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134 comments found!
marble posted at 5:26PM Fri, 27 May 2016 - #4270651
So it seems to have been the dress. I noticed a number at the bottom: Spring Count. For the slow dress it was more than 7 million. For the second dress I tried, it was 650,000 (less than one tenth of the previous dress). However, the static simulation on the second seems to have completed a few cycles and then stopped - certainly not fully draped - yet VWD doesn't indicate that it has stopped and the Task manager is still showing 75% CPU.
There does not appear to be any indication of progress or even that it is working so I have to keep trying to see some movement in the dress - which is not happening.
Not good. You should cancel VWD. BTW, 7 million spring is not that much
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
What is the distance between the floor and the lower part of her body with cloth underneath ? As I said before, very difficult constraints take a long time to compute. Maybe you could try to rise her a little (let say 4'' or 10 cm) and check whether it improves calculation time ?
Thread: video tutorials proposals | Forum: Virtual World Dynamics
wimvdb posted at 4:54PM Fri, 27 May 2016 - #4270628
I think this video is very useful - it not only shows rigidification, but also things like stress and what fixed vertices are for. Very helpful. I was able to follow most of it, but some of the explanation escaped me. Subtitles and some visual clues on what shortcuts and buttons are pressed would make this useful for everyone
I agree to the first part. I watched it in a public place, and because I had forgotten my headset, I watched it soundless and I thought I'd gotten all of it. The second time, I watched it with sound and learnt some more.
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
marble posted at 4:48PM Fri, 27 May 2016 - #4270640
Yes - I'm inclined to agree - it must have been a coincidence because it has been stable since then. However, I'm more concerned about how slow it seems to be on my PC (see above).
During simulation, can you see through the task manager if CPU usage sticks at 100% ?
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
marble posted at 4:41PM Fri, 27 May 2016 - #4270634
Secondly, because I'm attempting a static pose (not ready for animation yet) I selected "Start Static Simulation" and waited. It took 10 minutes to drape to a sitting position - somewhat longer than I expected on a new PC with a fast i7 processor and 16GB RAM. Also, the dynamic drag and move of the cloth with the mouse has a significant lag (delay) compared to the example in the video. When I use SHIFT-Click and drag the cloth, it responds after a couple of seconds (certainly not real-time) and is very slow to move. That makes it very difficult to judge how the cloth will look when I let go of SHIFT.
I agree, 10 minutes for a static simulation is a very long time. When you say a sitting position, do you have also a chair (or any sitting purpose device) as an other collison object ? If so, if you come to close between the two collisions objects (the human and the chair) with cloth in between, it will take a long time to resolve.
By the way - looking at Task Manager it says that VWD is 32bit. Is there a demo of a 64bit version?
No that I know of.
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
For 6 months, I've been extensively using VWD with Poser, Carrara bridge and Studio bridge and it never crashed my Windows 10. Actually, I've never crashed my Windows 10 at all. I would be surprised if it weren't a coincidence. But who knows ?
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
I posted a new version:
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
Writers_Block posted at 11:48AM Fri, 27 May 2016 - #4270606
Definitely two of the crashes of Daz were after closing VWD.
I already know that one. I'm trying to solve it, but it's a tough one and it seems to happen randomly... I can make exactly the same sequence of actions several times, sometime it crashes, sometime it doesn't. But I'm actively looking into it.
Thread: New functions for VWD | Forum: Virtual World Dynamics
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
@Writers Did you download the last version. There was a bug like that in the first release that has been corrected since. Anyway, the current release is full trace enabled. If it happens again, could you send me the log file ? (it's in the help menu, entry troubleshooting) ?
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
I just uploaded a new version. It adds Win32 plugin and correct 3 bugs:
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
Writers_Block posted at 5:12PM Wed, 25 May 2016 - #4270418
It seems that all I need to get the bridge to work, is to click on it in the scripts.
It would certainly be helpful if the VWDPython icon (or as others have done, add an image stating click on 'SOMETHING') to get it to work.
I agree with that. I'll have a look into it (just don't know yet how to do it, ). I'll also move the Parser script into a subdirectory named "support" to clarify things. You can add the VWDPython script into the menu bar by right clicking on it and choosing "add action" submenu?
I have noticed that either the bridge or VWD don't like certain characters in the names of items (it was a character I had saved as a subset); that would be a useful thing to clarify. It also might have been the fact the name was too long. No idea other than the error message stating (in french) that there was an issue with the name.
It will be corrected in the next version. the dot in Victoria 4.2 is likely the guilty. I'll correct the script to replace all non alphanumeric characters with an underscore.
Thread: Interest in a VWD forum? | Forum: Community Center
Thread: Ongoing challenge at Daz | Forum: Carrara
Having browsed your gallery, I do agree with Headwax about the quality of your work.
I also agree with the fact that hosting a challenge is a very time consumming occupation, one that is not very compatible with a peak of workload (as I have now).
Neverheless, it's quite enticing, even if I can't spend as much time as I would like on the matter.
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Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics