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287 comments found!
Okay, it's been two days since playing with poser figures (actually, I'm using DAZ), and it seems the main issue is the truly dreadful shoulder area, and the rather low abs the rest I can live with. After a lot of tweaking, I can get Michael down to a fairly realistic human height! But other than that, I can still get a good view of various positions I may need and so on. I'll just keep referencing my photos. I have survived with out 3d in the past, after all ;)
Thread: Background image problem | Forum: DAZ|Studio
Thread: Background image problem | Forum: DAZ|Studio
Hmm. The standard human figure is an average of 7 to 8 heads tall for artisitc purposes (ensures legs are not too short), but rarely is it ever 9 unless you were constructing a basketball player or an angel of god. 7.5 is the standard that most artists are trained to use as an ideal human height, which the person or people who made Michael would have known. As for the grid, it is just a jpeg image, and is used as guide to ensure correct length of the limbs. It is a standard practice. After further experimenting, it seems it is not possible to do this in DAZ.
Thread: Poser Artist for Figure References | Forum: Poser - OFFICIAL
Hi
Having been playing with Michael yesterday, I see what you all mean. First, his height is stretched to approx 9 heads, which throws everything out whack to start with. Muscles are too elongated, and quite often not precisely where they should be, and joint movements are a nightmare. Still, this will definitely help with perspective and "at a glance" references once I fix his bung height and width. Coupled with my photo library, I should be able to get by. I'll stick with DAZ for now, because it's free, and I can export to Z Brush, which I've coome to love.
But I'd really like to now why the makers don't invest their time and resources into a more precise replica of the ideal human form! Wouldn't that make everyone happy?
Thread: Poser Artist for Figure References | Forum: Poser - OFFICIAL
Thanks for the response. I've just started playing with DAZ, and it looks like it might just be perfect for my needs, once I get all this morph business figured out and so on, and test the male character out.
Thread: New version of Photoshop | Forum: Photoshop
Bloody new versions. I wish they would wait untill they have invented some mindblowingly ingenious feature before they update. Probably the only inovative thing in the past few versions has been the intro of the Healing Tool in v.7(although it's pretty limited). But hey, I'm still on Win98.
Thread: new to this forum but please help | Forum: Photoshop
Thread: Forgotten basic...bows head with shame... | Forum: Photoshop
This example shows what I DO NOT WANT TO HAPPEN. See the overlapping of the two colours which make a third colour? The Layer is set at 50% opacity and the brush is set to Darken in the example. Yesterday, I was able to paint different colours on the SAME LAYER, side by side, without having to worry about overlapping. I could be as sloppy as I wanted, and the paint would only go into unpainted areas. It had something do with layer settings and brush settings, I just cant remember the combination.guess it wasnt such a basic thing afterall!
Thread: Forgotten basic...bows head with shame... | Forum: Photoshop
hmm...I'm not sure if that's what I mean. I'll go and try and get back to yawl. It's confuserating to explainerate these things sometimes.
Thread: When renderosity will change the visited color link ???? | Forum: Community Center
Thread: Creating Fireworks | Forum: Photoshop
Thread: Life Like | Forum: Photoshop
What is the deal with ties anyway? It's like wearing a noose. A woman must have invented it to punish us for making them wear underwire bras.
Thread: changing color schemes--a suggestion | Forum: Community Center
Thread: The title of this site | Forum: Community Center
Thread: Every picture tells a story... | Forum: Photoshop
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Thread: Poser Artist for Figure References | Forum: Poser - OFFICIAL