1 threads found!
Thread | Author | Replies | Views | Last Reply |
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Posted Sep 27, 2006 at 5:28 pm | Forum: Poser - OFFICIAL |
JBondo | 0 | 94 |
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3 comments found!
You may want to try checking raytracing on or off (whichever it is not) in the firefly render options. That's all I can think of for now that I've seen potentially causing this before, but hopefully someone (unlike me) who actually owns the product will respond to this thread if I am wrong. -JBondo
Thread: WIP - Straight outta Shibuya: can someone be of assistance? | Forum: Poser - OFFICIAL
Something else to make sure of... If this is in P5, then makes sure when applying the trans map that you have transparency falloff set to 0 rather than 0.6 (or whatever, the default). IF the falloff is not 0, then what is fully transparent on your map will look like grey plastic. Good luck.
Thread: Heeelp Animation Problem Happens alot its driving me crazy! | Forum: Animation
Here's what I think'll do it... Open up your View: Animation Pallette and check out the line for her head. Check out the line for her head, then click on frame 1 and click the "Break spline" button (looks kinda like a wavy line with a small striped sphere in the middle). This'll put a black diagonal line through the red frame box. Do the same for frame 399 after making it a keyframe for the head. Having thus "broken the spline curve" for this period of time, your character's head should do nothing--what you've done is prevented poser from "interpolating" for the given time. It always seems to think we want the part we're moving and everything around it to keep flyin' every which way--well, you can tell it otherwise now. For further reference, check your manual. -Jesse Bond
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Thread: Problem with Will's eyes in P5 | Forum: Poser - OFFICIAL