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321 comments found!
For those who may not have read, the new website is being put up;relevant info here.
http://forum.daz3d.com/viewtopic.php?t=190542
You can't log in, but should be able to read.
Thread: Degas Ballerina piroettes onto the scene | Forum: MarketPlace Showcase
Attached Link: http://www.daz3d.com/shop.php?op=itemdetails&item=3969
The Degas Danseur pose set is up as well...here are a few images. ![DegasDanseur_Promo05.jpg](http://www.elektralusion.com/ballerina/DegasDanseur_Promo05.jpg)![DegasDanseur_Promo02.jpg](http://www.elektralusion.com/ballerina/DegasDanseur_Promo02.jpg)![DegasDanseur_Promo04.jpg](http://www.elektralusion.com/ballerina/DegasDanseur_Promo04.jpg) Thank you, as always, for your interest and support. CrisThread: Prepare yourselves for a Revolution... (All New) | Forum: MarketPlace Showcase
Thread: Problems with the new Mil3 Baby | Forum: Poser - OFFICIAL
Randy, my experience with Poser 6 has been that rendering at anything less than Final produced texture anomalies otherwise not there when rendered at Final. For very large textures such as those on the baby, I even need to go to max. Even when I am rendering for my promos (500x650), I have encountered problems if I am not at Final. Just my experience. Your mileage seems to vary more than mine. Cris
Thread: Texture artists ... which programs do you use? | Forum: Poser - OFFICIAL
I use BodyPaint 3D 2 for painting directly on the model, Painter 9, Photoshop CS2, and Illustrator CS2 for patterns to put on clothing.
Thread: Frankensteining made easy | Forum: Poser - OFFICIAL
Thread: how cute is this? and he's free! | Forum: Poser - OFFICIAL
Thread: Posting a python script: crosstalk in P5 | Forum: Poser - OFFICIAL
Thread: Posting a python script: crosstalk in P5 | Forum: Poser - OFFICIAL
Any chance of anyone working on this to make it compatible for MAC....please, please, please? Thanks, Cris
Thread: Free advice for Freebie makers | Forum: Poser - OFFICIAL
Thread: Here big kitty kitty!!!! | Forum: Poser - OFFICIAL
Michael Lane did the MilCat and it is a very fine model, yes. He'll be very happy to hear that, Lyne. Cris
Thread: Here big kitty kitty!!!! | Forum: Poser - OFFICIAL
Let me rephrase that. The comment was that they don't fit into photographic situations....and I responded by saying what I would do to make it work for me. I forget how easily people read into things that are said in posts if I am not more specific...my apologies. Personally, I have never seen a non-postworked 3D piece that I would not want to do something to with painted postwork. That is simply my opinion, as is all that I say. I'm just trying to show that, to me, the cats, can look good. And as I said before, in my profession, that is only the first step. There is no piece I would ever turn in to a client without postwork. That's just the way I work. Postwork is not an excuse for me, it's my livelihood.
Thread: Here big kitty kitty!!!! | Forum: Poser - OFFICIAL
Certainly, that is each person's individual decision. The comment was that they don't fit into photographic situations and so that is what I addressed. Would I turn these in to a publication for printing as is? Not if they were for illustration work. I am not trying to compare these models to any other. That is what you do for yourself because it is your money that you are spending. If these models do not do it for you, at least it is good that there are others to choose from. All I can do is try to show these models to the best of my ability and in this case, was trying to show them in as raw a render state as possible for people to assess the model and not my illustration skills. Cris
Thread: Here big kitty kitty!!!! | Forum: Poser - OFFICIAL
Well, also remember that I made a point to say there was little postwork on these particular figures. They were also created fairly quickly. If I postworked them, you wouldn't see the difference. Some can argue that you shouldn't have to, but realistically, the photo was taken under certain conditions that are hard to duplicate within a 3D program. If you were to use 3D terrains and flora, you'd stand a better chance. if you are going to try and put them in a photographic situation, then there is work to be done and you use the models as an underpainting. Cris
Thread: Here big kitty kitty!!!! | Forum: Poser - OFFICIAL
Working with 3D animals is harder than humans because one, people usually have more familiarity with humans, and two, 3D animals may move differently than real animals due to the way they ended up deciding to rig them. You need to work with the model and learn it and the learning curve may be steeper for some than others. Having reference photos on hand will help tremendously. Test all the joints and see what they do and how they work with each other and affect each other. Have fun with them, but realize some work is involved to make them look realistic in the movements. These images have little to no postwork on the figures (the tongue was painted due to lighting on the tiger, and color correction was done to all to better integrate with the photographic backgrounds). Cris The Queen of the Savannah The Queen of the Rockies The Empress of the Jungle
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Thread: Looks like DAZ Shut the Forum Down Early... | Forum: Poser - OFFICIAL