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109 comments found!
Quote - My library icons are back (Poser 8)!
How's that come about?
I don't use Poser frequently enough to know when it hapenned (last time I launched it was at least a month ago).
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Confirmed !!!!!!
Thread: Lion and Poser on the Mac | Forum: Poser - OFFICIAL
This is another drama - reason to skip Poser forever - who "tf" decided to program the content manager in an absolutely odd Adobe environment ? - such a crap - which breaks on a small operation system change - go learn Objective C
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
 Ok - tried it  - nice - if you need somebody to test on OS X tell me - I have to go to work now and write some PythonÂ
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
 When I click on OK in the exporter - nothing happens - and the program window closes - both poser and LUX are open
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
 On Mac OS X 10.6 I get :
Thank you.
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Selected file is /Users/myuser/Desktop/LuxPoseUI_0.1.2/data/uiCommands.bbml
Loading will begin in 5 seconds.
Loading will begin in 4 seconds.
Loading will begin in 3 seconds.
Loading will begin in 2 seconds.
Loading will begin in 1 second.
--------- FATAL ERROR -------------
File not found: Main.bbml
no matter where I install it
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Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
 Downloaded it - this is what I get
  File "/Applications/Poser 8/Runtime/Python/poserScripts/LuxExporter/luxmatic/matcore.py", line 503, in emitLux
  print >>s, 'Texture "%s" "%s" "%s"' % (name, vtype, self.LuxType)
AttributeError: 'Turbulence' object has no attribute 'LuxType'
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Thread: You cant render cars anymore in P8 | Forum: Poser - OFFICIAL
Thread: Quad Core Question | Forum: Poser - OFFICIAL
Thread: OH MY! Supermodel Vickie in a really nice animation! | Forum: Poser - OFFICIAL
Its all done in Poser with the use of Python scripting (and some other self made programs for the manipulation of bvh motion files). Its only a demonstration for the lower end of whats possible. For the use of Yamatos P4 figures we have asked him and he gave his permission years ago. The scripts eventually will find their way into a store or public domain. We dont know yet, because they are not our main business. "What the hell do they sell ?" Look carefully and you will see it - its an animation engine for social acceptable interaction games ( no shooters) with behaviour libraries for animation, input devices for recognition of the users emotions and personality, and "emotional feedback devices". Heres a link where you can see more: http://evolution.anthro.univie.ac.at/institutes/urbanethology/emosym.html Enough ? Off and away from the heat in Vienna into the cool alps - Karl
Thread: Motionbuilder from Kaydara | Forum: Poser - OFFICIAL
Thread: Motionbuilder from Kaydara | Forum: Poser - OFFICIAL
I am definitly interested - if there is work to share let me know, we can do it in 3ds. We did the upper body of Don and Judy - what about applying morph targets in motionbuilder - and does open reality come with motion builder ? Karl This is my website, so you can see what Im doing: http://evolution.anthro.univie.ac.at/institutes/urbanethology/emosym.html
Thread: Motionbuilder from Kaydara | Forum: Poser - OFFICIAL
Thanx guys, I am interested in a high end real time animation engine. I generate the motions by myself and I think I will give this program a chance. Karl
Thread: Emotional expression in Poser | Forum: Poser - OFFICIAL
If it will be a product will be decided soon - the main difference to XPression Magic and the emotion morphs in Don and Judy is that our approach is completely non-interpretative which it allows to construct facial expressions from existing scientific databases. These databases and their interpretations have been collected on a muscular level. Not everybody would accept the interpretations of the emotion names presented in the "emotion naming" approaches oming from artbooks. Our final goal is a realtime simulation (not with Poser), this is only the beginning where we tested if it is feasable or not.
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Thread: Poser 2010 problems on Mac Lion install | Forum: Poser - OFFICIAL