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368 comments found!
Quote - When I get in this situation, I use ctrl-w repeatedly until the windows are closed. Don't hit it after the last window closes, can bork everything. Don't know why.
Klebnor
Hilarious. I love your machine stats in the signature.
Thread: Luxus for Carrara released! Intro sale price at 30% off. | Forum: Carrara
Attached Link: On Ice WIP
This renderer is something else. A whole new learning curve, but a ton of power and control comes with it. Here's a WIP of an image I rendered in it:Thread: otish..not bryce..but possible source of inspiration... | Forum: Bryce
Attached Link: Synthetic Invader
So cool! He must have hand painted those photos in an image editor since SEM images are only in black and white. They look really great in color. Thanks for sharing. I did a fake Bryce SEM image a few years ago - using Adamite's wonderful SEM shader.Thread: Outragously OT - British Song Birds | Forum: Bryce
Cool thread. Yeah I thought of the Mockingbird too. It 'mocks' the songs of other birds. It is the ultimate bird impressionist. It does this to impress its potential mate. The more songs in its repertoire the more likely it is to snag a mate. Mockingbirds are a joy to listen to. I once heard one go about 15 minutes before he ran out of material. I'm pretty sure that one was the stud of the bird world that night - LOL.
Thread: C8 mac ppc importing pz3's | Forum: Carrara
This is why it would be great if they would fix transposer. Also with the pz3 file Carrara can quickly save and open the file, since it is merely a reference to the original mesh and data. When it is captured by Carrara it saves the mesh each time and this gets time consuming with large models that are only being posed and shaded. I too find it more convenient - especially when applying poses.
Thread: More active carerra Forum? | Forum: Carrara
I think right now there is a slight lull because everyone is playing with Carrara 8 to see what it can do. We'll have a flood of images soon I have a feeling. Also I think this forum talks with its gallery postings, because we have several new great ones every day. And like Mark said - we've got quite a few power users here who are happy to answer your questions, but in the meantime we are all busy creating new images.
btw Mark I had a great time watching and learning from your Dark Arts tutorial on homegrown HDRIs. That is a great technique and a real render time saver if the map is only used for reflections.
Scott
Thread: Forests in Carrara | Forum: Carrara
Splats and add the look at modifier - so they are always facing your camera. Splats and the replicator should be just the ticket for speed.
Thread: Bryce Render Farm v2.0 :) | Forum: Bryce
Thread: Bryce Render Farm v2.0 :) | Forum: Bryce
Also - the biggest bottleneck in Bryce Lightning is the speed of the network itself. Gigabit networks would probably speed things up a bit, but most people still have 100megabit switches and older machines will have NICs onboard that run at 100 mbs.
Thread: OT Mars or Brysterville whatever you wanna call it. | Forum: Bryce
So amazing - they could so easily be mistaken for Bryce landscapes. Thanks for sharing - this is fantastic.
Thread: Original Bryce | Forum: Bryce
Actually Sambucus nothng to be depressed or disillusioned about.
Bryce is now over 14 years old.
Think of all the apps it has outlasted and it doesn't even have a modeler.
It could have died when MetaCreations sold it to Corel - but it didn't.
it could have died when Corel sold it to DAZ - but it didn't.
Not only that - it had kids!!!
Two of its main godfathers of design - built their own neat little landscape apps.
Ken Musgrave made Mojoworld.
Eric Wenger made Artmatic Voyager.
Granted there's only been some features added recently that begin to make it a more modern app - but what a heritage...
Think of all the potential 3d careers and great 3d artists it has launched as well.
Nothing to be sad about.
Scott
Thread: Original Bryce | Forum: Bryce
Yeah - that's true - what ever happened to fullscreen?
The manual was really cool too - very Kai Krause.
Yep it was a manual written by artists.
It was cool to read and made it fun to try things - not techy at all.
to Rayraz - yeah the atmospherics were like a can of spray paint - very old school.
At the time Bryce went to PC - only the Mac was running 32 bits and Windows was still running 16. The 16 bit difference had to be scrapped to make it compatible with the PC. And out went the mathematical precision it took to make fog look like that.
Scott
Thread: Original Bryce | Forum: Bryce
In expert mode each palette was detachable and if you click on the '!' (exclamation point) you get into the deeper functions of each palette.
Note the whopping default render size of 520 x 354.
This same render used to take a half hour on my old 66mhz PowerPC 601.
Now it runs in about 20 seconds on a G5 2.3ghz.
This is 1994 technology.
Notice the render that was made by choosing the mixer in the creation palette.
That purple fog is pure Roger Dean...
btw - I did a history of Bryce presentation at BryceCamp Sedona in 2002 - so I've got access to some of the really old stuff.
For complex scenes renders would have to run overnight- just to get a render of 520 x 324.
I remember one user modeled a dinosaur using nothing but crushed spheres to form the muscles.
I'll have to dig to see if I can find some of my ancient renders.
Thanks for playing.
Scottt
Thread: Original Bryce | Forum: Bryce
Like Calyxa said - the atmospherics (especially the smooth fog) has been changed since 2.0.
Hi Ruth!
The presets pretty much guaranteed you the start of a Roger Dean album cover. Roger Dean did all the Yes album covers in the 1970s and he was one of Eric's Favs.
Here's the basic setup when you first saw it on a Mac.
Thread: Motion blur is time expensive, isn't it? | Forum: Carrara
Yeah - back when I bought my copy of after effects it wasn't as expensive. Now they automatically include the pro bundle - this was a bad marketing decision. You used to be able to get the basic version for about $300.00 US. Adobe is becoming the new Micro$oft.
I guess you just have to put up with slow render times... sorry.
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Thread: Texture room | Forum: Carrara