, 02 April 2016 - #4258533
Hello, I have bought the plugin and experimented a bit with it, following the pdf tutorial (the biscuits cardigan on G2F). Unfortunately, I'm stuck at the point when it says: "Go to frame 0 and transform your conforming cloth in a prop." If I select Figure --> Rigging, I don't have the "Convert Figure to Prop" option in the cascade menu. I have also tried to contact the vendor via sitemail, but obtained no reply. Any help is appreciated, thanks in advance.
I found it under Figure > Rigging but not from the Edit menu in the top menu bar but in the Edit menu in the scene drop-down menu.
I have another issue though - I'm wondering if this scripts works at all with my setup. I have DS 4.9, Mac 64 bit version. I get to the stage where I run the script and have a Prop_dyn in my scene but the Dynamic Clothing plugin (paid-for version) refuses to see it as dynamic cloth. It just does not see any clothing in the scene at all.
Try "unparenting" the prop. For dynamic cloth in my edition of 4.6 the cloth must not be parented to anything.
I don't recall atm if it's applicable, however for several additional plugins, everytime we get an updated D/S, we also have to find and run an updated plugin. After closing/opening D/S [i.e. refreshing it], if the plugin is not working possibly an update needs to be found. [says she hoping it works on a mac, I use W]
Thread: My Tutorials | Forum: Freestuff
Thread: My Tutorials | Forum: Freestuff
Important update of information with regards to re-arranging the uvmaps for Genesis 3 figures. Tutorial is in pending basket.
Working with the uvsets this way should help Hexagon get over a few memory hang ups or whatever that causes crashes. Keep in mind that the Genesis 3 figures have a very much more up-to-date type of uv mesh created long after the program Hexagon was. So all things considered, Hexagon is doing wonderfully well.
Thread: My Tutorials | Forum: Freestuff
Thread: My Tutorials | Forum: Freestuff
Okay :-)
2 Tutorials in the pending basket now :-)
First is the one for "Making Scarves" as mentioned earlier. Project walk through. Bonus section for some tips in using the Dynamic Plugin included in D/S.
The 2nd tutorial is also a bonus, "Making UV Sets for our Scarves". End result is to have multiple uv sets to select from [if so desired].
Thread: My Tutorials | Forum: Freestuff
? no way to edit posts ? Okay ... update, the "Making Clothes for G3" is now available. WIP [work in progress] "Making Scarves" for any figure, using a starter scarf created using the script for making dynamic clothing in D/S. Starter scarf is just a side from a plain cube square with a number of sub-divisions. In other words, a small flat square plane. Make something similar to follow the project. Have some poses in mind for the desired figure too.
Thread: My Tutorials | Forum: Freestuff
Snow is gone again ... wonderful "spring" ;-)
Okay ... have in the pending basket a brand new tutorial about "Making Clothes for G3" as in Genesis 3F and 3M. This is aimed at being a beginner's type tutorial so no, not touching any of the troublesome topics found with the G3 figures. No pants. If you really want decent pants on G3M for "extreme poses", back to skin clothes.
I don't know how touchy the 'nudity' flags are here so I have that set. If one has an issue with nude figures, one should find another hobby.
Thread: My Tutorials | Forum: Freestuff
One leg almost done! At this rate could be awhile and it won't be perfect. Where there is too much difference in the mesh, I'll aim for ease of texturing, after all the concept is of course that clothes should be worn lol ... - unsolicited plug for the clothing creators ;-)
Taking a break for the holidays ... blizzard blowing through the city, has downed power in places, "Happy Easter" all.
Thread: 3D Modeling Forum Roll Call | Forum: 3D Modeling
Thread: My Tutorials | Forum: Freestuff
Rather frustrating day working on this today. The idea of having V4 and G3 in Hexie apparently overloaded Hexie, so then I tried with a duplicate section of G3 with the stretched texture on [have to rename that shading domain]. That worked for abit but there is something about the Genesis 3 mesh that Hexagon does not fully accept and the inevitable crashes started happening. I tried about 3 kinds of work-a-rounds and oh well. Maybe another day ... Genesis 3 was made to have a very different type of uvmap in the first place and Hexagon was made a long time ago. It could be that in more up-to-date modelers the project could work. I hope so for the sake of those that wanted this so much.
Thread: My Tutorials | Forum: Freestuff
Okay I have started the Making New UV Sets tutorials. First one is uploaded, 2nd awaiting approval atm. btw some of my tutorials may or not have a grammatical error or 2 'cause proof-reading one's own work is not the best check system. So kindly pardon those.
Thread: My Tutorials | Forum: Freestuff
You're welcome UVDan.
I see that the re-up of the Dynamic Hair tutorial is now available too. One can have a lot of fun with that script.
................................
WIP at present is a new tutorial on making new uv sets. It might be appearing in parts though as the actual working through is rather time consuming.
Thread: For those interested... | Forum: Freestuff
Thread: My Tutorials | Forum: Freestuff
Lobo3433 posted at 5:16PM Fri, 18 March 2016 - #4261583
Thank you so much boudicca36 I have many of your tutorials saved they are some of the best written tutorials that I have come across
You're welcome and thank you for the feedback :-) I do my best. I know how frustrating it can be trying to learn how to do something "missing a vital step" so I actually work through the projects while making the tutorials. Several of my followers have vision problems and some of course speak first other languages so always "lots of pictures" ;-)
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Thread: My Tutorials | Forum: Freestuff