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143 comments found!
You cant export morps within a .obj file from poser so you have to export each morph separatedly or buy this :
**CR2 Loadder
http://www.greenbriarstudio.com/3D/cr2load.htm
**and if you want to retain UVs from .obj files u export from Lightwave go into the "Surface editor", select all the surfaces you want to retain UVs whn u export em into .obj and clik on the [T] button in "Color" section, once in that window in "Projection" slect "UV" and then click "Use texture" too go back, so each surface with its correct projection will retain UV when u export em to .obj.
Thread: Can anyone recommend hair for a Tifa poser character? | Forum: Poser - OFFICIAL
Content Advisory! This message contains nudity
Seems like we share similar interest :P
I'm workin on a FBM for TY2 instead of building a figure from scratch (or morphin any of the Victorias XD), the hair based on the style she use in FFVII:AC, I tried to build it somewhat similar, also the chest area is nowhere near the original (if u kno what I mean ;P) working on that too.
Thread: P7 Bug List - Feel Free to add to this. | Forum: Poser - OFFICIAL
Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2678242
I think this has been pointed at already but still found some curious behavior with OGLThread: There is talk going about that P7 may not like nVidia 9xxx drivers | Forum: Poser - OFFICIAL
Maybe the OGL implementation but also I think the new texturing paging is at fault, I rolled back to 8xxx driver series and no luck still the same transparency problems, but when I started playing around with more figures and features I noticed something, using the V3 changing ponytail 2 from DAZ if u get the preview resolution higher than 512 u get this:
and if u look into the materials room u see this:
for some reason P7 replaces the transparency texture for the diffuse one (o.O), and if u click on it to change it u notice the name and path of the correct texture for the transparency is there and even if u change the transparency to another texture the diffuse texture still replaces that ( _ _)
If I change preview to 512 or less I get back to what it should look like:
but then again that would make it P6 preview and not P7 XD
However this not resolve the issues with eyelash and other trasparency problems with V3/V4, for both figures the eyelash will simply not show no matter what resolution I put in the preview slider, no problems with A3 or Terai Yuki tho, and with V4 the eye transparency of the "Sclera?" makes the eye completly transparent except for the iris and the pupil, but u can see inside V4 from the eye, this eye transparency bug also disappears but only if u set preview resolution to 256 or less ( °.°)
notice the ear tru the eye? (1024 preview resolution)
at lower preview resolutions u get it to look right (256 preview)
and gain no lashes for both (sigh...)
I have too the 93.71 driver for my GForce 5600 on Win XP pro, maybe one of those or all of em are at fault too, who knows XD
Thread: There is talk going about that P7 may not like nVidia 9xxx drivers | Forum: Poser - OFFICIAL
Thread: There is talk going about that P7 may not like nVidia 9xxx drivers | Forum: Poser - OFFICIAL
I have a problem with transarencies like V3/V4 eye lashes not showing in preview mode, will show only if I check the "Enhance multilayer transparency" option but that kills my preview performance inmensly, everything else works fine, is it the same for everyone else?
Thread: New female Poser figure? | Forum: Poser - OFFICIAL
I would like to see a female figure made by Anton Kisiel :P He sure has a lot of talent, I specially like the bone rig, so original and eficient, but that's just me . . . If I u ask me about how realistic I would like it to be I'd suggest the body shape like Nao Nagasawa, altho she does have a body shape similar to Terai Yuki, I just love asian females, but would like to see some kind of neutral base figure if that's posibble to be able to re shape it in many racial body/face shapes . . .
Thread: Poser 7 Wishlist | Forum: Poser - OFFICIAL
I would like to see some OpenGL/Direct3D implementation like in Deep Exploration/Deep Paint 3D, to be able to render and see textures, bump maps, specular lights, etc in real time and with full quality, even if that means the preview being slow, I dun care I just want to be able to preview as acurately as posible b4 I hit Ctrl+R and wait 3 hours for the final render . . .
Thread: OT - Survey - What screen size do you use? ... ;=] ... | Forum: Poser - OFFICIAL
Thread: Best fitting hair for Girl next door 2.00 by Blackhearted | Forum: Poser - OFFICIAL
Is the hair on the GND promo painted over or is actual layered hair avaliable at the RMP?
Thread: OT: WARNING - series addicted | Forum: Poser - OFFICIAL
I'm an addict too ><; Stargate (SG1 and Atlantis) Nip/Tuck (althou dunno what the title stands for I love the series) The Inside Prison Brake damn u FOX! 'cuse of u I dun go out at night anymore! :P (I dun have anywhere to go anyways . . .)
Thread: Ajax's EPU is awesome...totally indispensible!!! | Forum: Poser - OFFICIAL
Thread: Looking for the "free" CR2 edit. | Forum: Poser - OFFICIAL
Thread: Poser Physics..... another great reason not to use D/S. | Forum: Poser - OFFICIAL
I'm sure everyone at certain point thought about this but, maybe they are too shy to ask . . .
What about Renderotica style animations?, say some figure hanging and being whiped by other figure . . . or worse . . .
Sry, had to ask ;P
Message edited on: 11/27/2005 00:45
Thread: Poser Physics..... another great reason not to use D/S. | Forum: Poser - OFFICIAL
I checked the Poser Physics link and it looks like now I'll be able to do those really humoristic(at least for me)animations where u enable the physics and the character looks like its droppin dead, and ends up in a very funny position, similar to a knot . . .
Message edited on: 11/25/2005 23:59
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Thread: Export character Morphs and UVs into Lightwave 9 | Forum: Poser - OFFICIAL